Difference between revisions of "Soldier"
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+ | {{infobox class | ||
+ | |image=Soldier.png | ||
+ | |class=[[Image:Leaderboard class soldier.png|40px]] | ||
+ | |type=[[Offensive]] | ||
+ | |health='''{{Metrics/Health|C=soldier}}''' {{overheal tool|{{Metrics/Health|C=soldier}}}} | ||
+ | |speed='''80%''' <small><br />(''See [[#Speed|Speed]] below for further details'')</small> | ||
+ | }} | ||
+ | {{Quotation|'''The Soldier''' on the art of war|If fighting is sure to result in victory, then you must '''fight!'''}} | ||
+ | The '''Soldier''' is a crazed patriot from America's heartland. Tough and well-armed, he's versatile, capable on both offense and defense, and a great starter class to get familiar with the game. | ||
+ | The Soldier is well known for his spectacular [[Jumping#Soldier jumps|rocket jump]]. In defiance of all good sense and judgment, the Soldier can detonate a rocket at his feet and launch himself skyward at the cost of some health. This ability allows the Soldier to pop up in unexpected places and reach areas off-limits even to the [[Scout]]'s [[Jumping#Double jump|double jump]]. | ||
+ | |||
+ | The two grenades on the Soldier's character model cannot be used unless the player finishes the [[Kamikaze]] [[Taunt#Special taunts|taunt]], which can only be used when the [[Equalizer]] is equipped. | ||
+ | |||
+ | The Soldier is [[Voice actors|voiced]] by [http://www.imdb.com/name/nm1653371/ Rick May]. | ||
+ | |||
+ | __ToC__ | ||
+ | |||
+ | === Bio === | ||
+ | {{Class bio | ||
+ | | name = Unknown; Referred to as "Mister Jane Doe"<ref name="WAR Comic">[[:File:War16.jpg|WAR! Comic, page 16]].</ref> | ||
+ | | birthplace = {{W|Midwest|Midwest, '''USA'''}} | ||
+ | | job = {{w|Shock & Awe}}<ref name="trailer 2"> [[Trailer 2|Team Fortress 2 Trailer 2]], released in September 2006.</ref> | ||
+ | | motto = "I'm a Rocket Man."<ref name="trailer 2" /> | ||
+ | | specialability = [[Rocket jump]] | ||
+ | | description = Though he wanted desperately to fight in World War 2, the Soldier was rejected from every branch of the U.S. military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself. His rampage ended immediately upon hearing about the end of the war in 1949. | ||
+ | | image = Meetthesoldier4.PNG | ||
+ | | betaemblems = [[File:Soldier_emblem_RED_beta.png|50px]] [[File:Soldier_emblem_BLU_beta.png|50px]] | ||
+ | }} | ||
+ | |||
+ | == Speed == | ||
+ | {{main|Speed|l1=Speed}} | ||
+ | |||
+ | {| class="wikitable grid" | ||
+ | |- | ||
+ | ! class="header" | Modifier | ||
+ | ! class="header" | Speed | ||
+ | |- | ||
+ | | '''Standard''' | ||
+ | | align="center" | {{Decimal Align | NUM = 80 | P = 1 | POSTFIX = % | FORMAT = B}} | ||
+ | |- | ||
+ | | Equipped with the [[Escape Plan]] at above 80% HP. | ||
+ | | align="center" | {{Decimal Align | NUM = 80 | P = 1 | POSTFIX = %}} | ||
+ | |- | ||
+ | | Equipped with the [[Escape Plan]] between 60% and 80% HP. | ||
+ | | align="center" | {{Decimal Align | NUM = 88 | P = 1 | POSTFIX = %}} | ||
+ | |- | ||
+ | | Equipped with the [[Escape Plan]] between 40% and 60% HP. | ||
+ | | align="center" | {{Decimal Align | NUM = 96 | P = 1 | POSTFIX = %}} | ||
+ | |- | ||
+ | | Equipped with the [[Escape Plan]] between 20% and 40% HP. | ||
+ | | align="center" | {{Decimal Align | NUM = 112 | P = 1 | POSTFIX = %}} | ||
+ | |- | ||
+ | | Equipped with the [[Escape Plan]] at 20% HP or below. | ||
+ | | align="center" | {{Decimal Align | NUM = 128 | P = 1 | POSTFIX = %}} | ||
+ | |- | ||
+ | | Boosted with the [[Disciplinary Action]]. | ||
+ | | align="center" | {{Decimal Align | NUM = 112 | P = 1 | POSTFIX = %}} | ||
+ | |- | ||
+ | | Charging with the [[Cow Mangler 5000]]. | ||
+ | | align="center" | {{Decimal Align | NUM = 26.7 | P = 1 | POSTFIX = %}} | ||
+ | |} | ||
+ | |||
+ | == Basic strategy == | ||
+ | {{main|Tips#Soldier|l1=Soldier tips|Basic Soldier strategy|l2=Soldier strategy}} | ||
+ | [[File:Soldierava.jpg|right]] | ||
+ | |||
+ | * You can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground. | ||
+ | *Crouching and jumping simultaneously while aiming at the ground will propel you farther at the cost of more self-damage. | ||
+ | * Aim rockets at enemy's feet to ensure they can't avoid the explosion damage. | ||
+ | * Make sure you keep your Rocket Launcher loaded. Hit {{tooltip|R|The Reload command will change to match a custom control scheme or console controller.}} to reload it at any time. | ||
+ | * Press {{tooltip|E|The Medic! call command will change to match a custom control scheme or console controller.}} to call for a Medic if you get hurt. Nearby Medics will be notified of your need. | ||
+ | |||
+ | <!-- # NOTE: | ||
+ | # Please do not add any new tips to this list. | ||
+ | # Add new strategies to [[Basic Soldier strategy]] instead. | ||
+ | --> | ||
+ | {{clr}} | ||
+ | {{clr}} | ||
+ | |||
+ | == Weapons == | ||
+ | {{main|Weapons#Soldier|l1=Weapons}} | ||
+ | Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures. | ||
+ | |||
+ | {{Class weapons table soldier primary}} | ||
+ | {{Class weapons table soldier secondary}} | ||
+ | {{Class weapons table soldier melee}} | ||
+ | |||
+ | === Taunt Attack === | ||
+ | {{Taunt | ||
+ | | image = Soldiergrenadekill.png | ||
+ | | weapon-1 = Equalizer | ||
+ | | special = kamikaze | ||
+ | | special2 = hhg | ||
+ | | description = {{hatnote|Main article: [[Kamikaze]]}} | ||
+ | The Soldier tosses away his Equalizer, cracks his knuckles, takes a grenade off of his belt, sets it, thrusts his fist in the air, and explodes, killing himself and any nearby enemies, [[buildings]] included. If the player has the Lumbricus Lid equipped, the soldier will complete the taunt with the "Hallelujah" music short playing. Upon successful taunt, the kill icon displayed is different (Displayed underneath normal icon to the right). | ||
+ | }} | ||
+ | |||
+ | == Item sets == | ||
+ | {{Set|The Tank Buster}} | ||
+ | |||
+ | {{Set|General's Formals}} | ||
+ | |||
+ | {{Set|Airborne Armaments }} | ||
+ | |||
+ | {{Set|Victory Pack}} | ||
+ | |||
+ | {{Set|The Tin Soldier}} | ||
+ | |||
+ | == Cosmetic items == | ||
+ | {{Main|Hats}} | ||
+ | {{Soldier class hat table}} | ||
+ | {{All class hat table}} | ||
+ | |||
+ | == Official class avatars == | ||
+ | {{Class avatars}} | ||
+ | |||
+ | == Achievements == | ||
+ | {| | ||
+ | | [[File:Achieved.png|65px|left]] | ||
+ | | {{Main|Soldier achievements}} | ||
+ | * '''Soldier pack''': 35 achievements, 3 [[Soldier achievements#Milestones|milestones]]. | ||
+ | |} | ||
+ | |||
+ | == Update history == | ||
+ | {{update history|'''{{Patch name|10|25|2007}}''' | ||
+ | * Fixed rocket [[Projectiles#Explosions|explosions]] being able to impart damage through thin ceilings. | ||
+ | |||
+ | '''{{Patch name|12|20|2007}}''' | ||
