Difference between revisions of "Short Circuit"
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It is awarded in [[Genuine]] quality to players that pre-order ''[[Deus Ex: Human Revolution]]'' before August 23, 2011. | It is awarded in [[Genuine]] quality to players that pre-order ''[[Deus Ex: Human Revolution]]'' before August 23, 2011. | ||
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+ | The kill icon for the Short Circuit was contributed by [http://steamcommunity.com/profiles/76561197997182322 Ani]. | ||
== Damage and function times == | == Damage and function times == |
Revision as of 09:42, 23 August 2011
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“ | That wasn't even close.
Click to listen
— The Engineer destroying projectiles
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” |
The Short Circuit is a promotional secondary weapon for the Engineer. It is a futuristic handheld electrical device consisting of two probes and rubber sealing.
This weapon fires a burst of electrical energy that does minor damage to enemies and has the ability to destroy enemy projectiles at the expense of 35 metal. The weapon's electrical arcs are capable of hitting both multiple enemies and multiple projectiles in a single shot. Although unable to deliver critical hits either randomly or through the Kritzkrieg or to operate underwater, the Short Circuit does not require reloading and instead draws ammunition directly from the Engineer's metal supply.
Enemies hit by the Short Circuit will emit white electrical sparks for a brief moment. Additionally, enemies killed by the weapon will suffer a distinctive death by vaporization, similar to the weapons in Dr. Grordbort's Victory Pack.
It is awarded in Genuine quality to players that pre-order Deus Ex: Human Revolution before August 23, 2011.
The kill icon for the Short Circuit was contributed by Ani.
Contents
Damage and function times
Damage and function times | ||
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Shot type | Hitscan[citation needed] | |
Damage | ||
Base damage | 100% | 5 |
Point blank | 5 | |
Critical | 15 | |
Mini-crit | 7 | |
Function times | ||
Attack interval | ≈0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Scrap Metal | Gunslinger | Short Circuit | |||
+ | + | = |
Class Token - Engineer | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Update history
August 18, 2011 Patch (Manno-Technology Bundle)
- The Short Circuit was added to the game.
Bugs
- This weapon does not distinguish between enemy and friendly projectiles and will destroy both.
- This weapon will autotarget disguised Spies.
- This weapon has slight clipping with the Engineer's fingers during the draw animation.
- If an Engineer has the Gunslinger equipped and pulls out the Shotgun, his Gunslinger hand will be invisible.
- Upon using a taunt item such as the Schadenfreude or Director's Vision, the Engineer's hand, as well as the Short Circuit itself, will become invisible.
- When firing this weapon against friendly players or buildings, the energy field will appear, although it doesn't damage anybody or any nearby buildings
- Destroying Sticky Bombs with this weapon does not advance How the Pests Was Gunned
- Despite glowing when crit-boosted, the weapon will not score critical hits.
- At the beginning of the draw animation, the first frame of the Pistol draw animation can be seen very briefly.
Trivia
- During development, the Short Circuit was going to be a minigun that opened up from Engineer's glove. Valve, however, told the creator they wanted a less-powerful electric based weapon, so it was changed to the current design.[1]
- The Short Circuit was featured upside down in the update page and promotional material.
Gallery
See also
References
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