Difference between revisions of "User:Mrsirpotatohead"

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m (Sandbox: Testing a different sandbox)
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=== Sandbox ===
 
=== Sandbox ===
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{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
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| <strong>Sandbox 1 - Medic</strong>
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|-
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|{{Infobox class
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  | image  = Medic.png
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  | class  = [[File:Leaderboard class medic.png|40px]]
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  | type  = [[Classes#Support|Support]]
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  | health = '''{{Metrics/Health|C=medic}}''' {{overheal tool|{{Metrics/Health|C=medic}}}} <br /><small>(''See [[#Health|Health]] below for further details'')</small>
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  | speed  = '''{{Math/Relative speed|{{Metrics/Speed|C=medic}}}}%'''<small><br />(''See [[#Speed|Speed]] below for further details'')</small>
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}}
  
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{{Quotation|'''The Medic'''|... Let's go practice medicine.|sound=LetsGoPracticeMedicine.wav}}
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The '''Medic''' is a Teutonic man of medicine from [[w:Stuttgart|Stuttgart]], [[w:Germany|Germany]]. While he may have a tenuous adherence to medical ethics, he is nonetheless the primary [[healing]] class of the [[team]]. Although the Medic's [[Syringe Gun]] and [[Bonesaw]] aren't the most excellent weapons for direct combat, he can typically still be found near the front lines, healing wounded teammates while trying to stay out of enemy fire.
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When the Medic focuses his [[Medi Gun]] on a teammate, they gradually regain [[health]] points. Teammates who are already at full health have their health [[Overheal|buffed]] beyond the standard limit, going up to 150% of their base health capacity (with the exception of weapons that have overheal penalties, such as the [[Fists of Steel]] and the [[Quick-Fix]]). Teammates who have not taken [[damage]] recently are healed more rapidly, encouraging other players withdrawals when injured.
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When healing, the Medic gradually fills a unique [[ÜberCharge]] bar, which can fill faster if healing injured or not-fully-overhealed teammates. When the ÜberCharge bar is fully charged, the Medic's [[Weapons#medicsecondary|Medi Gun]] begins to crackle, accompanied by small electric [[Team]]-colored [[Particle effects|particles]] at its tip, indicating that he can now deploy a unique charge to benefit his healing target (and himself) for eight seconds. A charge from the Medi Gun offers temporary invulnerability; a charge from the [[Kritzkrieg]] grants guaranteed [[critical hits]]; the [[Quick-Fix]] grants rapid healing, along with immunity to [[knockback]] and [[compression blast]]s from [[Pyro]]s; and the [[Vaccinator]] grants enhanced damage resistance to a specific damage type ([[Ammunition|bullets]], [[Projectiles|explosives]], and [[fire]]).
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Although the Medic cannot heal himself with his Medi Gun (unless using an ÜberCharge-deployed Quick-Fix or the Kritzkrieg's [[Oktoberfest]] taunt), he is capable of slowly regenerating health over time, and is the only class capable of doing this naturally. The longer a Medic stays out of combat and avoids taking damage, the greater the increments of health he passively heals. An injured Medic begins regenerating health at a rate of 3 health points per second, scaling up over the following ten seconds to a maximum of 6 health per second (this base rate can be positively affected by the [[Amputator]], and negatively affected by the [[Blutsauger]]). Healing injured teammates will double the current rate of health regeneration.
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The Medic is [[Voice actors|voiced]] by [[Robin Atkin Downes]].
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=== Bio ===
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{{Class bio
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| name        = Dr. Ludwig<ref name="Naked">[[:File:TheNakedandtheDead208.png|The Naked and the Dead, page 208]].</ref>
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| birthplace = [[w:Stuttgart|Stuttgart, Germany]]
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| job        = Doctor Assisted Homicide
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| motto      = "Prepare for your examination"
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| description = What he lacks in compassion for the sick, respect for human dignity, and any sort of verifiable formal training in medicine, the Medic more than makes up for with a bottomless supply of giant needles and a trembling enthusiasm for plunging them into exposed flesh. Raised in Stuttgart, Germany during an era when the Hippocratic oath had been downgraded to an optional Hippocratic suggestion, the Medic considers healing a generally unintended side effect of satisfying his own morbid curiosity.
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| image      = Placeholder Meet the Medic.png
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}}
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== Health ==
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{{main|Health|Overheal|l1=Health|l2=Overheal}}
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{{Class health pack and overheal table|overheal|medic=yes}}
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== Speed ==
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{{main|Speed|l1=Speed}}
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{{Class speed table|medic}}
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'''''Note''': If the Medic is healing a patient that is faster, he walks at the same speed as long as the beam is connected.''
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== Basic strategy ==
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{{main|Tips#Medic|l1=Medic tips|Basic Medic strategy|l2=Medic strategy}}
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[[File:Icon medic.jpg|right|150px]]
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* Use your Medi Gun to heal teammates, and buff them up to 150% of their normal health.
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* Fill your ÜberCharge by healing teammates. Then hit secondary fire ([[List of Default keys|Default]]: {{Key|Mouse2}}) to activate.
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* Your ÜberCharge makes both you and your [[Medi Gun]] target invulnerable for a short time.
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* You fill your ÜberCharge faster by healing teammates who are more hurt.
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* Keep alert for teammates calling for your help. Use the Medic arrows onscreen to find them.
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<!-- # NOTE:
