Difference between revisions of "Template:Item checklist"
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− | + | {{ClassTabs | |
− | + | | title = Item checklist | |
− | + | | name = Item checklist | |
− | + | | selected = {{{selected|scout}}} | |
− | + | | width = {{{width|804px}}} | |
− | + | | collapsed = {{{collapsed|{{{collapsedonload|}}}}}} | |
− | + | | orientation = {{{orientation|horizontal}}} | |
− | + | | scout = | |
− | + | <div style="text-align:center; font-size:90%; line-height:130%;"> | |
− | + | <!-- Key --> | |
− | + | <table align="center" width="100%"> | |
− | + | <tr> | |
− | + | <td style="background-color:#FEF5E0;" width="20%"> {{p|yes}} Obtained</td> | |
− | + | <td style="background-color:#FEF5E0;" width="20%"> {{p|want}} Wanted</td> | |
− | + | <td style="background-color:#FEF5E0;" width="20%"> {{p|no}} Unobtained</td> | |
− | + | <td style="background-color:#FEF5E0;" width="20%"> {{p|had}} Previously but no longer possessed</td> | |
− | + | <td style="background-color:#FEF5E0;" width="20%"> {{p|do not}} Do not want</td> | |
− | + | </tr> | |
− | + | </table> | |
− | + | {{#if:{{{noweapons|}}}||<!-- Scout - Weapons --> | |
− | + | {{Item checklist/item|list={{{list|}}}|Silver Botkiller Scattergun Mk.I|{{{silver botkiller scattergun mk.i|{{{all|yes}}}}}}}} | |
+ | {{Item checklist/item|list={{{list|}}}|Gold Botkiller Scattergun Mk.I|{{{gold botkiller scattergun mk.i|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Rust Botkiller Scattergun Mk.I|{{{rust botkiller scattergun mk.i|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Blood Botkiller Scattergun Mk.I|{{{blood botkiller scattergun mk.i|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Carbonado Botkiller Scattergun Mk.I|{{{carbonado botkiller scattergun mk.i|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Diamond Botkiller Scattergun Mk.I|{{{diamond botkiller scattergun mk.i|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Silver Botkiller Scattergun Mk.II|{{{silver botkiller scattergun mk.ii|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Gold Botkiller Scattergun Mk.II|{{{silver botkiller scattergun mk.ii|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Force-A-Nature|{{{force-a-nature|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Shortstop|{{{shortstop|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Soda Popper|{{{soda popper|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Baby Face's Blaster|{{{baby face's blaster|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Back Scatter|{{{back scatter|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Lugermorph|{{{lugermorph|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Winger|{{{winger|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Pretty Boy's Pocket Pistol|{{{pretty boy's pocket pistol|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Flying Guillotine|{{{flying guillotine|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Bonk! Atomic Punch|{{{bonk! atomic punch|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Crit-a-Cola|{{{crit-a-cola|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|C.A.P.P.E.R|{{{c.a.p.p.e.r|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Mad Milk|{{{mad milk|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Mutated Milk|{{{mutated milk|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Holy Mackerel|{{{holy mackerel|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Unarmed Combat|{{{unarmed combat|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Sandman|{{{sandman|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Candy Cane|{{{candy cane|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Boston Basher|{{{boston basher|{{{all|yes}}}}}}}} | ||
+ | {{Item checklist/item|list={{{list|}}}|Three-Rune Blade|{{{three-rune blade|{{{all|yes}} | ||
</noinclude> | </noinclude> |
Latest revision as of 06:29, 10 June 2023
Checklist template to indicate which items are owned and which are not. Perfect for completionists.
Usage notes
If an item can be obtained by a random drop with a rate equivalent to any randomly droppable weapon (such as the Gunslinger, Backburner etc.) it is ticked yes
by default. In all other cases it is crossed out as no
.
Set some
To set a value for some of the items, use their name in lower case followed by the desired value. For efficiency, it is recommended that you do not set a value for items that have the same default value. (Default values outlined in Usage notes above.)
{{Item checklist | lugermorph = yes | powerjack = no | golden wrench = want | gunslinger = had | jarate = do not want }}
A full list of values can be found here.
Count some
If you would like to show you have multiple of an item, set the item to a numerical value.
{{Item checklist | whiskered gentleman = 3 }}
Set all
To set the same value for all items, use the all
parameter:
{{Item checklist | all = yes }} |
{{Item checklist | all = no }} |
{{Item checklist | all = want }} |
{{Item checklist | all = had }} |
{{Item checklist | all = do not want }} |
You will still need to define a value for the Halloween Masks and the ID/Dueling badges.
Set Badges/Treasure Hunt Hats
Define which ID/Dueling badge you have using the corresponding parameters:
| id badge = bronze | id badge = silver | id badge = gold | id badge = platinum | id badge = none |
| dueling badge = bronze | dueling badge = silver | dueling badge = gold | dueling badge = platinum | dueling badge = <level of badge> eg. dueling badge = 34 | dueling badge = none |
| treasure hunt hat = bounty hat | treasure hunt hat = treasure hat | treasure hunt hat = hat of undeniable wealth and respect | treasure hunt hat = none |
Set Tournament Medals
Define which Tournament Medals you have, using the corresponding parameters:
| ugc medal = participant | ugc medal = div3third | ugc medal = div3second | ugc medal = div3first | ugc medal = div2third | ugc medal = div2second | ugc medal = div2first | ugc medal = div1third | ugc medal = div1second | ugc medal = div1first |
| gwj medal = participant | gwj medal = second | gwj medal = first |
| etf2l medal = participant | etf2l medal = third | etf2l medal = second | etf2l medal = first |
| ugc medal2 = platinumparticipant | ugc medal2 = platinumthird | ugc medal2 = platinumsecond | ugc medal2 = platinumfirst | ugc medal2 = platinumeuro | ugc medal2 = silverparticipant | ugc medal2 = silverthird | ugc medal2 = silversecond | ugc medal2 = silverfirst | ugc medal2 = silvereuro | ugc medal2 = ironparticipant | ugc medal2 = ironthird | ugc medal2 = ironsecond | ugc medal2 = ironfirst | ugc medal2 = ironeuro | ugc medal2 = tinparticipant | ugc medal2 = tinthird | ugc medal2 = tinsecond | ugc medal2 = tinfirst | ugc medal2 = tineuro |
Collapsed on load
To make the table collapsed when first loaded use the parameter:
{{Item checklist | collapsedonload = yes }}
To let it stay expanded, simply don't include the parameter.
Hide weapons
To hide all the weapons, use:
{{Item checklist | noweapons = yes }}
To let it show the weapons, simply don't include the parameter.
Hide hats
To hide all the hats, use:
{{Item checklist | nohats = yes }}
To let it show the hats, simply don't include the parameter.