+ | * Fixed Rocket trail effects sometimes existing permanently in world. | ||
+ | |||
+ | '''{{Patch name|2|14|2008}}''' | ||
+ | * '''[[Dustbowl]]''' | ||
+ | ** Fixed a few places where rockets could pass through non-solid models. | ||
+ | |||
+ | '''{{Patch name|2|28|2008}}''' | ||
+ | * Class balancing | ||
+ | ** Reduced Soldier's maximum rocket reserve [[ammo]] from 36 to 16. | ||
+ | |||
+ | '''{{Patch name|6|19|2008}}''' ([[Pyro Update]]) | ||
+ | * Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps. | ||
+ | |||
+ | '''{{Patch name|7|29|2008}}''' | ||
+ | * Fixed rockets being able to fire through grates at round starts. | ||
+ | |||
+ | '''{{Patch name|12|11|2008}}''' | ||
+ | * Added smoke to the feet of a rocket jumping Soldier. | ||
+ | |||
+ | '''{{Patch name|2|2|2009}}''' | ||
+ | * Increased Soldier primary [[ammo]] count from 16 to 20. | ||
+ | |||
+ | '''{{Patch name|3|13|2009}}''' | ||
+ | * Fixed [[Jumping#Soldier_jumps|rocket]] & [[Jumping#Demoman_jumps|grenade jumps]] not propelling players as far as they're supposed to. | ||
+ | |||
+ | '''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]]) | ||
+ | * Added a new hat: the [[Soldier's Stash]]. | ||
+ | |||
+ | '''{{Patch name|8|13|2009}}''' ([[Classless Update]]) | ||
+ | * Removed self-inflicted [[mini-crits]]. Fixes [[Jarate|Jarate'd]] Soldiers having ineffective [[Jumping#Soldier_jumps|rocket]]/[[Jumping#Demoman_jumps|grenade jumps]]. | ||
+ | * Added 2 new hats: the [[Tyrant's Helm]] and the [[Stainless Pot]]. | ||
+ | * Added a new misc: the [[Gentle Manne's Service Medal]]. | ||
+ | * {{Undocumented}} Added new hat bodygroups to the Soldier. | ||
+ | |||
+ | '''{{Patch name|8|17|2009}}''' | ||
+ | * Fixed [[Jumping#Soldier_jumps|rocket jumping]]. | ||
+ | |||
+ | '''{{Patch name|9|15|2009}}''' | ||
+ | * Compensated by increasing the radius of [[Grenade_Launcher|grenades]], [[Stickybomb_Launcher|stickies]], and [[Rocket_Launcher|rockets]] to 50% of what they lost at the corners of the OBB. | ||
+ | * Rocket radius change: 121->146. | ||
+ | |||
+ | '''{{Patch name|12|10|2009}}''' | ||
+ | * Added counters to the [[HUD]]s of [[Soldiers]] to keep count of how many [[Demoman|Demomen]] they kill and subsequently contributed to the [[WAR! Update]]. | ||
+ | |||
+ | '''{{Patch name|12|17|2009}}''' ([[WAR! Update]]) | ||
+ | * Added 4 new weapons: the [[Direct Hit]], the [[Buff Banner]], the [[Equalizer]] and the [[Gunboats]]. | ||
+ | * Added 35 new [[Soldier achievements]]. | ||
+ | * Added new [[Soldier_responses#Domination_related_responses|Soldier Domination lines]]. | ||
+ | |||
+ | '''{{Patch name|12|18|2009}}''' | ||
+ | * Fixed a server crash caused by using the [[Equalizer]]. | ||
+ | * Fixed the [[Direct Hit]] having an incorrect short range damage curve (now matches the normal [[Rocket Launcher]] curve). | ||
+ | |||
+ | '''{{Patch name|12|22|2009}}''' | ||
+ | * Fixed inconsistent Rage generation with the [[Buff Banner]]. | ||
+ | * Fixed the player keeping their rage setting when the Buff Banner isn't equipped. | ||
+ | * Fixed the Buff Banner not working when +reload has been forced in console. | ||
+ | * Fixed the [[Direct Hit]] [[Critical hits#Mini-Crits|Mini-Critting]] enemies submerged in water. | ||
+ | * Updated the [[Gunboats]] to absorb damage from any self-inflicted rocket blast that doesn't hurt another player. | ||
+ | * Achievement fixes | ||
+ | ** Fixed the "Ride of the Valkartie" [[Soldier_achievements|Soldier achievement]] being earned by Soldiers on the defending team. | ||
+ | |||
+ | '''{{Patch name|1|6|2010}}''' | ||
+ | * Soldier [[Buff Banner|Rage bar]] no longer resets when touching a [[Respawn#Resupply|resupply]] cabinet. | ||
+ | * [[Achievement]] fixes | ||
+ | ** Changed the requirements for the "Medals of Honor" [[Soldier achievements|Soldier achievement]]. | ||
+ | ** Fixed an issue that affected several achievements requiring the use of the [[Equalizer]]. | ||
+ | * Changes to the TF [[Bots]] | ||
+ | ** Soldier bots are more careful to not fire rockets that will explode on nearby geometry and kill them. | ||
+ | |||
+ | '''{{Patch name|1|13|2010}}''' | ||
+ | * Changed the [[Direct hit]] to only [[Critical hits#Mini-crits|minicrit]] enemies that have been launched into the air by an explosion. | ||
+ | * Increased the rate of the Soldier's Rage generation by 40%. | ||
+ | * Reduced the duration of the Soldier's [[Buff Banner]] effect from 14 seconds to 10. | ||
+ | * Fixed rockets not being removed if they explode in func_nogrenades zones. | ||
+ | * Fixed the [[Gunboats]] absorbing damage from the Soldier's [[Kamikaze]]. | ||
+ | * Recoil/Reload force added for the Direct hit rocket launcher. | ||
+ | * More defined flesh hit force added for the [[Equalizer]] pick axe. | ||
+ | * Added appropriate trumpet forces for [[BLU]] Buff Banner. | ||
+ | * Added appropriate trumpet forces for [[RED]] Buff Banner. | ||
+ | |||
+ | '''{{Patch name|1|27|2010}}''' | ||
+ | * Changed the main menu background to randomly use the Red, Blue, and Soldier background images. | ||
+ | |||
+ | '''{{Patch name|3|18|2010}}''' ([[First Community Contribution Update]]) | ||
+ | * Added a new weapon: the [[Pain Train]]. | ||
+ | * Added a new hat: the [[Killer's Kabuto]]. | ||
+ | |||
+ | '''{{Patch name|4|15|2010}}''' | ||
+ | * Reduced the damage bonus the [[Equalizer]] receives as the player loses health. | ||
+ | |||
+ | '''{{Patch name|4|28|2010}}''' | ||
+ | * Added jiggle bones to The [[Buff Banner]]. | ||
+ | * Bot changes | ||
+ | ** Soldiers bots now switch to their [[Shotgun]] after firing all four rockets when engaging an enemy. | ||
+ | * Fixed a case where [[Gunboats]] didn't apply their damage reduction properly. | ||
+ | |||
+ | '''{{Patch name|4|30|2010}}''' | ||
+ | * Fixed the [[Gunboats]] not properly applying the damage reduction when [[Team#Spectate|Spectators]] are nearby. | ||
+ | |||
+ | '''{{Patch name|5|20|2010}}''' ([[Second Community Contribution Update]]) | ||
+ | * Added a new hat: the [[Sergeant's Drill Hat]]. | ||
+ | |||
+ | '''{{Patch name|6|10|2010}}''' ([[Mac Update]]) | ||
+ | * Added [[Training_Mode|Training]] for the Soldier. | ||
+ | |||
+ | '''{{Patch name|7|8|2010}}''' ([[Engineer Update]]) | ||
+ | * The [[Gunboats]] now reduce self-damage by 60% (was 75%). | ||
+ | |||
+ | '''{{Patch name|8|25|2010}}''' | ||
+ | * {{Undocumented}} Added a new hat: the [[Lumbricus Lid]]. | ||
+ | ** Added an unused unique sound for the [[Kamikaze]] taunt while equipped with the Lumbricus Lid. | ||
+ | * {{Undocumented}} Added a new grenade bodygroup to the Soldier model. | ||
+ | |||
+ | '''{{Patch name|8|26|2010}}''' | ||
+ | * Fixed the [[Lumbricus Lid|new Worms gear]] not playing the correct sound during the [[Equalizer]] taunt. | ||
+ | |||
+ | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | ||