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    # Please do not add any new tips to this list.
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    # Add new strategies to [[Basic Medic strategy]] instead.
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    -->
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== Weapons ==
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{{main|Weapons#Medic|l1=Weapons}}
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''Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.''
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{{Class weapons table medic primary}}
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{{Class weapons table medic secondary}}
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{{Class weapons table medic melee}}
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=== Special Taunts ===
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{{Taunt
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| image = Medictaunt06.PNG
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| weapon-1 = Kritzkrieg
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| description = {{Main|Oktoberfest}}
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The Medic puts his face to the barrel of the Kritzkrieg, inhales while laughing maniacally, and exclaims "Oktoberfest!". Afterward, he exhales, shakes his head, and refocuses.
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This taunt heals the Medic for 10 health.
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}}
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{{Taunt
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| image = Medicuberkill.png
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| weapon-1 = Ubersaw
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| special = Spinal tap
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| description = {{Main|Spinal Tap}}
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The Medic enters a combat pose, thrusts his Ubersaw forward and retracts it while exclaiming, "I'm going to saw through your bones!", stunning and killing any enemies in the way.
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If the initial hit strikes an enemy, the Medic will be awarded 25% charge. If the retraction kills an enemy, the [[ÜberCharge]] meter gains 75% charge. The hit and retraction will end up equaling 100% but it is possible to only end up with 25% charge or 75% respectively if only the initial hit or the retraction connect for whatever reason.
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}}
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{{Taunt
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| image = Medicamputatortaunt.png
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| weapon-1 = Amputator
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| special =
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| description = {{Main|Medicating Melody}}
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The Medic places the Amputator on his shoulder and plays it as if it were a violin. Teammates surrounding the Medic are healed and team-colored circles emanate from their feet.
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}}
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== Item sets ==
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{{Set|The Medieval Medic}}
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{{Set|The Clinical Trial|main=no}}
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{{Set|The Mad Doktor|main=no}}
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{{Set|Eliminating The Impossible|main=no}}
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{{Set|Doctor Galactic|main=no}}
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{{Set|Sun King|main=no}}
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{{Set|Canis Ex Machina|main=no}}
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{{Set|Dr. Acula|main=no}}
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{{Set|The Templar|main=no}}
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== Cosmetic items ==
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{{Main|Cosmetic items}}
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{{Medic class hat table}}
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{{All class hat table}}
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== Official class avatars ==
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{{Class avatars}}
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== Achievements ==
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{|
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| [[File:Achieved.png|65px|left]]
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| {{Main|Medic achievements}}
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* '''Medic pack''': 39 achievements, 3 [[Medic achievements#milestones|milestones]].
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* 1 [[General achievements|General achievement]]
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|}
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== Update history ==
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{{Update history|
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'''{{Patch name|1|14|2008}}'''
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* Added option for [[Medi Gun]] beam to the Multiplayer->Advanced dialog. If on, the Medi Gun beam will stay attached to the current target without the need to hold down the fire button.
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'''{{Patch name|2|28|2008}}'''
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* {{Undocumented}} Fixed potential client crash for players being healed by a Medic or [[Dispenser]].
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'''{{Patch name|4|29|2008}}''' ({{update link|Gold Rush Update}})
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* Added 39 Medic achievements.
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'''{{Patch name|8|20|2008}}'''
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* Fixed a viewmodel related crash when switching classes away from Medic.
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'''{{Patch name|12|11|2008}}'''
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* The icon on the HUD for a person calling for Medic will now give more information to the Medic (if the target is low on health, on fire, etc.).
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'''{{Patch name|1|28|2009}}'''
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* Added percentage to [[ÜberCharge]] [[HUD]] panel for the Medic.
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'''{{Patch name|2|24|2009}}''' ({{update link|Scout Update}})
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* Added sound for a fully charged Medic dying.
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'''{{Patch name|9|15|2009}}'''
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* Medic regeneration changes.
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** Base regeneration amount increased from 1/sec to 3/sec.
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** Regen amount increase since time of last damage decreased from 3x to 2x.
