Difference between revisions of "Half-Zatoichi"

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(Some minor editing; also sending the possibly-not-a-bug-kind-of-bug to the end of the list.)
m (Undo edit by Slimyboi500 (Talk) (3859922) This is an mvm bug not a bug with the Half Zatoichi.)
(Tag: Undo)
 
(472 intermediate revisions by more than 100 users not shown)
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{{recent addition}}
 
 
{{Item infobox
 
{{Item infobox
 
| type              = weapon
 
| type              = weapon
| image              = Half_Zatoichi.png
+
| image              = Half Zatoichi.png
| used-by            = [[Demoman]], [[Soldier]]
+
| 3d-alt            = yes
 +
| view1name          = Default
 +
| view2name          = Bloody
 +
| kill-icon-2        = barbarian swing
 +
| kill-tooltip-2    = Demoman Taunting Only
 +
| used-by            = {{used by|Soldier|Demoman}}
 
| slot              = melee
 
| slot              = melee
| contributed-by    = {{Backpack Item Link|263120121|Rob "Larolaro" Laro}}
+
| weapon-script      = tf_weapon_katana
| released           = [[Shogun Pack]]
+
| contributed-by    = {{Backpack Item Link|76561197993552969|263120121}}
| availability      = [[Promotional items|Promotional]] ([[Quality#genuine|Genuine]]), Drop, Craft, Purchase
+
| released          = {{Patch name|3|10|2011}}
| trade              = no
+
| released-major    = Shogun Pack
| loadout            = Yes
+
| availability      = {{avail|drop|craft|purchase|promotional-expired|crate31-strange|collectors}}
   | level           = Level 5 Katana
+
| trade              = yes
   | item-description = Soldiers and Demos<br />Can duel with katanas<br />For a one-hit kill.
+
| marketable        = yes
   | item-flags      = Not Tradable
+
| numbered          = no
   | att-1-positive  = On kill: restores you to 100% health
+
| loadout            = yes
   | att-2-negative  = This weapon is Honorbound and once drawn cannot be sheathed until it kills.
+
   | item-kind        = {{item kind|Katana}}
 +
  | item-level       = 5
 +
   | item-description = {{item description|Half-Zatoichi}}
 +
   | att-1-neutral    = {{attribute|IsASword}}
 +
   | att-2-positive  = {{attribute|RestoreHealthOnKill|50}}
 +
  | att-3-negative  = {{attribute|CritChance_Disabled}}
 +
   | att-4-negative  = {{attribute|Honorbound}}
 
}}
 
}}
{{Quotation|'''The Soldier'''|You have dishonored this entire unit!|sound=Soldier_jeers05.wav}}
 
The '''Half-Zatoichi''' is a [[melee]] weapon for the [[Soldier]] and [[Demoman]]. It appears as a samurai's katana with a circular guard with rounded notches and brown hilt wrapping.
 
  
Once active, the Half-Zatoichi cannot be switched to another weapon until a kill is made. Upon killing, the player's [[health]] is restored in full and the Half-Zatoichi will become decorated with the blood of one's now fallen target. Anyone wielding a Half-Zatoichi can instantly slay any enemy actively brandishing a Half-Zatoichi of their own.
+
{{Quotation|'''Soldier-sensei''' castigating a ''[https://en.wiktionary.org/wiki/%E5%85%B5%E5%8D%92#Japanese heisotsu] (private)''|You have dishonored this entire unit!|sound=Soldier jeers05.wav}}
  
The Half-Zatoichi, released with the [[Shogun Pack]], was awarded in [[Quality#Genuine items|Genuine quality]] to players who pre-purchased ''[[Total War: SHOGUN 2]]'' on Steam before March 15, 2011. It is also available through [[crafting]], [[Item Drop System|item drops]], or purchase from the [[Mann Co. Store]].
+
The '''Half-Zatoichi''' is a [[Steam Workshop|community-created]] [[Promotional items|promotional]] [[Weapons#soldiermelee|melee weapon]] for the [[Soldier]] and [[Demoman]]. It is a [[w:Katana|katana]] with a circular [[w:Japanese sword mountings#Tsuba|crossguard]] with rounded notches, adorned with brown grip wrapping.
 +
 