+ | * Added the Tank Buster set with 3 items: the [[Black Box]], the [[Battalion's Backup]] and the [[Grenadier's Softcap]]. | ||
+ | * Added new weapons: the [[Rocket Jumper]] and the [[Frying Pan]]. | ||
+ | * Added 3 new hats: the [[Chieftain's Challenge]], the [[Stout Shako]] and the [[Dr's Dapper Topper]]. | ||
+ | * [[Achievement]] tuning | ||
+ | ** [[Soldier achievements|Soldier achievement]] "Geneva Contravention" changed to 3 from 5. | ||
+ | * {{Undocumented}} The Soldier's unused "Hi-five" animation was updated. | ||
+ | * {{Undocumented}} Self-damage for the [[Kamikaze]] taunt kill has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally. | ||
+ | |||
+ | '''{{Patch name|10|6|2010}}''' | ||
+ | * Soldier's no longer maintain their rage level when changing loadout. | ||
+ | * Fixed the medal number for the [[Gentle Manne's Service Medal]] not displaying properly. | ||
+ | * The [[Tyrant's Helm|Viking Helm]] paint effects are more noticeable. | ||
+ | * The [[Battalion's Backup]] no longer gives rage for falling damage. | ||
+ | |||
+ | '''{{Patch name|10|8|2010}}''' | ||
+ | * Made the [[Gentle Manne's Service Medal]] nameable. | ||
+ | |||
+ | '''{{Patch name|10|12|2010}}''' | ||
+ | * Made the [[Frying Pan]] tradable. | ||
+ | |||
+ | '''{{Patch name|10|20|2010}}''' | ||
+ | * [[Trading]] changes | ||
+ | ** Fixed the [[Frying Pan]] not being tradable. | ||
+ | * {{Undocumented}} Removed the ability to craft the Frying Pan using the "Fabricate Class Weapons" blueprint. | ||
+ | |||
+ | '''{{Patch name|10|27|2010}}''' ([[Scream Fortress]]) | ||
+ | * Added a health penalty to the [[Rocket Jumper]]. | ||
+ | * {{Undocumented}} [[Gentle Manne's Service Medal]] is now tradable. | ||
+ | |||
+ | '''{{Patch name|11|19|2010}}''' | ||
+ | * Fixed the [[shotgun]] reload animations for the Soldier looping endlessly. | ||
+ | |||
+ | '''{{Patch name|12|2|2010}}''' | ||
+ | * Made the following hats paintable: [[Sergeant's Drill Hat]]. | ||
+ | * Fixed a lighting problem with a couple of the Soldier’s hats. | ||
+ | |||
+ | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]]) | ||
+ | * Added new hats: [[Exquisite Rack]] and [[Defiant Spartan]]. | ||
+ | |||
+ | '''{{Patch name|12|22|2010}}''' | ||
+ | * The [[Rocket Jumper]] now has no max health penalty, and have damage vulnerabilities instead. | ||
+ | |||
+ | '''{{Patch name|1|3|2011}}''' | ||
+ | * The [[Gentle Manne's Service Medal]] is now [[Gift Wrap|gift-wrappable]]. | ||
+ | |||
+ | '''{{Patch name|2|28|2011}}''' | ||
+ | * Added the [[Hero's Hachimaki]]. | ||
+ | * The [[Chieftain's Challenge]], [[Stout Shako]] and [[Dr's Dapper Topper]] were added to the [[Mann Co. Store]]. | ||
+ | |||
+ | '''{{Patch name|3|10|2011}}''' ([[Shogun Pack]]) | ||
+ | * Added 2 new weapons: the [[Concheror]] and the [[Half-Zatoichi]]. | ||
+ | |||
+ | '''{{Patch name|3|15|2011}}''' | ||
+ | * Fixed a [[server]] crash caused by using the [[Half-Zatoichi]] to hit someone not holding a weapon. | ||
+ | * Fixed the Soldier [[taunts]] not working correctly when the Half-Zatoichi is the active weapon. | ||
+ | * Fixed the [[Concheror]] animations not always playing correctly for players on the [[Blue]] team. | ||
+ | * Fixed a [[Glitches|bug]] where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it. | ||
+ | |||
+ | '''{{Patch name|3|21|2011}}''' | ||
+ | * Updated [[Half-Zatoichi|honor-bound weapons]] so they can be holstered within a second of touching a [[Respawn#Resupply|supply cabinet]]. | ||
+ | * Updated the [[Hero's Hachimaki]] to be [[Trading|tradeable]]. | ||
+ | |||
+ | '''{{Patch name|4|7|2011}}''' | ||
+ | * Added a new hat: [[Honcho's Headgear]]. | ||
+ | |||
+ | '''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) | ||
+ | * Fixed a bug where killing a [[Half-Zatoichi|Katana]] wielder with a Katana was incorrectly causing an increased [[Critical hits|crit]] chance. | ||
+ | * Item changes: | ||
+ | ** [[Equalizer]] Tuned high-end damage range so it's no longer possible to one-shot certain classes also Suppress the [[Medic]] call effect while active. | ||
+ | ** [[Battalion's Backup]] Reduced rage generation rate by 50%. | ||
+ | ** [[Concheror]] Damage-to-health conversion increased to 35% (from 20%). | ||
+ | * [[Bot]] changes: | ||
+ | ** Soldier bots switch to their shotgun after emptying their rocket launcher at close/medium range. | ||
+ | |||
+ | '''{{Patch name|4|28|2011}}''' | ||
+ | * {{Undocumented}} Added [[Brain Bucket]]. | ||
+ | |||
+ | '''{{Patch name|5|5|2011}}''' ([[Replay Update]]) | ||
+ | * Added new hats: [[Furious Fukaamigasa]] and The [[Team Captain]]. | ||
+ | * [[Brain Bucket]] made [[Crafting|craftable]], [[Trading|tradeable]], and [[Gift_Wrap|giftable]]. | ||
+ | * Brain Bucket was added to the list of hats that can be [[Item_quality#Unusual_hats|unusual]]. | ||
+ | * [[Steam Workshop|Community contributed]] voice [[responses]] rules have been implemented for the [[Kamikaze]]. | ||
+ | |||
+ | '''{{Patch name|5|12|2011}}''' | ||
+ | * Updated the [[Furious Fukaamigasa]] and [[Hero's Hachimaki]] to be [[Crafting|craftable]]. | ||
+ | * {{Undocumented}} Updated the Hero's Hachimaki to be made [[Item drop system|droppable]]. | ||
+ | |||
+ | '''{{Patch name|5|25|2011}}''' | ||
+ | * Added the [[Concheror]] to the list of weapons allowed in [[Medieval mode]]. | ||
+ | |||
+ | '''{{Patch name|6|3|2011}}''' | ||
+ | * Added new [[Steam Workshop|community contributed]] [[Responses|response]] rules for when a Soldier kills a [[Demoman]]. | ||
+ | |||
+ | '''{{Patch name|6|8|2011}}''' | ||
+ | * {{Undocumented}} New laughing [[taunt]] animations have been added but are currently unused. | ||
+ | |||
+ | '''{{Patch name|6|10|2011}}''' | ||
+ | * Fixed a problem with [[Half-Zatoichi|honorbound]] weapons not allowing themselves to be holstered after killing a [[Spy]] using the [[Dead Ringer]]. | ||
+ | |||
+ | '''{{Patch name|6|14|2011}}''' | ||
+ | * Added The [[Spiral Sallet]]. | ||
+ | * Updated The [[Hero's Hachimaki]] so it can be [[Paint Can|painted]]. | ||
+ | |||
+ | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) | ||
+ | * Added weapons: [[Liberty Launcher]], [[Reserve Shooter]], [[Market Gardener]], [[Mantreads]] and [[Disciplinary Action]]. | ||
+ | * Added hats: [[Jumper's Jeepcap]], [[Armored Authority]]. | ||
+ | * Added misc: [[Fancy Dress Uniform]]. | ||
+ | * [[Training]] improvements: | ||
+ | ** Added "A,W,S,D" movement instruction to Soldier training. | ||
+ | * {{Undocumented}} The [[Direct Hit|Direct Hit's]] description was updated. | ||
+ | |||
+ | '''{{Patch name|6|28|2011}}''' | ||
+ | * Fixed a bug where the [[Reserve Shooter]] would [[Critical#Mini-crits|minicrit]] against swimming targets. | ||
+ | * Made the [[Jumper's Jeepcap]] and [[Pocket Medic]] [[Crafting|craft-able]]. | ||
+ | ** Refined all [[Rocket Launcher]] Forces recoil forces to feel more true to recoil animation. | ||
