Difference between revisions of "Half-Zatoichi"
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m (Undo edit by XXx mlgplayer xXx (Talk) (2095316) This item is not for the Heavy.) |
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| kill-icon-2 = decapitation | | kill-icon-2 = decapitation | ||
| kill-tooltip-2 = Demoman Taunting Only | | kill-tooltip-2 = Demoman Taunting Only | ||
− | | used-by = [[Soldier]], [[Demoman | + | | used-by = [[Soldier]], [[Demoman]] |
| slot = melee | | slot = melee | ||
| weapon-script = tf_weapon_katana | | weapon-script = tf_weapon_katana | ||
Line 15: | Line 15: | ||
| item-kind = Katana | | item-kind = Katana | ||
| level = 5 | | level = 5 | ||
− | | item-description = Soldiers | + | | item-description = Soldiers and Demos<br>Can duel with katanas<br>For a one-hit kill |
| att-1-neutral = This weapon has a large melee range and deploys and holsters slower | | att-1-neutral = This weapon has a large melee range and deploys and holsters slower | ||
| att-2-positive = Gain 50% of base health on kill | | att-2-positive = Gain 50% of base health on kill |
Revision as of 14:44, 6 May 2016
“ | You have dishonored this entire unit!
Click to listen
— The Soldier taking his samurai training seriously
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” |
The Half-Zatoichi is a community-created promotional melee weapon for the Soldier and Demoman. It is a samurai's katana with a circular guard with rounded notches, adorned with brown hilt wrapping.
Upon slaying an enemy with the Half-Zatoichi: the blade becomes decorated in blood, and the wielder's health is instantly filled by 50% of the player's max health, which can also grant overheal to the player (100 Health for the Soldier, 110 Health to a Soldier with the Battalion's Backup equipped, 88 Health to a Demoman, and 100 Health to a Demoman with the Bootlegger or the Ali Baba's Wee Booties equipped). Like its description suggests, the player can also instantly kill another Soldier or Demoman who's wielding another Half-Zatoichi in one hit, and vice-versa. However, the weapon is Honorbound: if the player attempts to switch away from the sword without killing another player, 50 health will be deducted from the player's current health. If the player is below 50 health points, the weapon can not be holstered until the player gets a kill or they get more health.
As it is considered a sword, the Half-Zatoichi has extended melee range and a longer draw and sheath time, like the other swords for the Demoman. This makes it the Soldier's only weapon with extended melee range other than the Disciplinary Action.
Taunting as a Demoman with the Half-Zatoichi equipped will perform the Decapitation kill taunt. Successfully killing someone with the taunt will allow the Demoman to sheath the weapon without taking damage.
This item was awarded in Genuine quality to players who pre-purchased Total War: Shogun 2 on Steam before March 15, 2011.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 / 300% |
Critical | 195 | |
Mini-crit | 88 | |
Healing | ||
Self-healing | 50% | |
Function times | ||
Attack interval | 0.8 s | |
Effect duration | ∞ | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Eyelander | Reclaimed Metal | Half-Zatoichi | ||
x2 | + | = |
Class Token - Soldier | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Class Token - Demoman | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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As a crafting ingredient
Half-Zatoichi | Scrap Metal | Persian Persuader | ||
x2 | + | = |
Strange variant
[expand]Strange variant information |
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Related achievements
Soldier
Trench Warfare Kill your nemesis with a shovel. |
Demoman
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Update history
- The Half-Zatoichi was added to the game.
- Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow.
- Fixed a server crash caused by using the Half-Zatoichi to hit someone not holding a weapon.
- Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.
- Fixed a bug where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it.
- The item became tradeable.
- All Half-Zatoichis crafted before this patch have been upgraded to Vintage quality.
- [Undocumented] The Half-Zatoichi was given a unique crafting recipe.
- Updated honor-bound weapons so that they can be holstered within a second of touching a supply cabinet.
April 14, 2011 Patch (Hatless Update)
- Fixed taunt kills made with a Katana not counting towards honorbound kills.
- Fixed a bug where killing a Katana wielder with a Katana was incorrectly causing an increased crit chance.
- Added community contributed response rules to the Half-Zatoichi.
- Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer.
June 23, 2011 Patch (Über Update)
- [Undocumented] Half-Zatoichi was added to the Persian Persuader blueprint.
- Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill.
- [Undocumented] The honorbound attribute wording was changed from "This weapon is Honorbound and once drawn cannot be sheathed until it kills" to "Honorbound: Once drawn cannot be sheathed until it kills".
- [Undocumented] Added Strange quality.
- Fixed missing forces for Demoman swords.
- Fixed the Half-Zatoichi using the wrong RED team arms skin while on the BLU team.
- [Undocumented] Added Collector's quality.
February 7, 2014 Patch #2
- Reverted the changes to the Half-Zatoichi until the effects on the Soldier can be investigated.
December 17, 2015 Patch (Tough Break Update)
- Changed attributes:
- Now considered a sword (increased holster and deploy time and increased range).
- Honorbound changed. Deals 50 self-damage on holster if no kill was made. Cannot be holstered if player is below 50 life and no kill was made.
- 100% life restore on kill changed to 50% health gain on kill that can result in overheal.
- No random crits.
- Fixed the Half-Zatoichi giving more overheal then intended. Max overheal is 1.5x base health.
Unused content
- An unused kill icon exists for Half-Zatoichi duel kills.
Bugs
- The loadout screen shows the Demoman wielding the Half-Zatoichi with one hand instead of with both hands. A Spy disguised as a Demoman wields the Half-Zatoichi one-handed as well.
- It is possible to get the Demoman achievement Scotch Tap twice with this weapon.
- In Pyrovision, blood will not appear on the weapon after killing an enemy.
- In Mannpower, using the grappling hook via the action key when the player is below 50 hitpoints will kill the player instead of not letting them use the grappling hook.
- Taunting with Shred Alert, Fresh Brewed Victory or Spent Well Spirits while using the bloody Half-Zatoichi will taunt with the RED equipment regardless of the team.
Trivia
- Zatoichi is a fictional blind swordsman who appears in many Japanese films. The term "Half-Zatoichi" is a reference to the Demoman having only one eye, and the Soldier having his helmet over his eyes as opposed to being completely blind.
- The weapon attribute is a reference to the legend of Muramasa, a famous Japanese swordsmith, who is said to have forged swords that, once drawn, could not be sheathed again until the blade had drawn blood.
- In the censored version of Team Fortress 2, the weapon is not bloodied after a kill.
- Even though a katana is a double-handed sword only the Demoman uses it double-handed in first person mode.
Gallery
Demoman first-person view with Chargin' Targe.
Demoman first-person view with BLU Festive Chargin' Targe.
Demoman first-person view with Tide Turner.
See also
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[expand]Weapons |
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