 +
Upon killing an enemy, the blade becomes blood-stained and the wielder's [[health]] increases by 50% of their max health, potentially granting [[overheal]] (100 HP is granted to the [[Soldier]], 110 HP to a Soldier with the [[Battalion's Backup]] equipped, 88 HP to a [[Demoman]], and 100 HP to a Demoman with the [[Bootlegger]] or the [[Ali Baba's Wee Booties]] equipped). Like its description suggests, Soldiers and Demomen wielding a Half-Zatoichi can instantly kill each other in one hit. However, the weapon is Honorbound: attempting to switch away from the sword (when completely deployed) without killing another player results in a loss of 50 health. If the player's health falls and becomes less than or equal to 50 HP, the weapon cannot be holstered until the player gets a kill or recovers enough health. The Half-Zatoichi is also unable to deal random [[Critical hits]].
 +
 
 +
The Half-Zatoichi has a 50% larger melee range and a 75% longer deploy/holster time, like the other swords for the Demoman. This makes it the Soldier's only weapon with extended melee range other than the [[Disciplinary Action]].
 +
 
 +
[[Taunts|Taunting]] as a Demoman with the Half-Zatoichi equipped results in the [[Barbarian Swing]] kill taunt. Successfully killing someone with the taunt grants the healing, and allows the Demoman to sheath the weapon without taking damage.
 +
 
 +
This item was awarded in [[Genuine]] quality to players who pre-purchased ''[[Total War: Shogun 2]]'' on [[Steam]] before March 15, 2011.
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| damage = yes
+
| damagetype      = Melee
| base  = 65
+
| rangetype      = Melee
| point blank = 59-72
+
 
| minicrit = 88
+
| damage          = yes
| crit = 195/{{tooltip|Instant|Instant kill upon landing a blow on an enemy Demoman/Soldier actively wielding the Half-Zatoichi}}
+
| base          = 65 / {{tooltip|300%|Upon landing a blow on an enemy Demoman/Soldier actively wielding the Half-Zatoichi}}
| healing = yes
+
|  crit          = 195
| selfheal = {{tooltip|100%|Upon kill, grants the user full health}}
+
|  minicrit      = 88
| function times = yes
+
 
 +
| healing         = yes
 +
| selfheal       = {{tooltip|50%|Upon kill, grants the user half their base health}}
 +
| function times = yes
 
| attack interval = 0.8 s
 
| attack interval = 0.8 s
| effect time = {{tooltip|∞|Ends upon a successful kill}}
+
| effect time     = {{tooltip|∞|Ends upon a successful kill}}
 
}}
 
}}
  
==Crafting==
+
{{Weapon Demonstration}}
 +
 
 +
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
===Blueprint===
+
 
 +
=== Blueprint ===
 +
{{Blueprint
 +
| ingredient-1 = Eyelander
 +
| ingredient-1-amount = 2
 +
| ingredient-2 = Reclaimed Metal
 +
| result = Half-Zatoichi
 +
}}
 +
{{Blueprint| autoresult = Soldier Melee}}
 +
{{Blueprint| autoresult = Demoman Melee}}
 +
 
 +
=== As a crafting ingredient ===
 
{{Blueprint
 
{{Blueprint
| ingredient-1 = Soldier Token
+
| ingredient-1 = Half-Zatoichi
| ingredient-2 = Melee Token
+
| ingredient-1-amount = 2
| ingredient-3 = Scrap Metal
+
| ingredient-2 = Scrap Metal
| result = Equalizer
+
| result = Persian Persuader
| result-2 = Pain Train
 
| result-3 = Half-Zatoichi
 
 
}}
 
}}
  
 +
== Strange variant ==
 +
{{Strange item info
 +
| item-type = {{item kind|Katana}}
 +
| rankson = kills
 +
| can deal taunt damage = yes
 +
  | item-description = {{item description|Half-Zatoichi}}
 +
  | att-1-neutral    = {{attribute|IsASword}}
 +
  | att-2-positive  = {{attribute|RestoreHealthOnKill|50}}
 +
  | att-3-negative  = {{attribute|CritChance_Disabled}}
 +
  | att-4-negative  = {{attribute|Honorbound}}
 +
| can be equipped by soldier or demo = yes
 +
}}
  
{{Blueprint
+
== Related achievements ==
| ingredient-1 = Demoman Token
+
=== {{Class link|Soldier}} ===
| ingredient-2 = Melee Token
+
{{Achievement table
| ingredient-3 = Scrap Metal
+
| 1 = {{Show achievement|Soldier|Trench Warfare}}
| result = Eyelander
 
| result-2 = Scotsman's Skullcutter
 
| result-3 = Pain Train
 
| result-4 = Ullapool Caber
 
| result-5 = Claidheamh Mòr
 
| result-6 = Half-Zatoichi
 
 
}}
 
}}
  
===='''Notes:'''====
 
* The first blueprint simply makes a Soldier's melee weapon; there is still a chance of getting the [[Equalizer]] or [[Pain Train]] instead. There will be approximately a 33.33% chance of crafting this item using the first blueprint.
 