+ | |||
+ | '''{{Patch name|7|1|2011}}''' | ||
+ | * The [[Rocket Jumper]] no longer prevents self-damage from the [[Kamikaze]] kill-taunt. | ||
+ | |||
+ | '''{{Patch name|7|20|2011}}''' | ||
+ | * Added Weapons [[Cow Mangler 5000]] and [[Righteous Bison]]. | ||
+ | * Added Hats [[Lord Cockswain's Pith Helmet]]. | ||
+ | * Added Misc [[Lord Cockswain's Novelty Mutton Chops and Pipe]] and [[Dr. Grordbort's Crest]]. | ||
+ | * {{Undocumented}} Fixed issue with the [[Gentle Manne's Service Medal]] not appearing. | ||
+ | * Added bomb carrying and showing animations for the Soldier. | ||
+ | |||
+ | '''{{Patch name|7|22|2011}}''' | ||
+ | * Improved the impact sounds for the [[Cow Mangler 5000]]’s projectiles. | ||
+ | * Optimized many particle effects related to the Cow Mangler 5000 and the [[Righteous Bison]]. | ||
+ | * Updated the Cow Mangler 5000 to display the drawbacks in its attribute list. | ||
+ | * Added recoil/draw/crit/reload forces for the Cow Mangler 5000 and the Righteous Bison. | ||
+ | * Added charge shot force for the [[Cow Mangler 5000]]. | ||
+ | * [[Cow Mangler 5000]] changes | ||
+ | ** Fixed the charged shot sometimes doing more damage than intended.<ref>The charged shot no longer has increased base damage.</ref>. | ||
+ | ** Fixed a bug that caused the [[projectiles]] to stay in the world after a team change. | ||
+ | ** Slowed reload rate by 5%. | ||
+ | * {{Undocumented}}. | ||
+ | ** Changed [[Half-Zatoichi]] Description "This weapon is Honorbound and once drawn cannot be sheathed until it kills." is now "Honorbound: Once drawn cannot be sheathed until it kills". | ||
+ | ** Changed [[Cow Mangler 5000]] Description "This weapon can fire a charged shot that mini-crits players and disables buildings for 4 sec." is now "Alt-Fire: A charged shot that [[Critical hits#Mini-crits|mini-crits]] players and disables buildings for 4 sec". | ||
+ | ** Changed Righteous Bison Description "This weapon fires a projectile that penetrates enemy targets." is now "Projectile penetrates enemy targets". | ||
+ | ** "This weapon deals reduced damage to buildings." is now "Deals only 20% damage to buildings". | ||
+ | ** "This weapon's projectiles cannot be deflected." is now "Projectile cannot be deflected". | ||
+ | |||
+ | '''{{Patch name|7|26|2011}}''' | ||
+ | * Corrected the damage ramp for the [[Cow Mangler 5000]]. | ||
+ | |||
+ | '''{{Patch name|7|27|2011}}''' | ||
+ | * {{Undocumented}} Fixed pipe smoke not showing up on DX8 for [[Lord Cockswain's Novelty Mutton Chops and Pipe]]. | ||
+ | |||
+ | '''{{Patch name|7|28|2011}}''' | ||
+ | * Fixed a damage calculation in the [[Mantreads]] on Linux server, which could cause a physics crash. | ||
+ | |||
+ | '''{{Patch name|8|2|2011}}''' | ||
+ | * Added hat: [[Stahlhelm]]. | ||
+ | * Fix a crash bug related to the [[Righteous Bison]]. | ||
+ | |||
+ | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) | ||
+ | * Added hats: The [[Hat With No Name]] & The [[Salty Dog]]. | ||
+ | * Added a line to the getting [[ÜberCharge]]d response. | ||
+ | * [[Taunts|Taunting]] with the [[Righteous Bison]], [[Battalion's Backup]], or the [[Saxxy]] now play the [[Buff Banner]] taunt. | ||
+ | * [[Pocket Medic]] can now be equipped by the Soldier. | ||
+ | |||
+ | '''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]]) | ||
+ | * Added hats: [[Idiot Box]] & [[Infernal Impaler]]. | ||
+ | * Added misc items: [[Steel Pipes]] & [[Shoestring Budget]]. | ||
+ | * {{Undocumented}} Added new voice lines and [[Soldier responses|response rules]] for the Soldier which play when wearing [[Item_sets#Soldier|The Tin Soldier]] set. | ||
+ | |||
+ | '''{{Patch name|11|2|2011}}''' | ||
+ | * Added a [[Soldier_taunts#Costume|taunt]] for the Tin Soldier set. | ||
+ | * Fixed the Soldier's melee dare response rules. | ||
+ | |||
+ | '''{{Patch name|12|1|2011}}''' | ||
+ | * {{Undocumented}} Changed description of the [[Pocket Medic]] to be "Pocket Buddy" rather than a "Badge". | ||
+ | |||
+ | '''{{Patch name|12|15|2011}}''' ([[Australian Christmas 2011]]) | ||
+ | * Added misc items: [[Ornament Armament]], [[All-Father]] & [[Kringle Collection]]. | ||
+ | * {{Undocumented}} Added weapon: [[Festive Rocket Launcher]] | ||
+ | |||
+ | '''{{patch name|12|23|2011}}''' | ||
+ | * {{Undocumented}} Added "glasses" equip region to the [[Brain Bucket]] | ||
+ | |||
+ | '''{{patch name|1|11|2012}}''' | ||
+ | * Added a hat: The [[Lucky Shot]] helmet | ||
+ | * Fixed incorrect player animations for the [[Buff Banner]] and the [[Battalion's Backup]] | ||
+ | * Updated the [[Fancy Dress Uniform]] and the [[Kringle Collection]] so they can be equipped together | ||
+ | |||
+ | '''{{patch name|1|17|2012}}''' | ||
+ | * Fixed the Lucky Shot not hiding the base Soldier helmet | ||
+ | |||
+ | '''{{patch name|1|26|2012}}''' | ||
+ | * {{Undocumented}} Updated the texture for the [[Pocket Medic]] | ||
+ | |||
+ | ; {{Patch name|2|2|2012}} | ||
+ | * Added hats: [[Conquistador]] & [[Battle Bob]]. | ||
+ | |||
+ | '''{{Patch name|2|9|2012}}''' | ||
+ | * [[Lord Cockswain's Novelty Mutton Chops and Pipe]] were made paintable. | ||
+ | |||
+ | '''{{patch name|3|1|2012}}''' | ||
+ | * Added misc: [[Teufort Tooth Kicker]]. | ||
+ | |||
+ | '''{{patch name|3|15|2012}}''' | ||
+ | * Fixed Soldier buffs and rage meters not always being reset. | ||
+ | |||
+ | '''{{Patch name|5|31|2012}}''' | ||
+ | * Updated [[The Rocket Jumper]]. | ||
+ | ** Added unique materials and models. | ||
+ | ** Removed damage penalties. | ||
+ | ** Added the inability to carry the intelligence. | ||
+ | |||
+ | '''{{Patch name|06|11|2012}}''' | ||
+ | * Fixed the [[Gentle Manne's Service Medal]] not being drawn when equipped. | ||
+ | * {{Undocumented}} The Gentle Manne's Service Medal now makes small metal sounds in the backpack. | ||
+ | |||
+ | '''{{patch name|6|27|2012}}''' ([[Pyromania Update]]) | ||
+ | * Removed player move speed modification on the [[Equalizer]] and added it to a new item named [[The Escape Plan]]. | ||
+ | ** All owners of the Equalizer were automatically granted The Escape Plan. | ||
+ | * Added weapon: [[Beggar's Bazooka]]. | ||
+ | * Added hat: [[Helmet Without a Home]]. | ||
+ | * Added misc: [[Captain's Cocktails]]. | ||
+ | * Changed the [[Concheror]]'s rage source to Damage dealt only and increased it's Rage build rate by 25%. | ||
+ | * Added "Flying" sounds to the [[Rocket Jumper]]. | ||
+ | |||
+ | '''{{Patch name|6|28|2012}}''' | ||
+ | * Fixed exploit that allowed [[Beggar's Bazooka]] to indefinitely hold rockets in the chamber without misfiring . | ||
+ | }} | ||
+ | |||
+ | ==Bugs== | ||
+ | *If a Primary weapon is fired when the player is initially spawned into the game, a continuous loop of the reload animation can occur. This can be remedied by firing another shot or switching weapons. | ||
