Difference between revisions of "Flying Guillotine"
(→Update history: Added patch note) |
Masterbutler (talk | contribs) |
||
Line 30: | Line 30: | ||
The '''Flying Guillotine''' is a [[promotional]] [[weapons#scoutsecondary|secondary weapon]] for the [[Scout]]. It is a meat cleaver with the Chinese characters for "dead meat" (死肉, ''sǐròu'') above the grip. | The '''Flying Guillotine''' is a [[promotional]] [[weapons#scoutsecondary|secondary weapon]] for the [[Scout]]. It is a meat cleaver with the Chinese characters for "dead meat" (死肉, ''sǐròu'') above the grip. | ||
− | It is a ranged weapon that can be thrown in an arc at enemies to damage them and inflict [[Bleeding]], but it has no effect against buildings or after bouncing off a surface. Throwing the weapon from a far enough distance and hitting an enemy will result in a [[mini-crit]]. Hitting enemies that are [[stunned]] will result in a guaranteed [[critical hit]]; however, the weapon will not deal random critical hits. Once the weapon is thrown, it will recharge after approximately six seconds. Unlike the projectile of the [[Sandman]] or [[Wrap Assassin]], it cannot be picked up from the ground to refill the meter. Like most projectiles, the cleaver can be reflected by an enemy [[Pyro]]'s [[Compression blast]]. | + | It is a ranged weapon that can be thrown in an arc at enemies to damage them and inflict [[Bleeding]], but it has no effect against buildings or after bouncing off a surface. Throwing the weapon from a far enough distance and hitting an enemy will result in a [[mini-crit]]. Hitting enemies that are [[stunned]] will result in a guaranteed [[critical hit]]; however, the weapon will not deal random critical hits. Once the weapon is thrown, it will recharge after approximately six seconds. Unlike the projectile of the [[Sandman]] or [[Wrap Assassin]], it cannot be picked up from the ground to refill the meter. Like most projectiles, the cleaver can be reflected by an enemy [[Pyro]]'s [[Compression blast]]. The Flying Guillotine will not do damage if it has touched an object before hitting a player. |
The Flying Guillotine has two different [[styles]], Thirsty and Thirstier. Thirstier adds bloodstains to the blade of the weapon. | The Flying Guillotine has two different [[styles]], Thirsty and Thirstier. Thirstier adds bloodstains to the blade of the weapon. |
Revision as of 15:51, 18 July 2014
“ | Wayta duck!
Click to listen
— The Scout to victims of low-flying kitchenware
|
” |
The Flying Guillotine is a promotional secondary weapon for the Scout. It is a meat cleaver with the Chinese characters for "dead meat" (死肉, sǐròu) above the grip.
It is a ranged weapon that can be thrown in an arc at enemies to damage them and inflict Bleeding, but it has no effect against buildings or after bouncing off a surface. Throwing the weapon from a far enough distance and hitting an enemy will result in a mini-crit. Hitting enemies that are stunned will result in a guaranteed critical hit; however, the weapon will not deal random critical hits. Once the weapon is thrown, it will recharge after approximately six seconds. Unlike the projectile of the Sandman or Wrap Assassin, it cannot be picked up from the ground to refill the meter. Like most projectiles, the cleaver can be reflected by an enemy Pyro's Compression blast. The Flying Guillotine will not do damage if it has touched an object before hitting a player.
The Flying Guillotine has two different styles, Thirsty and Thirstier. Thirstier adds bloodstains to the blade of the weapon.
This item was awarded in Genuine quality to players who pre-purchased Sleeping Dogs on Steam before August 14, 2012, or August 17, 2012 in Europe.
The Flying Guillotine was later contributed to the Steam Workshop, at Valve's request.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Untyped | |
Ranged or Melee damage? | Untyped | |
Effect | Causes bleeding | |
Damage | ||
Base damage | 100% | 50 |
Point blank | 44-57 | |
Critical | 150 | |
Mini-crit | 58-77 | |
Bleeding | 8 / s 40 total | |
Bleeding (mini-crit) | 10.8 / s 54 total | |
Function times | ||
Attack interval | 0.25 s | |
Recharge time | 6 s | |
Bleeding duration | 5 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Mad Milk | Reclaimed Metal | Flying Guillotine | ||
x3 | + | = |
Class Token - Scout | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Styles
Styles | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Template:Dictionary/items/thirsty | Thirstier |
Strange variant
Update history
- The Flying Guillotine was added to the game.
- The Flying Guillotine is now available in Medieval mode.
- [Undocumented] Adjusted the way that the Flying Guillotine is held in the Scout’s hand.
- [Undocumented] Added Flying Guillotine to the drop system.
September 13, 2012 [Item schema update]
- Made the Flying Guillotine in Genuine quality tradable and giftable.
- [Undocumented] Fixed Flying Guillotine's level not showing up.
- [Undocumented] Added Strange quality.
- [Undocumented] Added Collector's quality.
- Changed attribute:
- Alt-Attack now also throws the Guillotine when active.
- Fixed being able to apply the Strange Part: Buildings Destroyed tool to the Flying Guillotine.
Bugs
- The cleaver can go through thin walls such as setup gates when thrown at the correct angle.
- Critical hit kills with this weapon do not trigger critical hit death screams, unless they are the result of a crit boost.
- This weapon will crit if it connects on a target at the exact same moment as a Compression Blast or a bullet from the Natascha.
- Bleeding from this weapon inflicts critical hits on enemies stunned after Guillotine's hit for the duration of the stun.
- Reflected Flying Guillotines do not deal mini-crit damage to enemies.
- The recharge meter on the HUD may be labeled as "leaver" when using the minimal HUD setting.
- The Genuine versions of the cleaver have no taunt, this is due to the Genuine versions of the Triad Pack items being separate items in the schema.
- Throwing the cleaver with Alt-Fire, and holding it, will cause Scout's weapon not change while the button is held, this makes the world model still hold the cleaver, but it's unable to be thrown untill it's recharged, if it finishes recharging, it will be thrown again, but no animation will be played.
Trivia
- The characters on one side of the blade (looking at the cleaver with handle on left, blade pointing downwards) are mirrored.
- If you say the signs in Mandarin it sounds like the English word "throw".
- The flying guillotine is a legendary ranged weapon from the Qing Dynasty that is usually in the form of a hat.
Gallery
- Flying Guillotine 1st person.png
First-person view, Thirsty style.
- Flying Guillotine blood 1st person.png
First-person view, Thirstier style.
Promotional image featuring the Sleeping Dogs promotional items.
See also
|
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|