* The second blueprint simply makes a Demoman's melee weapon; there is still a chance of getting the [[Eyelander]], [[Scotsman's Skullcutter]], [[Pain Train]], [[Ullapool Caber]], or [[Claidheamh Mòr]] instead. There will be approximately a 16.67% chance of crafting this item using the second blueprint.
 
  
==Related Achievements==
+
=== {{Class link|Demoman}} ===
==={{Class link|Demoman}}===
 
 
{{Achievement table
 
{{Achievement table
| 1 = {{Show achievement|Demoman|Beat Me Up, Scotty}}
+
| 1 = {{Show achievement|Demoman|Brainspotting}}
      {{Show achievement|Demoman|Brainspotting}}
 
 
       {{Show achievement|Demoman|Left 4 Heads}}
 
       {{Show achievement|Demoman|Left 4 Heads}}
 +
      {{Show achievement|Demoman|Scotch Tap}}
 
       {{Show achievement|Demoman|Shorn Connery}}
 
       {{Show achievement|Demoman|Shorn Connery}}
 
| 2 = {{Show achievement|Demoman|Slammy Slayvis Woundya}}
 
| 2 = {{Show achievement|Demoman|Slammy Slayvis Woundya}}
Line 79: Line 111:
  
 
== Update history ==
 
== Update history ==
 +
{{Update history | '''{{Patch name|3|10|2011}}''' ([[Shogun Pack]])
 +
* The Half-Zatoichi was added to the game.
 +
 +
'''{{Patch name|3|11|2011}}'''
 +
* Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow.
  
'''[[March 10, 2011 Patch]]'''
+
'''{{Patch name|3|15|2011}}'''
* The item was added to the game.
+
* Fixed a server crash caused by using the Half-Zatoichi to hit someone not holding a weapon.
 +
* Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.
 +
* Fixed a bug where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it.
 +
* The item became [[Trading|tradeable]].
 +
* All Half-Zatoichis crafted before this patch have been upgraded to [[Vintage]] quality.
 +
* {{Undocumented}} The Half-Zatoichi was given a unique [[crafting]] recipe.
  
'''[[March 11, 2011 Patch]]'''
+
'''{{Patch name|3|21|2011}}'''
* Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow.
+
* Updated honor-bound weapons so that they can be holstered within a second of touching a supply cabinet.
 +
 
 +
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
 +
* Fixed taunt kills made with a Katana not counting towards honorbound kills.
 +
* Fixed a bug where killing a Katana wielder with a Katana was incorrectly causing an increased Crit chance.
 +
 
 +
'''{{Patch name|6|3|2011}}'''
 +
* Added community contributed response rules to the Half-Zatoichi.
 +
 
 +
'''{{Patch name|6|10|2011}}'''
 +
* Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a [[Spy]] using the [[Dead Ringer]].
 +
 
 +
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
 +
* {{Undocumented}} Half-Zatoichi was added to the [[Persian Persuader]] blueprint.
 +
 
 +
'''{{Patch name|7|7|2011}}'''
 +
* Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill.
 +
 
 +
'''{{Patch name|7|22|2011}}'''
 +
* {{Undocumented}} The honorbound attribute wording was changed from "This weapon is Honorbound and once drawn cannot be sheathed until it kills" to "Honorbound: Once drawn cannot be sheathed until it kills".
 +
 
 +
'''{{Patch name|10|13|2011}}'''
 +
* {{Undocumented}} Added [[Strange]] quality.
 +
 
 +
'''{{Patch name|12|21|2011}}'''
 +
* Fixed missing forces for Demoman swords.
 +
 
 +
'''{{Patch name|2|14|2013}}'''
 +
* Fixed the Half-Zatoichi using the wrong RED team arms skin while on the BLU team.
 +
 