+ | **If the "Auto Reload" option was enabled and started reloading while taunting, the continuous loop of the reload animation will occur. | ||
+ | *If you taunt as you reload a primary weapon (other than the [[Cow Mangler 5000]]) a rocket will blink in and out of the Soldier's hand. | ||
+ | *Shooting with a Soldier weapon followed by a quick weapon switch will result in the sound being cut off. This excludes melee weapons. | ||
+ | |||
+ | == Trivia == | ||
+ | * The Soldier has made several posts on the [[Official Blog]], often referring to the ''Team Fortress 2'' team as "The Powers That Be". | ||
+ | * In ''[[Poker Night at the Inventory]]'', an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck. | ||
+ | ** He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!" | ||
+ | * The [[Non-player characters#BLU team (original)|first BLU team]] Soldier resembled {{w|Stonewall Jackson}}. | ||
+ | * In ''[[Worms: Reloaded]]'', the Soldier's helmet is one of the hats selectable for the player's worms. | ||
+ | * The Soldier's uniform and [[Rocket Launcher]] are usable by Megabeth in [[Super Monday Night Combat]]. | ||
+ | |||
+ | == Gallery== | ||
+ | <br><gallery widths=150px heights=150px> | ||
+ | File:soldier_qwtf.png|Team Fortress Soldier model. | ||
+ | File:SoldierTFC.jpg|The [[Soldier (Classic)|Soldier]] class of ''[[Team Fortress Classic]]''. | ||
+ | File:Soldierprofileconcept.png|Concept art of the Soldier. | ||
+ | File:Soldier concept r.jpg|Concept art of the Soldier. | ||
+ | File:Soldierbarettest.jpg|Concept art of the Soldier. | ||
+ | File:Soldier.jpg|Concept art of the Soldier. | ||
+ | File:Soldierprofile.png|Concept art of the Soldier. | ||
+ | File:Soldier1.png|[[Trading cards|Trading card]] front. | ||
+ | File:Soldier2.png|Trading card back. | ||
+ | File:Alpine concept1.jpg|A lone Soldier wandering [[Lumberyard]], concept art. | ||
+ | File:Worldwarwednesday.png|A Soldier with the [[Item_sets#General.27s_Formals|General's Formals]] leads troops on World War Wednesday. | ||
+ | |||
+ | </gallery> | ||
+ | <!-- | ||
+ | The following are not particularly useful or interesting, but may become so if an extended "Bio" section is included in the future: | ||
+ | *Despite his impressive salary the Soldier chooses to reside in an unkempt apartment living off of army surplus soup and ribs, perhaps as part of his military facade. | ||
+ | *Confederate General Thomas 'Stonewall' Jackson served as the first BLU team soldier, though he used a rifle, not a rocket launcher. | ||
+ | --> | ||
+ | {{clr}} | ||
+ | |||
+ | == Related merchandise == | ||
+ | <gallery> | ||
+ | File:Merch Soldier IP.png|[http://store.valvesoftware.com/product.php?i=G0329 Soldier iPhone 3G Gelaskin Cover] | ||
+ | File:Merch soldier tshirt.png|[http://store.valvesoftware.com/product.php?i=C01250 The Soldier T-Shirt] | ||
+ | File:Merch TF2 Poster Victory.jpg|[http://store.valvesoftware.com/product.php?i=P0143 Soldier Victory Poster] | ||
+ | File:Soldier Decal White.png|[http://store.valvesoftware.com/product.php?i=STF231 Soldier Class Decal, White] | ||
+ | File:Soldier Decal Black.png|[http://store.valvesoftware.com/product.php?i=STF229 Soldier Class Decal, Black] | ||
+ | File:GamingHeadsSoldierRED.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=91 RED Soldier Figurine] | ||
+ | File:GamingHeadsSoldierBLU.png|[https://www.gamingheads.com/index.php?option=com_myphp&Itemid=3&product=89 BLU Soldier Figurine] | ||
+ | File:Merch Grenadiers Softcap Gray Logo.png|[http://store.valvesoftware.com/product.php?i=H0627 Soldier's Grenadier w/ Grey Logo] | ||
+ | File:Merch Grenadiers Softcap Black Logo.png|[http://store.valvesoftware.com/product.php?i=H0627 Soldier's Grenadier w/ Black Logo] | ||
+ | </gallery> | ||
+ | |||
+ | == See also == | ||
+ | * [[Jumping#Soldier jumps|Rocket jump]] | ||
+ | * [[Juggling]] | ||
+ | * [[Aerials]] | ||
+ | * [[Meet the Soldier]] | ||
+ | * [[Soldier match-ups]] | ||
+ | * [[Anti-Soldier strategy]] | ||
+ | * [[Soldier responses]] | ||
+ | * [[Soldier voice commands]] | ||
+ | * [[Soldier taunts]] | ||
+ | * [[Basic Soldier strategy]] | ||
+ | * [[Community Soldier strategy]] | ||
+ | * [[Obtaining Soldier achievements]] | ||
+ | * [[List of references (Soldier)]] | ||
+ | * [[Soldier (Classic)]] | ||
+ | |||
+ | == References == | ||
+ | <references /> | ||
+ | |||
+ | == External links == | ||
+ | *[http://tf2.com/classes.php?class=soldier Soldier page on the Official TF2 Website] | ||
+ | *[http://www.teamfortress.com/war/part7/index.htm WAR! Update] | ||
+ | *[http://www.teamfortress.com/soldierupdate/ WAR! Update - The Soldier Update] | ||
+ | *[http://www.teamfortress.com/war/soldier/ The Soldier comic] | ||
+ | *[http://www.teamfortress.com/post.php?id=2562 TF2 Official Website - Some Manner of Grid-based Cipher Code] | ||
+ | *[http://www.teamfortress.com/post.php?id=2663 TF2 Official Website - More dot-commy mumbo jumbo for you bunch of women] | ||
+ | *[http://www.teamfortress.com/classless/hidden/enigmatical/ The Zepheniah Mann & Sons Co. Quarterly Concern] | ||
+ | *[http://www.teamfortress.com/classless/hidden/enigmatical/ Classless Update - Today is A Good Day] | ||
+ | *[http://www.teamfortress.com/post.php?id=3013 TF2 Official Website - Drop And Give Me Terror!] | ||
+ | *[http://www.teamfortress.com/post.php?id=3019 TF2 Official Website - How to Get a Ghostly Gibus Hat] | ||
+ | *[http://www.teamfortress.com/post.php?id=3219 TF2 Official Website - Attention Employees...] | ||
+ | *[http://www.teamfortress.com/post.php?id=3225 TF2 Official Website - The War Update] | ||
+ | *[http://www.teamfortress.com/post.php?id=3230 TF2 Official Website - It's a Bloodbath!] | ||
+ | *[http://www.teamfortress.com/post.php?id=3233 TF2 Official Website - War, Day 2] | ||
+ | *[http://www.teamfortress.com/post.php?id=3247 TF2 Official Website - The Big Red One] | ||
+ | *[http://www.teamfortress.com/post.php?id=4960 TF2 Official Website - It Is Me, But Smaller!] | ||
+ | *[http://www.teamfortress.com/post.php?id=5244 TF2 Official Website - This is Very Good Title to Blog Post] | ||
+ | |||
+ | {{Class Nav}} | ||
+ | {{Soldier Nav}} |
Revision as of 00:03, 28 July 2012
Soldier | |
---|---|
https://wiki.teamfortress.com/w/images/6/68/Soldier_RED_3D.jpg?t=201504220057283007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/c/c1/Soldier_BLU_3D.jpg?t=201504220056523007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/a/a4/Soldier_%C3%9CberCharged_RED_3D.jpg?t=201504220056373007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/a/a7/Soldier_%C3%9CberCharged_BLU_3D.jpg?t=201504220056223007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7 | |
Basic Information | |
Icon: | |
Type: | Offensive |
Health: | 200 /300 |
Speed: | 80% (See Speed below for further details) |
Meet the Soldier | |
“ | If fighting is sure to result in victory, then you must fight!