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** End result of above: Old healing scaled from 1/sec to 3/sec based on time since being damaged (maxed out at 10 seconds). New healing scales from 3/sec to 6/sec.
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* Fixed Medics getting MedicCallerPanels in their HUD for cloaked enemy Spies disguised as their team.
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'''{{Patch name|12|17|2009}}''' ({{update link|WAR! Update}})
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* Added options to the Multiplayer->Advanced dialog:
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** Medic auto caller, which automatically shows you nearby friends at low health.
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** Heal target marker, which better highlights the target your Medi Gun is locked onto.
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* Added headshot death animation.
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'''{{Patch name|1|13|2010}}'''
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* Added backstab death animation.
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'''{{Patch name|7|8|2010}}''' ({{update link|Engineer Update}})
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* {{Undocumented}} Added Medic companionship lines when calling for a [[Medic]] while targeting one.
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'''{{Patch name|9|30|2010}}''' ({{update link|Mann-Conomy Update}})
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* {{Undocumented}} Added unused "Hi-five" animation.
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'''{{Patch name|5|5|2011}}''' ({{update link|Replay Update}})
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* Community contributed voice responses rules have been implemented for the Spinal Tap and Oktoberfest.
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'''{{Patch name|6|8|2011}}'''
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* {{Undocumented}} Laughing taunt animations have been added but are currently unused.
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'''{{Patch name|6|23|2011}}''' ({{update link|Über Update}})
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* {{Undocumented}} Added backpack bodygroup to the Medic model.
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'''{{Patch name|10|13|2011}}''' ({{update link|Manniversary Update & Sale}})
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* Players will now always call for a Medic when low on health or when on fire when a Medic is under the crosshair, whereas previously the character would ask the Medic to follow them.
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* Added a line to the response that occurs when doing a battle cry while looking at an enemy while holding a melee weapon.
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'''{{Patch name|8|15|2012}}''' ({{update link|Mann vs. Machine (update)|}})
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* {{Undocumented}} Added voice lines to Medic.
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'''{{Patch name|10|26|2012}}''' ({{update link|Spectral Halloween Special}})
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* {{Undocumented}} Added voice lines.
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'''{{Patch name|10|29|2013}}''' ({{update link|Scream Fortress 2013}})
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* In PvP Medics can now see the clip status of a patient’s active weapon
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'''{{Patch name|2|7|2014}}'''
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* Added missing Payload audio for the Medic, Soldier, Demoman, and Spy.
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'''{{Patch name|3|5|2014}}'''
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* Fixed a bug where Medics would be unable to deploy their ÜberCharge.
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'''{{Patch name|1|15|2015}} #1'''
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* Fixed the Medic not being able to deploy a Quick-Fix/Vaccinator charge while carrying the [[Capture the Flag#Intelligence|flag]].
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'''{{Patch name|12|17|2015}}''' ({{update link|Tough Break Update}})
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* Medics now have slightly higher health regeneration when healing a hurt patient
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* During setup time, ÜberCharge build rate is now increased by 3x
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'''{{Patch name|7|7|2016}} #1''' ({{update link|Meet Your Match Update}})
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* All Mediguns allow the Medic to match the speed of their heal target.
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** Previously only available on The Quick-Fix.
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'''{{Patch name|7|7|2016|no-link=yes}} #2'''
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* Fixed a bug where the Medic's run speed would not adjust when his heal target was killed.
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'''{{Patch name|10|20|2017}} #1''' ({{update link|Jungle Inferno Update}})
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* Added a disconnect sound when the Medic stops healing their target.
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'''{{Patch name|4|12|2018}}'''
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* Fixed the Medic's auto-call feature not including enemy Spies disguised as the Medic's team.}}
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== Unused content ==
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* In the VPK, there is an unused texture for a RED Medic which features his beta hairstyle; lighter and shorter. It is listed as <code>medic_head_red</code>. Both teams in-game use the same head texture.
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== Bugs ==
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* The low-quality model of the Medic has a leak on his back. This is not commonly seen, since the Medi Gun and the Quick-Fix backpack covers it; however, since the [[Vaccinator]] has a different style of a backpack on a different placement, the leak is shown. It is also shown slightly when equipping the [[Medic Mech-bag]] or the [[Scrap Pack]] cosmetic items.
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* During [[humiliation]], the Medic's arm may appear bent and clips through his head if the secondary weapon is equipped.<ref>[https://youtu.be/DzOl4S_A6ao?t=75 Hand bug]<!-- Intentionally starts at the end, don't remove. Timestamp is in the description. Please do not remove unless patch notes/developers say it's fixed, it doesn't always happen and doesn't always happen under the same circumstances. --></ref>
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== Trivia ==
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* The Medic's glasses and hair make an appearance in ''[[Worms: Reloaded]]'' as one of the selectable hats for the player's worms.
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* The Support class of ''[[Monday Night Combat]]'' had a promotional item of the Medic's backpack and the [[Engineer]]'s hardhat named "Doctor Dispenser."
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* The Medic was originally going to have an oversized needle presumably instead of the [[Bonesaw]], as referenced to in a 2006 trailer.
