Difference between revisions of "Half-Zatoichi"
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* In [[Mannpower]], the [[Grappling Hook]] can be used via the action key when below 50 Health, killing the player. | * In [[Mannpower]], the [[Grappling Hook]] can be used via the action key when below 50 Health, killing the player. | ||
* Taunting with [[Shred Alert]], [[Fresh Brewed Victory]], [[Rocket Jockey]], or [[Spent Well Spirits]] while using the bloodied Half-Zatoichi taunts with the RED version of the weapon, irrespective of the player's team. | * Taunting with [[Shred Alert]], [[Fresh Brewed Victory]], [[Rocket Jockey]], or [[Spent Well Spirits]] while using the bloodied Half-Zatoichi taunts with the RED version of the weapon, irrespective of the player's team. | ||
+ | * In the loadout, the Demoman wields the Half-Zatoichi with one hand.<ref>[[:File:Half-Zatoichi Bug.jpg|Image]] showing this bug.</ref> | ||
== Trivia == | == Trivia == |
Revision as of 05:42, 17 February 2024
“ | You have dishonored this entire unit!
Click to listen
— Soldier-sensei castigating a heisotsu (private)
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” |
The Half-Zatoichi is a community-created promotional melee weapon for the Soldier and Demoman. It is a katana with a circular crossguard with rounded notches, adorned with brown grip wrapping.
Upon killing an enemy, the blade becomes blood-stained and the wielder's health increases by 50% of their max health, potentially granting overheal (100 HP is granted to the Soldier, 110 HP to a Soldier with the Battalion's Backup equipped, 88 HP to a Demoman, and 100 HP to a Demoman with the Bootlegger or the Ali Baba's Wee Booties equipped). Like its description suggests, Soldiers and Demomen wielding a Half-Zatoichi can instantly kill each other in one hit. However, the weapon is Honorbound: attempting to switch away from the sword (when completely deployed) without killing another player results in a loss of 50 health. If the player's health falls and remains below 50 HP, the weapon cannot be holstered until the player gets a kill. The Half-Zatoichi is also unable to deal random critical hits.
The Half-Zatoichi has a 50% larger melee range and a 75% longer deploy/holster time, like the other swords for the Demoman. This makes it the Soldier's only weapon with extended melee range other than the Disciplinary Action.
Taunting as a Demoman with the Half-Zatoichi equipped results in the Barbarian Swing kill taunt. Successfully killing someone with the taunt allows the Demoman to sheath the weapon without taking damage.
This item was awarded in Genuine quality to players who pre-purchased Total War: Shogun 2 on Steam before March 15, 2011.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 / 300% |
Critical | 195 | |
Mini-crit | 88 | |
Healing | ||
Self-healing | 50% | |
Function times | ||
Attack interval | 0.8 s | |
Effect duration | ∞ | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Eyelander | Reclaimed Metal | Half-Zatoichi | ||
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Class Token - Soldier | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
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Class Token - Demoman | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
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As a crafting ingredient
Half-Zatoichi | Scrap Metal | Persian Persuader | ||
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Strange variant
[expand]Strange variant information |
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Related achievements
Soldier
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Demoman
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Update history
- The Half-Zatoichi was added to the game.
- Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow.
- Fixed a server crash caused by using the Half-Zatoichi to hit someone not holding a weapon.
- Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.
- Fixed a bug where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it.
- The item became tradeable.
- All Half-Zatoichis crafted before this patch have been upgraded to Vintage quality.
- [Undocumented] The Half-Zatoichi was given a unique crafting recipe.
- Updated honor-bound weapons so that they can be holstered within a second of touching a supply cabinet.
April 14, 2011 Patch (Hatless Update)
- Fixed taunt kills made with a Katana not counting towards honorbound kills.
- Fixed a bug where killing a Katana wielder with a Katana was incorrectly causing an increased crit chance.
- Added community contributed response rules to the Half-Zatoichi.
- Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer.
June 23, 2011 Patch (Über Update)
- [Undocumented] Half-Zatoichi was added to the Persian Persuader blueprint.
- Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill.
- [Undocumented] The honorbound attribute wording was changed from "This weapon is Honorbound and once drawn cannot be sheathed until it kills" to "Honorbound: Once drawn cannot be sheathed until it kills".
- [Undocumented] Added Strange quality.
- Fixed missing forces for Demoman swords.
- Fixed the Half-Zatoichi using the wrong RED team arms skin while on the BLU team.
- [Undocumented] Added Collector's quality.
February 7, 2014 Patch #2
- Reverted the changes to the Half-Zatoichi until the effects on the Soldier can be investigated.
December 17, 2015 Patch (Tough Break Update)
- Changed attributes:
- Now considered a sword (increased holster and deploy time and increased range).
- Honorbound changed. Deals 50 self-damage on holster if no kill was made. Cannot be holstered if player is below 50 life and no kill was made.
- 100% life restore on kill changed to 50% health gain on kill that can result in overheal.
- No random crits.
- Fixed the Half-Zatoichi giving more overheal then(sic) intended. Max overheal is 1.5x base health.
Unused content
- An unused kill icon exists for Half-Zatoichi duel kills.
Bugs
- The loadout screen shows the Demoman wielding the Half-Zatoichi with one hand instead of with both hands. A Spy disguised as a Demoman wields the Half-Zatoichi one-handed as well. It may also appear invisible when selected as the active weapon wielded by a Spy disguised as a Soldier or Demoman.
- In Mannpower, the Grappling Hook can be used via the action key when below 50 Health, killing the player.
- Taunting with Shred Alert, Fresh Brewed Victory, Rocket Jockey, or Spent Well Spirits while using the bloodied Half-Zatoichi taunts with the RED version of the weapon, irrespective of the player's team.
- In the loadout, the Demoman wields the Half-Zatoichi with one hand.[1]
Trivia
- Zatoichi is a fictional blind swordsman who appears in many Japanese films. The term "Half-Zatoichi" is a reference to the Demoman having only one eye, and the Soldier having his helmet over his eyes as opposed to being completely blind.
- When performing the Barbarian Swing taunt kill as Demoman, the swing that decapitates the victim is performed with the dull side of the sword.
- In the censored version of Team Fortress 2, the weapon is not bloodied after a kill.
- Even though the katana is a two-handed weapon, the Soldier wields it with only one hand.
Gallery
Demoman first-person view with Chargin' Targe.
Demoman first-person view with BLU Festive Chargin' Targe.
First-person view with Splendid Screen (Classic Style).
Demoman first-person view with Tide Turner.
See also
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[expand]Weapons |
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