— The Soldier on the art of war
|
” |
The Soldier is a crazed patriot from America's heartland. Tough and well-armed, he's versatile, capable on both offense and defense, and a great starter class to get familiar with the game.
The Soldier is well known for his spectacular rocket jump. In defiance of all good sense and judgment, the Soldier can detonate a rocket at his feet and launch himself skyward at the cost of some health. This ability allows the Soldier to pop up in unexpected places and reach areas off-limits even to the Scout's double jump.
The two grenades on the Soldier's character model cannot be used unless the player finishes the Kamikaze taunt, which can only be used when the Equalizer is equipped.
The Soldier is voiced by Rick May.
Contents
Bio
|
Speed
Modifier | Speed | ||
---|---|---|---|
Standard |
| ||
Equipped with the Escape Plan at above 80% HP. |
| ||
Equipped with the Escape Plan between 60% and 80% HP. |
| ||
Equipped with the Escape Plan between 40% and 60% HP. |
| ||
Equipped with the Escape Plan between 20% and 40% HP. |
| ||
Equipped with the Escape Plan at 20% HP or below. |
| ||
Boosted with the Disciplinary Action. |
| ||
Charging with the Cow Mangler 5000. |
|
Basic strategy
- You can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground.
- Crouching and jumping simultaneously while aiming at the ground will propel you farther at the cost of more self-damage.
- Aim rockets at enemy's feet to ensure they can't avoid the explosion damage.
- Make sure you keep your Rocket Launcher loaded. Hit R to reload it at any time.
- Press E to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Rocket Launcher |
4 | 20 | Base: 90 Crit: 270 |
||
Promotional / Craft Original |
Rockets fly straight down the crosshair from the center of the screen. | ||||
Unlock Direct Hit |
Base: 112 Crit: 338 |
Has 80% faster rocket speed. Deals 25% more damage. | |||
Craft Black Box |
3 | Base: 90 Crit: 270 |
On hit: restores up to 20 health points. Has a 25% smaller clip size. | ||
Craft Rocket Jumper |
N/A | 4 | 60 | Base: 0 Crit: 0 |
+200% max primary ammo on wearer. No self inflicted blast damage taken. |
Craft Liberty Launcher |
5 | 20 | Base: 68 Crit: 203 |
+25% clip size. Has 40% faster rocket speed. | |
Craft Cow Mangler 5000 |
4 | ∞ | Base: 90
Charged shot: 122 Crit: 122-151 Afterburn: |
Does not use ammo (replaced with an ammo meter). No random critical hits.
| |
Craft Beggar's Bazooka |
3 | 20 | Base: 90 Crit: 270 |
Hold Fire to load up to three rockets. Release Fire to unleash the barrage at 223% increased fire rate. | |
Craft Air Strike |
4-8 | Base: 76 Crit: 230 |
-15% damage from rocket jumps. Increased attack speed while blast jumping. |
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Buff Banner |
N/A | N/A | N/A | N/A | Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter. At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed Mini-Crits. |
Craft Gunboats |
N/A | N/A | N/A | N/A | Grants 60% less self-damage from rocket jumping. This doesn't affect fall damage. |
Craft Battalion's Backup |
N/A | N/A | N/A | N/A | Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter. At 100% charge, using it grants player and nearby teammates 10 seconds of:
Passively increases max health by 20 points (220 total) on wearer. |
Promotional / Craft Concheror |
N/A | N/A | N/A | N/A | Charges its rage meter with damage dealt — takes 480 damage to fully charge rage meter. While the buff is active, for 10 seconds the user and nearby teammates:
Passively grants a health regeneration depending on recent damage taken; max is +4. |
Craft Mantreads |
N/A | N/A | N/A | –75% reduction in push force taken from enemy damage. Deals 3x falling damage to the player you land on. | |
Craft Reserve Shooter |
4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
20% faster weapon switch-to speed. 15% faster weapon switch-from speed.
Has 34% smaller clip size. | |
Promotional / Craft Righteous Bison |
4 | ∞ | Base: 20 Crit: 60 |
Shoots an electric projectile instead of shotgun pellets. Does not use ammo (replaced with an ammo meter). | |
Craft B.A.S.E. Jumper |
N/A | N/A | N/A | N/A | Allows player to activate a parachute whilst midair, slowing their descent. |
Craft Panic Attack |
6 | 32 | Base: 72 Crit: 216 [4.8 damage × 15 pellets] |
+50% bullets per shot. +50% faster weapon deploy time. |
Melee
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shovel |
N/A | N/A | Base: 65 Crit: 195 |
||
Promotional Frying Pan |
|||||
Craft Conscientious Objector |
|||||
Promotional Freedom Staff |
|||||
Drop Bat Outta Hell |
|||||
Distributed Memory Maker |
|||||
Promotional Ham Shank |
|||||
Unlock Necro Smasher |
|||||
Uncrate Crossing Guard |
|||||
Promotional Prinny Machete |
|||||
Distributed Saxxy |
Limited item from the Replay Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Distributed Golden Frying Pan |
Limited item from the Two Cities Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Unlock Equalizer |
N/A | N/A | Base:
33–107 Crit: |
When weapon is active:
| |
Craft Pain Train |
N/A | N/A | Base: 65 Crit: 195 |
Increases user's capture rate by 1 for points and carts. Raises bullet vulnerability by 10%. | |
Promotional / Craft Half-Zatoichi |
N/A | N/A | Base: 65 Crit: 195 |
50% longer melee range. On kill: heals 50% of user's base health. | |
Craft Disciplinary Action |
N/A | N/A | Base: 49 Crit: 146 |
70% longer melee range. On hit ally: boosts player's speed for 3 seconds and boosts ally's speed for 2 seconds. | |
Craft Market Gardener |
N/A | N/A | Base: 65 Crit: 195 |
Deals crits while the wielder is rocket jumping. 20% slower firing speed. | |
Craft Escape Plan |
N/A | N/A | Base: 65 Crit: 195 |
When weapon is active:
|
Taunt Attack
Associated item | Description | Kill Icon | |
---|---|---|---|
Main article: Kamikaze
The Soldier tosses away his Equalizer, cracks his knuckles, takes a grenade off of his belt, sets it, thrusts his fist in the air, and explodes, killing himself and any nearby enemies, buildings included. If the player has the Lumbricus Lid equipped, the soldier will complete the taunt with the "Hallelujah" music short playing. Upon successful taunt, the kill icon displayed is different (Displayed underneath normal icon to the right). |
Item sets
The Tank Buster | |
---|---|
Effect |
Leave a Calling Card on your victims |
The General's Formals | |
---|---|
Effect |
No effect |
The Airborne Armaments | |
---|---|
Effect |
No effect |
Dr. Grordbort's Victory Pack | |
---|---|
Effect |
No effect |
The Tin Soldier | |
---|---|
Effect |
Enables additional voice responses |
Cosmetic items
|
Official class avatars
Official class avatars | ||
---|---|---|
Original set | RED ÜberCharged set | BLU ÜberCharged set |
Get TF2 avatars on Steam: Original |
Achievements
Main article: Soldier achievements
|
Update history
- Fixed rocket explosions being able to impart damage through thin ceilings.