 +
'''{{Patch name|11|12|2013}}'''
 +
* {{Undocumented}} Added [[Collector's]] quality.
 +
 
 +
'''{{Patch name|2|7|2014}} #1'''
 +
* Fixed the Half-Zatoichi using the wrong animations for the [[Customize items#Loadout|Loadout]] screen and the [[Heads-up display|HUD]] 3D Character.
 +
 
 +
'''{{Patch name|2|7|2014|no-link=yes}} #2'''
 +
* Reverted the changes to the Half-Zatoichi until the effects on the Soldier can be investigated.
 +
 
 +
'''{{Patch name|12|17|2015}}''' ([[Tough Break Update]])
 +
* Changed attributes:
 +
** Now considered a sword (increased holster and deploy time and increased range).
 +
** Honorbound changed. Deals 50 self-damage on holster if no kill was made. Cannot be holstered if player is below 50 life and no kill was made.
 +
** 100% life restore on kill changed to 50% health gain on kill that can result in overheal.
 +
** No random Crits.
 +
 
 +
'''{{Patch name|12|18|2015}}'''
 +
* Fixed the Half-Zatoichi giving more [[Healing#Overheal|overheal]] then{{sic}} intended. Max overheal is 1.5x base health.}}
 +
 
 +
== Unused content ==
 +
* An unused kill icon exists for Half-Zatoichi duel kills.
  
==Bugs==
+
== Bugs ==
*The Soldier's thumb clips through the crossguard in third person view.
+
* The loadout screen shows the Demoman wielding the Half-Zatoichi with one hand instead of with both hands. A [[Spy]] disguised as a Demoman wields the Half-Zatoichi one-handed as well. It may also appear invisible when selected as the active weapon wielded by a Spy disguised as a Soldier or Demoman.
*Both the Soldier and Demoman do not fully grip the sword in first person view. This is due to reusing the hand position of the [[Shovel]] and [[Eyelander]] respectively.
+
* In [[Mannpower]], the [[Grappling Hook]] can be used via the action key when below 50 Health, killing the player.
*The weapon uses the Demoman and Soldier's RED sleeves in first person view, regardless of their team.
+
* Taunting with [[Shred Alert]], [[Fresh Brewed Victory]], [[Rocket Jockey]], or [[Spent Well Spirits]] while using the bloodied Half-Zatoichi taunts with the RED version of the weapon, irrespective of the player's team.
*If the user has the "Remember last weapon between lives" option enabled, they will spawn with the weapon out and cannot put it away. The only options are to change loadout, disable that setting, or change weapons before the draw animation ends.
 
*According to the game files, the Zatoichi is intended to use the [[Direct Hit]]'s taunt when wielded by the Soldier and the [[Eyelander]]'s taunt when wielded by the Demoman. These taunts have been implemented incorrectly and thus do not play.
 
*If the user attacks a [[Civilian]] with the Zatoichi, it will crash the server that the user is currently on.
 
*Upon death, the dropped Half-Zatoichi will appear bloody even if the player had not acquired a kill.
 
*The swinging animation may not play in some cases.
 
*Players are able to switch between the Half-Zatoichi and other weapons if done so before the draw animation ends and the idle animation begins. It is unknown if this is a bug or intended.
 
  
 
== Trivia ==
 
== Trivia ==
* {{W|Zatoichi}} is a fictional character who appears in many Japanese films. He is a very able swordsman, even though he is blind. The "half" part of the name comes from the fact that the [[Soldier]] and [[Demoman]] are visually impaired but not fully blind, due to an ill-fitting hat and a missing eye, respectively.
+
<!-- Don't add Haiku trivia to this page, because everyone knows about Haiku. And this trivia was removed before. Keep that trivia only on the [[Fan O'War]] page, thank you.-->
* The weapon attribute is a reference to the legend of {{W|Muramasa}}, a famous Japanese swordsmith, who is said to have forged swords that, once drawn, could not be sheathed again until the blade had drawn blood.
+
* [[w:Zatoichi|Zatoichi]] is a fictional blind swordsman who appears in many Japanese films. The term "Half-Zatoichi" is a reference to the Demoman having only one eye, and the Soldier having his helmet over his eyes as opposed to being completely blind.
* The weapon's description is written in {{w|haiku}}, a form of Japanese poetry. However, the second line requires a flourished pronunciation of the word duel (''doo-ell'') to fit its characteristic seven syllables.
+
* When performing the Barbarian Swing taunt kill as Demoman, the swing that decapitates the victim is performed with the dull side of the sword.
 +
* In the censored version of ''Team Fortress 2'', the weapon is not bloodied after a kill.
 +
* Even though the [[w:Katana|katana]] is a two-handed weapon, the Soldier wields it with only one hand.
  