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* The [[Non-player characters#BLU team (original)|first BLU team]] Medic resembled [[w:Sigmund Freud|Sigmund Freud]].
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* Just like the rest of the classes, the Medic makes an appearance in the ''[[Saints Row: The Third]]'' in the form of a wearable head mask.
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* The Medic keeps a flock of doves as pets, which are allowed to fly around in his office (despite hygiene concerns). One of them is named [[Archimedes]], who is easily noted by having blood stains, unlike the other doves.
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** Archimedes is named after the ancient Greek scientist and seems to share his owner's fascination with blood, evidenced by his leaning in while watching surgery and nesting in open wounds (as both the [[Heavy]] and [[Scout]] learned).
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** According to the Archimedes plush in the Valve store and in-game item description, the Medic obtained Archimedes after hijacking a catering van during a prime minister's wedding.
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* The Medic, alongside the [[Pyro]], [[Heavy]], and [[Engineer]], appears as a familiar in the game [[w:Dungeon Defenders|Dungeon Defenders]].
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* The Medic was briefly given the name of ''Joseph Heilburger'' by ''Gaming Heads'', a video game merchandiser, when promoting a Medic figurine; it was removed and is regarded as non-canon. This was most likely taken from a fan-made Halloween update, which used the same name.
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* Medic's last name "Ludwig" was first used in [[:File:TheNakedandtheDead208.png|The Naked and the Dead, page 208]].
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* Medic's design is repurposed from the pre-release design concept known as [[Invasion]].
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** This can be seen in the concept art, certain concepts fit the steampunk sci-fi style rather than the early 20th century commercial illustration style the game released with.
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== Gallery ==
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<gallery widths=150px heights=150px>
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File:Medicprofileconcept.png|Concept art of the Medic.
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File:620medic.png|Concept art of the Medic.
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File:Medic concept2.jpg|Concept art of the Medic, without glasses.
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File:Medic concept.jpg|Concept art of the Medic.
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File:Medic conecpt3.jpg|Concept art of the Medic.
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File:Medic concept4.jpg|Concept art of the Medic.
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File:Medic concept5.png|Concept art of the Medic.
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File:Medicconceptold.png|Concept art of the Medic.
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File:Human medic concept.png|Concept art of the Medic.
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File:Tf2sketches1.png|Concept art of the Medic.
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File:Medic back.jpg|[[Trading card|Trading card]] (front).
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File:Medic2.jpg|Trading card (back).
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File:Medic doves.png|Artwork of the Medic with [[Doves]].
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File:Steam Game Card Medic.png|Steam Trading Card.
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File:Steam Profile Background Medic.png|Steam Profile Background.
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File:Icon medic blue.jpg|Updated Class Portrait BLU.
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File:Icon medic.jpg| Updated Class Portrait.
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File:Main menu medic.png|Medic's Appearance in the Main Menu.
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File:Main menu zombie medic.png|Medic's Appearance as a Zombie in the Main Menu.
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File:Class card medic.jpg|Medic's Class Card.
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File:Arsenal medic.jpg|Medic's Arsenal.
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File:Medic contract drawer.png|[[Contract drawer]] photo.
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</gallery>
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{{clr}}
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== Related merchandise ==
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{|
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<gallery>
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File:Merch Medic Portrait.png|[https://store.valvesoftware.com/product.php?i=P3443 Medic Poster As Shown In The Valve Store]
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File:Medic Decal Black.png|[https://store.valvesoftware.com/product.php?i=STF209 Medic Class Decal, Black]
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File:GamingHeadsMedicRED.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=96 The Medic RED Figurine]
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File:GamingHeadsMedicBLU.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=98 The Medic BLU Figurine]
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</gallery>
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|}
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== See also ==
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* [[Healing]]
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* [[ÜberCharge]]
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* [[ÜberCharge strategy]]
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* [[Medic taunts]]
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* [[Medic responses]]
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* [[Medic voice commands]]
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* [[Basic Medic strategy]]
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* [[Community Medic strategy]]
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* [[Medic match-ups]]
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* [[Anti-Medic strategy]]
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* [[Medic (Classic)]]
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== References ==
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<references/>
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== External links ==
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* [https://www.teamfortress.com/classes.php?class=medic Medic page on the Official TF2 Website]
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* [https://www.teamfortress.com/goldrush/ Gold Rush Update]
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* [https://www.teamfortress.com/uberupdate/day_01.html Uber Update]
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|}
  