- Fixed Rocket trail effects sometimes existing permanently in world.
- Dustbowl
- Fixed a few places where rockets could pass through non-solid models.
- Class balancing
- Reduced Soldier's maximum rocket reserve ammo from 36 to 16.
June 19, 2008 Patch (Pyro Update)
- Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps.
- Fixed rockets being able to fire through grates at round starts.
- Added smoke to the feet of a rocket jumping Soldier.
- Increased Soldier primary ammo count from 16 to 20.
- Fixed rocket & grenade jumps not propelling players as far as they're supposed to.
May 21, 2009 Patch (Sniper vs. Spy Update)
- Added a new hat: the Soldier's Stash.
August 13, 2009 Patch (Classless Update)
- Removed self-inflicted mini-crits. Fixes Jarate'd Soldiers having ineffective rocket/grenade jumps.
- Added 2 new hats: the Tyrant's Helm and the Stainless Pot.
- Added a new misc: the Gentle Manne's Service Medal.
- [Undocumented] Added new hat bodygroups to the Soldier.
- Fixed rocket jumping.
- Compensated by increasing the radius of grenades, stickies, and rockets to 50% of what they lost at the corners of the OBB.
- Rocket radius change: 121->146.
- Added counters to the HUDs of Soldiers to keep count of how many Demomen they kill and subsequently contributed to the WAR! Update.
December 17, 2009 Patch (WAR! Update)
- Added 4 new weapons: the Direct Hit, the Buff Banner, the Equalizer and the Gunboats.
- Added 35 new Soldier achievements.
- Added new Soldier Domination lines.
- Fixed a server crash caused by using the Equalizer.
- Fixed the Direct Hit having an incorrect short range damage curve (now matches the normal Rocket Launcher curve).
- Fixed inconsistent Rage generation with the Buff Banner.
- Fixed the player keeping their rage setting when the Buff Banner isn't equipped.
- Fixed the Buff Banner not working when +reload has been forced in console.
- Fixed the Direct Hit Mini-Critting enemies submerged in water.
- Updated the Gunboats to absorb damage from any self-inflicted rocket blast that doesn't hurt another player.
- Achievement fixes
- Fixed the "Ride of the Valkartie" Soldier achievement being earned by Soldiers on the defending team.
- Soldier Rage bar no longer resets when touching a resupply cabinet.
- Achievement fixes
- Changed the requirements for the "Medals of Honor" Soldier achievement.
- Fixed an issue that affected several achievements requiring the use of the Equalizer.
- Changes to the TF Bots
- Soldier bots are more careful to not fire rockets that will explode on nearby geometry and kill them.
- Changed the Direct hit to only minicrit enemies that have been launched into the air by an explosion.
- Increased the rate of the Soldier's Rage generation by 40%.
- Reduced the duration of the Soldier's Buff Banner effect from 14 seconds to 10.
- Fixed rockets not being removed if they explode in func_nogrenades zones.
- Fixed the Gunboats absorbing damage from the Soldier's Kamikaze.
- Recoil/Reload force added for the Direct hit rocket launcher.
- More defined flesh hit force added for the Equalizer pick axe.
- Added appropriate trumpet forces for BLU Buff Banner.
- Added appropriate trumpet forces for RED Buff Banner.
- Changed the main menu background to randomly use the Red, Blue, and Soldier background images.
March 18, 2010 Patch (First Community Contribution Update)
- Added a new weapon: the Pain Train.
- Added a new hat: the Killer's Kabuto.
- Reduced the damage bonus the Equalizer receives as the player loses health.
- Added jiggle bones to The Buff Banner.
- Bot changes
- Soldiers bots now switch to their Shotgun after firing all four rockets when engaging an enemy.
- Fixed a case where Gunboats didn't apply their damage reduction properly.
- Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby.
May 20, 2010 Patch (Second Community Contribution Update)
- Added a new hat: the Sergeant's Drill Hat.
June 10, 2010 Patch (Mac Update)
- Added Training for the Soldier.
July 8, 2010 Patch (Engineer Update)
- The Gunboats now reduce self-damage by 60% (was 75%).
- [Undocumented] Added a new hat: the Lumbricus Lid.
- Added an unused unique sound for the Kamikaze taunt while equipped with the Lumbricus Lid.
- [Undocumented] Added a new grenade bodygroup to the Soldier model.
- Fixed the new Worms gear not playing the correct sound during the Equalizer taunt.
September 30, 2010 Patch (Mann-Conomy Update)
- Added the Tank Buster set with 3 items: the Black Box, the Battalion's Backup and the Grenadier's Softcap.
- Added new weapons: the Rocket Jumper and the Frying Pan.
- Added 3 new hats: the Chieftain's Challenge, the Stout Shako and the Dr's Dapper Topper.
- Achievement tuning
- Soldier achievement "Geneva Contravention" changed to 3 from 5.
- [Undocumented] The Soldier's unused "Hi-five" animation was updated.
- [Undocumented] Self-damage for the Kamikaze taunt kill has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally.
- Soldier's no longer maintain their rage level when changing loadout.
- Fixed the medal number for the Gentle Manne's Service Medal not displaying properly.
- The Viking Helm paint effects are more noticeable.
- The Battalion's Backup no longer gives rage for falling damage.
- Made the Gentle Manne's Service Medal nameable.
- Made the Frying Pan tradable.
- Trading changes
- Fixed the Frying Pan not being tradable.
- [Undocumented] Removed the ability to craft the Frying Pan using the "Fabricate Class Weapons" blueprint.
October 27, 2010 Patch (Scream Fortress)
- Added a health penalty to the Rocket Jumper.
- [Undocumented] Gentle Manne's Service Medal is now tradable.
- Fixed the shotgun reload animations for the Soldier looping endlessly.
- Made the following hats paintable: Sergeant's Drill Hat.
- Fixed a lighting problem with a couple of the Soldier’s hats.
December 17, 2010 Patch (Australian Christmas)
- Added new hats: Exquisite Rack and Defiant Spartan.
- The Rocket Jumper now has no max health penalty, and have damage vulnerabilities instead.
- The Gentle Manne's Service Medal is now gift-wrappable.
- Added the Hero's Hachimaki.
- The Chieftain's Challenge, Stout Shako and Dr's Dapper Topper were added to the Mann Co. Store.
March 10, 2011 Patch (Shogun Pack)
- Added 2 new weapons: the Concheror and the Half-Zatoichi.
- Fixed a server crash caused by using the Half-Zatoichi to hit someone not holding a weapon.
- Fixed the Soldier taunts not working correctly when the Half-Zatoichi is the active weapon.
- Fixed the Concheror animations not always playing correctly for players on the Blue team.
- Fixed a bug where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it.
- Updated honor-bound weapons so they can be holstered within a second of touching a supply cabinet.
- Updated the Hero's Hachimaki to be tradeable.
- Added a new hat: Honcho's Headgear.
April 14, 2011 Patch (Hatless Update)
- Fixed a bug where killing a Katana wielder with a Katana was incorrectly causing an increased crit chance.
- Item changes:
- Equalizer Tuned high-end damage range so it's no longer possible to one-shot certain classes also Suppress the Medic call effect while active.
- Battalion's Backup Reduced rage generation rate by 50%.
- Concheror Damage-to-health conversion increased to 35% (from 20%).
- Bot changes:
- Soldier bots switch to their shotgun after emptying their rocket launcher at close/medium range.
- [Undocumented] Added Brain Bucket.
May 5, 2011 Patch (Replay Update)
- Added new hats: Furious Fukaamigasa and The Team Captain.
- Brain Bucket made craftable, tradeable, and giftable.
- Brain Bucket was added to the list of hats that can be unusual.
- Community contributed voice responses rules have been implemented for the Kamikaze.
- Updated the Furious Fukaamigasa and Hero's Hachimaki to be craftable.
- [Undocumented] Updated the Hero's Hachimaki to be made droppable.
- Added the Concheror to the list of weapons allowed in Medieval mode.
