Medic

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Medic
https://wiki.teamfortress.com/w/images/d/db/Medic_RED_3D.jpg?1701872158.5374683926,224,280,1,0,261,0,207,263,4,417,266,18,616,269,38,792,271,47,950,273,50,1091,275,46,1218,275,46,1345,277,49,1494,278,55,1654,277,60,1818,276,50,1992,273,34,2175,270,21,2357,271,12,2531,270,8,2702,271,9,2866,271,17,3027,272,33,3174,271,56,3295,270,48,3418,269,29,3555,266,13,3713,264,3https://wiki.teamfortress.com/w/images/8/85/Medic_BLU_3D.jpg?1701872073.8077113926,224,280,1,0,261,0,207,263,4,417,266,18,616,269,38,792,271,47,950,273,50,1091,275,46,1218,275,46,1345,277,49,1494,278,55,1654,277,60,1818,276,50,1992,273,34,2175,270,21,2357,271,12,2531,270,8,2702,271,9,2866,271,17,3027,272,33,3174,271,56,3295,270,48,3418,269,29,3555,266,13,3713,264,3https://wiki.teamfortress.com/w/images/e/eb/Medic_%C3%9CberCharged_RED_3D.jpg?1701873895.1071363926,224,280,1,0,261,0,207,263,4,417,266,18,616,269,38,792,271,47,950,273,50,1091,275,46,1218,275,46,1345,277,49,1494,278,55,1654,277,60,1818,276,50,1992,273,34,2175,270,21,2357,271,12,2531,270,8,2702,271,9,2866,271,17,3027,272,33,3174,271,56,3295,270,48,3418,269,29,3555,266,13,3713,264,3https://wiki.teamfortress.com/w/images/6/6a/Medic_%C3%9CberCharged_BLU_3D.jpg?1701874273.4255823926,224,280,1,0,261,0,207,263,4,417,266,18,616,269,38,792,271,47,950,273,50,1091,275,46,1218,275,46,1345,277,49,1494,278,55,1654,277,60,1818,276,50,1992,273,34,2175,270,21,2357,271,12,2531,270,8,2702,271,9,2866,271,17,3027,272,33,3174,271,56,3295,270,48,3418,269,29,3555,266,13,3713,264,3
Medic.png
Basic Information
Icon: Leaderboard class medic.png
Type: Support
Health: 150 / 225
140 / 210 with the Vita-Saw equipped
Speed: 107%
Meet the Medic
MedicVidSplash.png
All I can tell you about zis next procedure is zat it will be...excruciating!
The Medic on pre-operation encouragement

A Teutonic man of medicine with a tenuous adherence to medical ethics, the Medic is nonetheless the primary healing class of the team. Although the Medic does not possess the best arsenal for direct combat, he can typically still be found near the front-lines, healing wounded teammates while trying to stay out of trouble. When his Medi Gun or Kritzkrieg is focused on a teammate, they will quickly regain health. Unharmed teammates will have their health buffed beyond the normal limit. While healing, the Medic's ÜberCharge bar will fill up until the weapon begins to crackle, at which point he can then activate a deadly charge that either makes himself and an ally temporarily invulnerable or gives his patient 100% Critical shots for up to 8 seconds.

The Medic is capable of regenerating health over time; the longer a Medic stays out of combat, the faster his health will recover. A damaged Medic will regenerate health at a rate of 3 HP per second, which scales up over the following ten seconds to a maximum of 6 HP per second (though carrying the Blutsauger reduces the regeneration rate from 3–6 to 1–4, and the Crusader's Crossbow will raise it to 4-7).

The Medic is voiced by Robin Atkin Downes.

Bio

Basic Strategy

Template:Basic strategy

Weapons

Main article: Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.

Primary

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Item icon Syringe Gun.png
Stock
Syringe Gun
Killicon syringe gun.png 40 150 Base: 10
Crit: 30
[10 syringes / sec.]
Item icon Blutsauger.png
Unlock / Craft / Drop
Blutsauger
Killicon blutsauger.png 40 150 Base: 10
Crit: 30
[10 syringes / sec.]