 
== Gallery ==
 
== Gallery ==
 +
{{Tabs
 +
| noalign = 1
 +
| width = 90%
 +
| title = {{common string|Gallery}}
 +
| orientation = horizontal
 +
| icon1 = {{class name|Soldier}}
 +
| icon2 = {{class name|Demoman}}
 +
| icon3 = {{common string|Other}}
 +
| content1 = <nowiki></nowiki>
 +
<gallery>
 +
File:Half-Zatoichi Soldier 1st person.png|First-person view.
 +
File:Half-Zatoichi Soldier 1st person blood.png|First-person view covered with blood.
 +
</gallery>
 +
| content2 = <nowiki></nowiki>
 +
<gallery>
 +
File:Half-Zatoichi Demoman 1st person.png|First-person view.
 +
File:Half-Zatoichi Demoman 1st person blood.png|First-person view covered with blood.
 +
File:Half-Zatoichi Demoman with Chargin' Targe 1st person.png|First-person view with [[Chargin' Targe]].
 +
File:Half-Zatoichi Demoman with Chargin' Targe 1st person blood.png|First-person view with Chargin' Targe covered with blood.
 +
File:Half-Zatoichi with Festive Chargin' Targe RED First Person.png|First-person view with [[RED]] [[Festive weapons|Festive]] Chargin' Targe.
 +
File:Half-Zatoichi with Festive Chargin' Targe BLU First Person.png|First-person view with [[BLU]] Festive Chargin' Targe.
 +
File:Half-Zatoichi with Festive Chargin' Targe RED First Person Blood.png|First-person view with RED Festive Chargin' Targe covered with blood.
 +
File:Half-Zatoichi with Festive Chargin' Targe BLU First Person Blood.png|First-person view with BLU Festive Chargin' Targe covered with blood.
 +
File:Half-Zatoichi Demoman with Splendid Screen 1st person.png|First-person view with [[Splendid Screen]] (Classic [[Styles|Style]]).
 +
File:Half-Zatoichi Demoman with Splendid Screen 1st person blood.png|First-person view with the Splendid Screen covered with blood (Classic Style).
 +
File:Half-Zatoichi Demoman with Splendid Screen spike 1st person.png|First-person view with Splendid Screen (Spike Style).
 +
File:Half-Zatoichi Demoman with Splendid Screen spike  1st person blood.png|First-person view with the Splendid Screen covered with blood (Spike Style).
 +
File:Half-Zatoichi Demoman with Splendid Screen arrow 1st person.png|First-person view with Splendid Screen (Arrow Style).
 +
File:Half-Zatoichi Demoman with Splendid Screen arrow 1st person blood.png|First-person view with the Splendid Screen covered with blood (Arrow Style).
 +
File:Half-Zatoichi Demoman with Splendid Screen all 1st person.png|First-person view with Splendid Screen (Spike and Arrow Style).
 +
File:Half-Zatoichi Demoman with Splendid Screen all 1st person blood.png|First-person view with the Splendid Screen covered with blood (Spike and Arrow Style).
 +
File:Tide Turner with Half-Zatoichi First Person.png|First-person view with [[Tide Turner]].
 +
File:Tide Turner with Half-Zatoichi First Person Blood.png|First-person view with Tide Turner covered with blood.
 +
</gallery>
 +
| content3 = <nowiki></nowiki>
 
<gallery>
 
<gallery>
 
File:Bloodied Half Zatoichi.png|The bloodied Half-Zatoichi.
 
File:Bloodied Half Zatoichi.png|The bloodied Half-Zatoichi.
File:Half-Zatoichi Soldier 1st person.png|[[Soldier]] first-person view.
+
File:Killicon half-zatoichi duel.png|Unused duel kill icon.
File:Half-Zatoichi Soldier 1st person blood.png|Soldier first-person view with blood texture.
+
File:KatanaCept.png|Half-Zatoichi concept artwork.
File:Half-Zatoichi Demoman 1st person.png|[[Demoman]] first-person view.
 