- Added new community contributed response rules for when a Soldier kills a Demoman.
- [Undocumented] New laughing taunt animations have been added but are currently unused.
- Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer.
- Added The Spiral Sallet.
- Updated The Hero's Hachimaki so it can be painted.
June 23, 2011 Patch (Über Update)
- Added weapons: Liberty Launcher, Reserve Shooter, Market Gardener, Mantreads and Disciplinary Action.
- Added hats: Jumper's Jeepcap, Armored Authority.
- Added misc: Fancy Dress Uniform.
- Training improvements:
- Added "A,W,S,D" movement instruction to Soldier training.
- [Undocumented] The Direct Hit's description was updated.
- Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
- Made the Jumper's Jeepcap and Pocket Medic craft-able.
- Refined all Rocket Launcher Forces recoil forces to feel more true to recoil animation.
- The Rocket Jumper no longer prevents self-damage from the Kamikaze kill-taunt.
- Added Weapons Cow Mangler 5000 and Righteous Bison.
- Added Hats Lord Cockswain's Pith Helmet.
- Added Misc Lord Cockswain's Novelty Mutton Chops and Pipe and Dr. Grordbort's Crest.
- [Undocumented] Fixed issue with the Gentle Manne's Service Medal not appearing.
- Added bomb carrying and showing animations for the Soldier.
- Improved the impact sounds for the Cow Mangler 5000’s projectiles.
- Optimized many particle effects related to the Cow Mangler 5000 and the Righteous Bison.
- Updated the Cow Mangler 5000 to display the drawbacks in its attribute list.
- Added recoil/draw/crit/reload forces for the Cow Mangler 5000 and the Righteous Bison.
- Added charge shot force for the Cow Mangler 5000.
- Cow Mangler 5000 changes
- Fixed the charged shot sometimes doing more damage than intended.[3].
- Fixed a bug that caused the projectiles to stay in the world after a team change.
- Slowed reload rate by 5%.
- [Undocumented].
- Changed Half-Zatoichi Description "This weapon is Honorbound and once drawn cannot be sheathed until it kills." is now "Honorbound: Once drawn cannot be sheathed until it kills".
- Changed Cow Mangler 5000 Description "This weapon can fire a charged shot that mini-crits players and disables buildings for 4 sec." is now "Alt-Fire: A charged shot that mini-crits players and disables buildings for 4 sec".
- Changed Righteous Bison Description "This weapon fires a projectile that penetrates enemy targets." is now "Projectile penetrates enemy targets".
- "This weapon deals reduced damage to buildings." is now "Deals only 20% damage to buildings".
- "This weapon's projectiles cannot be deflected." is now "Projectile cannot be deflected".
- Corrected the damage ramp for the Cow Mangler 5000.
- [Undocumented] Fixed pipe smoke not showing up on DX8 for Lord Cockswain's Novelty Mutton Chops and Pipe.
- Fixed a damage calculation in the Mantreads on Linux server, which could cause a physics crash.
- Added hat: Stahlhelm.
- Fix a crash bug related to the Righteous Bison.
October 13, 2011 Patch (Manniversary Update & Sale)
- Added hats: The Hat With No Name & The Salty Dog.
- Added a line to the getting ÜberCharged response.
- Taunting with the Righteous Bison, Battalion's Backup, or the Saxxy now play the Buff Banner taunt.
- Pocket Medic can now be equipped by the Soldier.
October 27, 2011 Patch (Very Scary Halloween Special)
- Added hats: Idiot Box & Infernal Impaler.
- Added misc items: Steel Pipes & Shoestring Budget.
- [Undocumented] Added new voice lines and response rules for the Soldier which play when wearing The Tin Soldier set.
- Added a taunt for the Tin Soldier set.
- Fixed the Soldier's melee dare response rules.
- [Undocumented] Changed description of the Pocket Medic to be "Pocket Buddy" rather than a "Badge".
December 15, 2011 Patch (Australian Christmas 2011)
- Added misc items: Ornament Armament, All-Father & Kringle Collection.
- [Undocumented] Added weapon: Festive Rocket Launcher
- [Undocumented] Added "glasses" equip region to the Brain Bucket
- Added a hat: The Lucky Shot helmet
- Fixed incorrect player animations for the Buff Banner and the Battalion's Backup
- Updated the Fancy Dress Uniform and the Kringle Collection so they can be equipped together
- Fixed the Lucky Shot not hiding the base Soldier helmet
- [Undocumented] Updated the texture for the Pocket Medic
- Added hats: Conquistador & Battle Bob.
- Lord Cockswain's Novelty Mutton Chops and Pipe were made paintable.
- Added misc: Teufort Tooth Kicker.
- Fixed Soldier buffs and rage meters not always being reset.
- Updated The Rocket Jumper.
- Added unique materials and models.
- Removed damage penalties.
- Added the inability to carry the intelligence.
- Fixed the Gentle Manne's Service Medal not being drawn when equipped.
- [Undocumented] The Gentle Manne's Service Medal now makes small metal sounds in the backpack.
June 27, 2012 Patch (Pyromania Update)
- Removed player move speed modification on the Equalizer and added it to a new item named The Escape Plan.
- All owners of the Equalizer were automatically granted The Escape Plan.
- Added weapon: Beggar's Bazooka.
- Added hat: Helmet Without a Home.
- Added misc: Captain's Cocktails.
- Changed the Concheror's rage source to Damage dealt only and increased it's Rage build rate by 25%.
- Added "Flying" sounds to the Rocket Jumper.
- Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiring .
Bugs
- If a Primary weapon is fired when the player is initially spawned into the game, a continuous loop of the reload animation can occur. This can be remedied by firing another shot or switching weapons.
- If the "Auto Reload" option was enabled and started reloading while taunting, the continuous loop of the reload animation will occur.
- If you taunt as you reload a primary weapon (other than the Cow Mangler 5000) a rocket will blink in and out of the Soldier's hand.
- Shooting with a Soldier weapon followed by a quick weapon switch will result in the sound being cut off. This excludes melee weapons.
Trivia
- The Soldier has made several posts on the Official Blog, often referring to the Team Fortress 2 team as "The Powers That Be".
- In Poker Night at the Inventory, an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck.
- He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!"
- The first BLU team Soldier resembled Template:W.
- In Worms: Reloaded, the Soldier's helmet is one of the hats selectable for the player's worms.
- The Soldier's uniform and Rocket Launcher are usable by Megabeth in Super Monday Night Combat.
Gallery
The Soldier class of Team Fortress Classic.
- Soldier.jpg
Concept art of the Soldier.
- Soldier1.png
Trading card front.
- Soldier2.png
Trading card back.
A lone Soldier wandering Lumberyard, concept art.
A Soldier with the General's Formals leads troops on World War Wednesday.
Related merchandise
See also
- Rocket jump
- Juggling
- Aerials
- Meet the Soldier
- Soldier match-ups
- Anti-Soldier strategy
- Soldier responses
- Soldier voice commands
- Soldier taunts
- Basic Soldier strategy
- Community Soldier strategy
- Obtaining Soldier achievements
- List of references (Soldier)
- Soldier (Classic)
References
- ↑ WAR! Comic, page 16.
- ↑ a b Team Fortress 2 Trailer 2, released in September 2006.
- ↑ The charged shot no longer has increased base damage.
External links
- Soldier page on the Official TF2 Website
- WAR! Update
- WAR! Update - The Soldier Update
- The Soldier comic
- TF2 Official Website - Some Manner of Grid-based Cipher Code
- TF2 Official Website - More dot-commy mumbo jumbo for you bunch of women
- The Zepheniah Mann & Sons Co. Quarterly Concern
- Classless Update - Today is A Good Day
- TF2 Official Website - Drop And Give Me Terror!
- TF2 Official Website - How to Get a Ghostly Gibus Hat
- TF2 Official Website - Attention Employees...
- TF2 Official Website - The War Update
- TF2 Official Website - It's a Bloodbath!
- TF2 Official Website - War, Day 2
- TF2 Official Website - The Big Red One
- TF2 Official Website - It Is Me, But Smaller!
- TF2 Official Website - This is Very Good Title to Blog Post
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