 
=== Articles I glanced at once thinking: "Yea, I'll get to it" ===
 
=== Articles I glanced at once thinking: "Yea, I'll get to it" ===

Revision as of 20:32, 26 February 2023



Mrsirpotatohead
Mrsirpotatohead
Basic information
Birth place: Denmark
Native language: DANISH
Team Fortress 2
Favourite classes: Soldier (R.I.P. Rick May)
Favourite maps: Upward Well 2fort
Favourite hats: Benefactor's Kanmuri
Contact information
Steam page: Steam tray osx.png
Dominated, ya ploddin' potatohead!
— The Sniper, about this particular user

Hello!

Your average dirt spud here, translating the TF2 wiki to Danish. If you would like to help, feel free to add me on Steam if you'd like someone to bounce off!

Just comment: "Potato ≠ Tomato" on my Steam Profile, and I'll be sure to add you.

Potato patch history

September 23, 2012 Patch (In the Ground)
  • Inexperienced potato spud got added to the wiki.

April 20, 2014 Patch (Pringly Plant (Slight Return))

  • Made a bunch of erroneous edits and got discouraged, stayed in the dirt some more.

April 3, 2019 Patch (Starting to Sprout)

  • After 4 years hiatus, I've built up an urge to really get back into translating this site into the bitter old language of Dansk!

February 4, 2020 Patch (Isolated Root)

September 9, 2022 Patch (Growth Arc)

  • After falling in and out of wiki-sprees, I'm finally (somewhat) committing to getting the Danish side of this site to a decent place.
  • Updated localization files.

Currently working on:

Sandbox

Articles I glanced at once thinking: "Yea, I'll get to it"

What have I done

The Starchy files: The Starchy files

Related achievement(s)

Wikichievement Awarded by Reason
Tf play game everymap.png

Parlez-Vous Français?
Provide help translating the Team Fortress Wiki to your language.

Faghetti V.2 Wikichievement unlocked!
Ever since you returned, you have created a truckload of translations. It might have been a rocky start and they might not all be equally perfect, but you have continued to improve and didn't give up. For this, and your recent completion of all class-specific cosmetics, I award you this wikichievement. Good job :3

Potato Art Gallery

My own creations

Click to see a sick gif
A lil poster I made


Solanum tuberosum

Every Potato Item so far


Fun factoids

Flag Denmark.png This user is Danish, and has tasted better bacon than you.
TF2 crosshair.png This user is a Team Fortress Wiki translator!
Poker Night Icon.png This user plays poker with a gamer, a support specialist, a wrestleman, and a lagomorph.
Workshop logo.png This user submits his own items to the Steam Workshop.
As potato.png This user didn't obtain any potatoes on his Steam Community profile. Oh well, no starch-based reward for him...
YouTube Icon.png This user has a YouTube channel, but doesn't want you to find it too easily.
Taunt Rancho Relaxo.png This user edits the wiki to slack off from work.


See also

Potato