Pictogram plus.png Heals 3 health points on hit.
Pictogram minus.png Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)

Item icon Crusader's Crossbow.png
Craft / Drop
Crusader's Crossbow
Killicon crusader's crossbow.png 1 38 Base: 38–75
Crit: 113–225
Healing: 75–150 HP
(Depending on range)

Pictogram info.png Fires special bolts that heal teammates and deal damage based on distance traveled.

Pictogram minus.png No headshots.

Pictogram minus.png -75% Max ammo on wearer.

Secondary

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Item icon Medi Gun.png
Stock
Medi Gun
N/A N/A N/A

Pictogram info.png ÜberCharge grants Medic and patient 8 seconds of guaranteed invulnerability.

Item icon Kritzkrieg.png
Unlock / Craft / Drop
Kritzkrieg
N/A N/A N/A

Pictogram info.png ÜberCharge grants patient 8 seconds of guaranteed critical damage.
Pictogram plus.png Has 25% faster charge rate.

Melee

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Item icon Bonesaw.png
Stock
Bonesaw
Killicon bonesaw.png N/A N/A Base: 65
Crit: 195
Item icon Ubersaw.png
Unlock / Craft / Drop
Übersaw
Killicon ubersaw.png N/A N/A Base: 65
Crit: 195

Pictogram plus.png On hit adds 25% to ÜberCharge meter.
Pictogram minus.png Has 20% slower swing rate.

Item icon Vita-Saw.png
Craft / Drop / Uncrate
Vita-Saw
Killicon vita-saw.png N/A N/A Base: 65
Crit: 195

Pictogram plus.png User retains at most 20% of a full ÜberCharge meter on death.
Pictogram minus.png Lowers max health by 10 points (140 total) on wearer.

Item icon Amputator.png
Craft / Drop
Amputator
Killicon amputator.png N/A N/A Base: 65
Crit: 195

Pictogram info.png On taunt: Applies a healing effect to all nearby teammates.

Taunt Attacks

Medictaunt06.PNG Associated item Description
See also: Oktoberfest

The Medic puts his face to the barrel of the Kritzkrieg and takes a deep breath. The Medic relaxes momentarily, then shakes his head and refocuses.

The Medic gains 11 health for performing this taunt.
Medicuberkill.png Associated item DescriptionKill icon
See also: Spinal Tap

The Medic enters a combat pose, thrusts his Übersaw forward and retracts it, stunning and killing any enemies in the way.

If the retraction kills an enemy, the ÜberCharge meter gains 50% charge.
  • Killicon uberslice.png
Medicamputatortaunt.png Associated item Description
See also: Amputator
The Medic places the Amputator on his shoulder and pretends to play it as if it was a violin. Teammates surrounding the Medic will be healed.

Item sets

Main article: Item sets
The Medieval Medic
Backpack The Medieval Medic Bundle.png
Effect

No effect

Hats

Main article: Hats

Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
Medicava.jpg Buffed red medic.jpg Buffed blu medic.jpg
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Medic achievements

Related Merchandise

Trivia

Medic mm.jpg
  • The Medic was the first class of the 9 to receive his own class specific update. This update was prompted due to players feeling the Medic was underpowered and was therefore the least played class overall. After the Gold Rush/Medic Update was released, the amount of players playing Medic on a regular basis increased dramatically.
  • Although he lived through the Second World War and his bio hints at a dark past, Valve has stated that the Medic is not a former Nazi. [citation needed]
  • Along with the Pyro, the Medic has not received any new lines, either in-game or in the Meet the Team videos, since the game was released.
  • Valve's tips on the loading screens stated that the Kritzkrieg's taunt heals 10 health. Community testing shows that the Kritzkrieg actually heals 11 health.
  • The Medic's glasses & hair make an appearance in Worms: Reloaded as one of the selectable hats for the player's worms.
The Medic's glasses and hair as a selectable Worms: Reloaded worm hat

See also

External links