File:Half-Zatoichi Demoman 1st person blood.png|Demoman first-person view with blood texture.
 
File:Half-Zatoichi Demoman with Chargin' Targe 1st person.png|Demoman first-person view with [[Chargin' Targe]].
 
File:Half-Zatoichi Demoman with Chargin' Targe 1st person blood.png|Demoman first-person view with blood texture and [[Chargin' Targe]].
 
 
</gallery>
 
</gallery>
 +
}}
 +
 +
== See also ==
 +
* [[Basic Soldier strategy#Half-Zatoichi|Half-Zatoichi strategy (Soldier)]]
 +
* [[Basic Demoman strategy#Half-Zatoichi|Half-Zatoichi strategy (Demoman)]]
 +
* ''[[Total War: SHOGUN 2]]''
  
{{Promo nav}}
+
{{Shogun Update Nav}}
 +
{{Promo Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Soldier Nav}}
 
{{Soldier Nav}}
 
{{Demoman Nav}}
 
{{Demoman Nav}}
 +
 
[[Category:Shogun Pack]]
 
[[Category:Shogun Pack]]

Latest revision as of 17:13, 19 November 2024

You have dishonored this entire unit!
Soldier-sensei castigating a heisotsu (private)

The Half-Zatoichi is a community-created promotional melee weapon for the Soldier and Demoman. It is a katana with a circular crossguard with rounded notches, adorned with brown grip wrapping.

Upon killing an enemy, the blade becomes blood-stained and the wielder's health increases by 50% of their max health, potentially granting overheal (100 HP is granted to the Soldier, 110 HP to a Soldier with the Battalion's Backup equipped, 88 HP to a Demoman, and 100 HP to a Demoman with the Bootlegger or the Ali Baba's Wee Booties equipped). Like its description suggests, Soldiers and Demomen wielding a Half-Zatoichi can instantly kill each other in one hit. However, the weapon is Honorbound: attempting to switch away from the sword (when completely deployed) without killing another player results in a loss of 50 health. If the player's health falls and becomes less than or equal to 50 HP, the weapon cannot be holstered until the player gets a kill or recovers enough health. The Half-Zatoichi is also unable to deal random Critical hits.

The Half-Zatoichi has a 50% larger melee range and a 75% longer deploy/holster time, like the other swords for the Demoman. This makes it the Soldier's only weapon with extended melee range other than the Disciplinary Action.

Taunting as a Demoman with the Half-Zatoichi equipped results in the Barbarian Swing kill taunt. Successfully killing someone with the taunt grants the healing, and allows the Demoman to sheath the weapon without taking damage.

This item was awarded in Genuine quality to players who pre-purchased Total War: Shogun 2 on Steam before March 15, 2011.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65 / 300%
Critical 195
Mini-crit 88
Healing
Self-healing 50%
Function times
Attack interval 0.8 s
Effect duration
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Eyelander Reclaimed Metal Half-Zatoichi
Item icon Eyelander.pngx2 + Item icon Reclaimed Metal.png = Item icon Half-Zatoichi.png
Class Token - Soldier Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Equalizer.png Item icon Pain Train.png Item icon Half-Zatoichi.png Item icon Disciplinary Action.png
Item icon Market Gardener.png Item icon Escape Plan.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png
Class Token - Demoman Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Eyelander.png Item icon Scotsman's Skullcutter.png Item icon Ullapool Caber.png Item icon Claidheamh Mòr.png
Item icon Pain Train.png Item icon Half-Zatoichi.png Item icon Persian Persuader.png Item icon Nessie's Nine Iron.png
Item icon Scottish Handshake.png Item icon Freedom Staff.png Item icon Ham Shank.png Item icon Bat Outta Hell.png
Item icon Conscientious Objector.png

As a crafting ingredient

Half-Zatoichi Scrap Metal Persian Persuader
Item icon Half-Zatoichi.pngx2 + Item icon Scrap Metal.png = Item icon Persian Persuader.png

Strange variant


Related achievements

Leaderboard class soldier.png Soldier

Trench Warfare
Trench Warfare
Kill your nemesis with a shovel.


Leaderboard class demoman.png Demoman

Brainspotting
Brainspotting
Decapitate 50 enemy players.


