Difference between revisions of "Half-Zatoichi"
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| used-by = [[Soldier]], [[Demoman]] | | used-by = [[Soldier]], [[Demoman]] | ||
| slot = melee | | slot = melee | ||
− | | contributed-by = {{Backpack Item Link|263120121 | + | | contributed-by = {{Backpack Item Link|76561197993552969|263120121}} |
| released = [[Shogun Pack]] | | released = [[Shogun Pack]] | ||
| availability = {{avail|Promotional|Craft|Drop|Purchase}} | | availability = {{avail|Promotional|Craft|Drop|Purchase}} |
Revision as of 10:34, 7 October 2011
“ | You have dishonored this entire unit!
Click to listen
— The Soldier
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The Half-Zatoichi is a promotional melee weapon for the Soldier and Demoman. It is a samurai's Template:W with a circular guard with rounded notches, adorned with brown hilt wrapping.
Whenever the Half-Zatoichi becomes the active weapon, it cannot be switched for another until a kill is made or the player touches a Resupply locker. Once an enemy is slain with the weapon, the blade will become decorated with the victim's blood and it can be switched. To offset this limitation, the weapon will restore the user's health to 100% upon a successful kill. In addition, wielding this weapon allows the player to instantly slay any enemy brandishing a Half-Zatoichi of their own. Unlike the Demoman's other swords, this weapon utilizes standard melee range.
Taunting as a Demoman with this weapon equipped will perform the Decapitation kill taunt. Successfully killing someone with the taunt will allow the Demoman to sheath the weapon.
Players who pre-purchased Total War: Shogun 2 on Steam before March 15, 2011 were awarded with a Genuine quality version of this item.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 / 300% | |
Critical | 195 | |
Mini-crit | 75-101 | |
Healing | ||
Self-healing | 100% | |
Function times | ||
Attack interval | 0.8 s | |
Effect duration | ∞ | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Eyelander | Reclaimed Metal | Half-Zatoichi | ||
x2 | + | = |
Class Token - Soldier | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Class Token - Demoman | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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As a crafting ingredient
Half-Zatoichi | Scrap Metal | Persian Persuader | ||
x2 | + | = |
Related achievements
Demoman
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Update history
- The Half-Zatoichi was added to the game.
- Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow.
- Fixed a server crash caused by using the Half-Zatoichi to hit someone not holding a weapon.
- Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.
- Fixed a bug where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it.
- The item became tradeable.
- All Half-Zatoichis crafted before this patch have been upgraded to Vintage quality.
- [Undocumented] The item was given a unique crafting recipe.
- Updated honor-bound weapons so that they can be holstered within a second of touching a supply cabinet.
April 14, 2011 Patch (Hatless Update)
- Fixed taunt kills made with a Katana not counting towards honorbound kills.
- Fixed a bug where killing a Katana wielder with a Katana was incorrectly causing an increased crit chance
- Added new community contributed response rules to this weapon.
- Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer.
June 23, 2011 Patch (Über Update)
- [Undocumented] Half-Zatoichi was added to the Persian Persuader blueprint.
- Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill.
- [Undocumented] The honorbound attribute wording was changed from "This weapon is Honorbound and once drawn cannot be sheathed until it kills" to "Honorbound: Once drawn cannot be sheathed until it kills".
Bugs
- The Soldier's thumb clips through the guard in third person view.
- The weapon clips with the Demoman's body when taunting.
- Neither the Soldier, nor the Demoman fully grip the sword in first person view. This is because the view models are recycled from the Shovel and Eyelander respectively.
- The weapon uses the Demoman and Soldier's RED sleeves in first person view, regardless of their team.
- Players are able to switch between the Half-Zatoichi and other weapons if done so before the draw animation ends and the idle animation begins. It is unknown if this is a bug or intended.
- The loadout screen shows the Demoman holding the Half-Zatoichi in the same one-handed manner as the Bottle, Frying Pan, Ullapool Caber, and the Persian Persuader. In-game, he holds it in the same two-handed manner as he does with the Eyelander, Scotsman's Skullcutter, Claidheamh Mòr, Horseless Headless Horsemann's Headtaker, and Nessie's Nine Iron which all appear correctly in the loadout screen.
- It is possible to get the Demoman achievement Scotch Tap twice with this weapon.
- A Spy disguised as a Demoman wielding the Half-Zatoichi, will hold it like the Bottle.
Unused content
- A kill icon exists for Half-Zatoichi duel kills, but it is currently unused.
Trivia
- Template:W is a fictional character who appears in many Japanese films. He is a very able swordsman despite being blind.
- The weapon attribute is a reference to the legend of Template:W, a famous Japanese swordsmith, who is said to have forged swords that, once drawn, could not be sheathed again until the blade had drawn blood.
- In the censored version of Team Fortress 2, the weapon is not bloodied after a kill.
Gallery
Demoman first-person view with Chargin' Targe.
Demoman first-person view with the Splendid Screen
See also
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