Short Circuit
“ | That wasn't even close.
Click to listen
— The Engineer destroying projectiles
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The Short Circuit is a promotional secondary weapon for the Engineer. It is a futuristic electrical device consisting of two probes and rubber sealing, that replaces the Engineer's right arm.
This weapon fires a burst of electrical energy that deals damage to enemies at the expense of 5 metal and destroys enemy projectiles within a 75 degree radius at the expense of 15 metal. If the player has 15 to 20 metal and fires at a projectile, the remaining metal will be consumed; if the player has less than 15 the projectile will not be destroyed and only 5 metal will be deducted. It also does very minor damage to enemies within the area of effect. The weapon's electrical arcs are capable of hitting multiple projectiles in a single shot, but do not hit cloaked Spies. Although unable to operate underwater or deal critical hits through any means (Except a stunned Merasmus), the Short Circuit does not require reloading and instead draws ammunition directly from the Engineer's metal supply.
Enemies killed by the Short Circuit suffer a distinctive death by vaporization: they turn black, hover in mid-air while performing a specific disintegration animation surrounded by team-colored particles, and then disappear into ashes.
An Engineer wielding the Short Circuit cannot collect metal from Dispensers (including Payload carts) until he switches to a different weapon.
This item was awarded in Genuine quality to players who pre-ordered Deus Ex: Human Revolution before August 26, 2011.
The kill icon for the Short Circuit was contributed by Template:Steam profile link.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Area of Effect | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | 10 |
Critical | 21 | |
Mini-crit | 13-14 | |
Function times | ||
Attack interval | 0.15 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Scrap Metal | Gunslinger | Short Circuit | |||
+ | + | = |
Class Token - Engineer | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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As a crafting ingredient
Reclaimed Metal | Righteous Bison | Short Circuit | Pomson 6000 | |||
+ | + | = |
Related achievements
Engineer
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Update history
- The Short Circuit was added to the game.
- Fixed the Short Circuit attacking friendly projectiles.
- Fixed the Short Circuit being hidden when the Engineer taunts.
- [Undocumented] The Short Circuit was added to the crafting blueprint for the Pomson 6000.
- [Undocumented] The Short Circuit now makes robotic noises when moved around in the backpack.
- Fixed projectiles not being cleared if they were blocked by buildings or other projectiles.
- Fixed not incrementing the "How the Pests Was Gunned" achievement for destroyed stickies.
- Changed attributes:
- Ammo cost reduced when an attack destroys a projectile.
- Ammo cost of firing reduced to -18 metal.
- [Undocumented] Ammo cost increased to -36 metal when an attack does not destroy a projectile or hit a player.
- [Undocumented] Increased firing speed by +25%.
- [Undocumented] The Short Circuit's muzzle now emits a spark effect when fired.
- [Undocumented] Fixed attack arcing to nearby teammates as if they were enemies.
- Updated the Short Circuit description to match the updated gameplay.
- Added Collector's quality.
- Changed attributes:
- Attack speed up greatly.
- Ammunition cost has been lowered to 5 metal per attack.
- Players and Buildings are only targeted if in range and in front of attacking player.
- Improved visual effects.
- Changed attributes:
- Damage lowered.
- Consumes 15 metal per projectile destroyed.
- Can no longer fire underwater.
- Fixed a bug with orphaned particles.
- Fixed the Short Circuit particles not always being removed on player death.
- Updated the Short Circuit to use the Engineer's melee taunt.
- Changed attribute:
- Added No longer gain metal from Dispensers when active.
- Fixed the Short Circuit creating its firing effects when being deployed.
Trivia
- During development, the Short Circuit was going to be a minigun that opened up from Engineer's glove. Valve, however, told the creator they wanted a less-powerful electric based weapon, so it was changed to the current design.[1]
- A short circuit is a malfunction in a circuit that allows a current to travel on an unintended path.
- The filenames for this weapon's sounds within the VPK files reference Lawrence Barrett, a character from the Deus Ex: Human Revolution title known for his gun-arm.
Gallery
References
See also
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