Left 4 Heads
Left 4 Heads
Decapitate 4 players with only 10 seconds between each kill.


Scotch Tap
Scotch Tap
Glory in the slaughter of your enemies using the Eyelander.


Shorn Connery
Shorn Connery
Decapitate a cloaked Spy.
Slammy Slayvis Woundya
Slammy Slayvis Woundya
Decapitate an enemy Soldier who is brandishing the Equalizer.


The Scottish Play
The Scottish Play
Get a melee kill while sticky jumping.


There Can Be Only One
There Can Be Only One
Decapitate your nemesis.

Update history

March 10, 2011 Patch (Shogun Pack)
  • The Half-Zatoichi was added to the game.

March 11, 2011 Patch

  • Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow.

March 15, 2011 Patch

  • Fixed a server crash caused by using the Half-Zatoichi to hit someone not holding a weapon.
  • Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.
  • Fixed a bug where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it.
  • The item became tradeable.
  • All Half-Zatoichis crafted before this patch have been upgraded to Vintage quality.
  • [Undocumented] The Half-Zatoichi was given a unique crafting recipe.

March 21, 2011 Patch

  • Updated honor-bound weapons so that they can be holstered within a second of touching a supply cabinet.

April 14, 2011 Patch (Hatless Update)

  • Fixed taunt kills made with a Katana not counting towards honorbound kills.
  • Fixed a bug where killing a Katana wielder with a Katana was incorrectly causing an increased Crit chance.

June 3, 2011 Patch

  • Added community contributed response rules to the Half-Zatoichi.

June 10, 2011 Patch

  • Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer.

June 23, 2011 Patch (Über Update)

July 7, 2011 Patch

  • Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill.

July 22, 2011 Patch

  • [Undocumented] The honorbound attribute wording was changed from "This weapon is Honorbound and once drawn cannot be sheathed until it kills" to "Honorbound: Once drawn cannot be sheathed until it kills".

October 13, 2011 Patch

  • [Undocumented] Added Strange quality.

December 21, 2011 Patch

  • Fixed missing forces for Demoman swords.

February 14, 2013 Patch

  • Fixed the Half-Zatoichi using the wrong RED team arms skin while on the BLU team.

November 12, 2013 Patch

February 7, 2014 Patch #1

  • Fixed the Half-Zatoichi using the wrong animations for the Loadout screen and the HUD 3D Character.

February 7, 2014 Patch #2

  • Reverted the changes to the Half-Zatoichi until the effects on the Soldier can be investigated.

December 17, 2015 Patch (Tough Break Update)

  • Changed attributes:
    • Now considered a sword (increased holster and deploy time and increased range).
    • Honorbound changed. Deals 50 self-damage on holster if no kill was made. Cannot be holstered if player is below 50 life and no kill was made.
    • 100% life restore on kill changed to 50% health gain on kill that can result in overheal.
    • No random Crits.

December 18, 2015 Patch

  • Fixed the Half-Zatoichi giving more overheal then(sic) intended. Max overheal is 1.5x base health.

Unused content

  • An unused kill icon exists for Half-Zatoichi duel kills.

Bugs

  • The loadout screen shows the Demoman wielding the Half-Zatoichi with one hand instead of with both hands. A Spy disguised as a Demoman wields the Half-Zatoichi one-handed as well. It may also appear invisible when selected as the active weapon wielded by a Spy disguised as a Soldier or Demoman.
  • In Mannpower, the Grappling Hook can be used via the action key when below 50 Health, killing the player.
  • Taunting with Shred Alert, Fresh Brewed Victory, Rocket Jockey, or Spent Well Spirits while using the bloodied Half-Zatoichi taunts with the RED version of the weapon, irrespective of the player's team.

Trivia

  • Zatoichi is a fictional blind swordsman who appears in many Japanese films. The term "Half-Zatoichi" is a reference to the Demoman having only one eye, and the Soldier having his helmet over his eyes as opposed to being completely blind.
  • When performing the Barbarian Swing taunt kill as Demoman, the swing that decapitates the victim is performed with the dull side of the sword.
  • In the censored version of Team Fortress 2, the weapon is not bloodied after a kill.
  • Even though the katana is a two-handed weapon, the Soldier wields it with only one hand.

Gallery

[hide]Gallery
  • Soldier
  • Demoman
  • Other
show;hide

See also