Scout
Scout | |
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Basic Information | |
Icon: | ![]() |
Type: | Offensive |
Health: | 125 /![]() 110 / ![]() 150 / ![]() |
Speed: | 133% |
Meet the Scout | |
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“ | Grass grows, birds fly, sun shines, and brother, I hurt people.
Click to listen
— The Scout on the facts of life
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” |
The Scout is a scrapper from Template:W, Template:W with a baseball bat and a mean attitude. He's the fastest mercenary on the battlefield, and his double jump leaves slower opponents struggling to keep up. Carrying a Scattergun, the Scout is ideal for aggressive fighting and flanking, allowing him to inflict massive close-range damage before dashing away to safety.
The Scout is an excellent choice for completing objectives quickly. He captures control points and pushes carts at the rate of 2 players.
The Scout is voiced by Nathan Vetterlein.
Contents
Bio
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Basic strategy
- Jump again in mid-air to change direction, and avoid enemy fire.
- You capture control points and push carts twice as fast as any other class.
- You're most effective when you stay moving and use your speed to your advantage.
- Your Scattergun is deadly at point blank range.
- Your Pistol is great for picking off enemies at a distance.
- Press E to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
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![]() Stock Scattergun |
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6 | 32 | Base: 60
Crit: 180 |
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![]() Unlock Force-A-Nature |
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2 | 32 | Base: 65
Crit: 194 |
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![]() Craft Shortstop |
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4 | 36 | Base: 48
Crit: 144 |
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![]() Craft Soda Popper |
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2 | 32 | Base: 60
Crit: 180 |
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Secondary
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
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![]() Stock Pistol |
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12 | 36 | Base: 15
Crit: 45 |
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![]() Promotional Lugermorph |
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![]() Unlock Bonk! Atomic Punch |
1 | ∞ | N/A |
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![]() Craft Crit-a-Cola |
1 | ∞ | N/A |
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![]() Craft Mad Milk |
1 | ∞ | N/A |
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![]() Craft Winger |
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5 | 36 | Base: 17
Crit: 52 |
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Melee
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
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![]() Stock Bat |
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N/A | N/A | Base: 35
Crit: 105 |
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![]() Craft Holy Mackerel |
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![]() Craft Unarmed Combat |
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![]() Distributed Saxxy |
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Limited item from the Replay Update. | |||
![]() Drop Conscientious Objector |
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![]() Unlock Sandman |
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Bat:
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Bat:
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Bat:
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Ball:
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Ball:
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Ball:
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![]() Craft Candy Cane |
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N/A | N/A | Base: 35
Crit: 105 |
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![]() Craft Boston Basher |
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N/A | N/A | Base: 35
Crit: 105 |
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![]() Promotional / Craft Three-Rune Blade |
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![]() Promotional / Craft Sun-on-a-Stick |
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N/A | N/A | Base: 26
Crit: 79 |
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![]() Promotional / Craft Fan O'War |
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N/A | N/A | Base: 3.5
Crit: 10.5 |
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![]() Craft Atomizer |
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N/A | N/A | Base: 28
Crit: 84 |
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![]() Craft Wrap Assassin |
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Bat:
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Bat:
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Base: 11
Crit: 32 |
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Bauble:
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Bauble:
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Bauble:
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Taunt Attack
Associated items | Description | Kill icon | |
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Main article: Home Run
The Scout points to the sky, winds up and swings his bat, all without sound. If an enemy is successfully hit, a loud "Bonk!" is heard, followed by a round of applause. |
Item sets
The Special Delivery | |
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Effect |
Leave a Calling Card on your victims |
The #1 Fan | |
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Effect |
No effect |
The Curse-a-Nature | |
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Effect |
No effect |
Santa's Little Accomplice | |
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Effect |
No effect |
Hats
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Official class avatars
Official class avatars | ||
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Original set | RED ÜberCharged set | BLU ÜberCharged set |
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Get TF2 avatars on Steam: Original |
Achievements
Main article: Scout achievements
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Update history
- Fixed players turning into Scout model after lagouts (and a variety of related issues, such as disappearing doors).
February 24, 2009 Patch (Scout Update)
- Added 3 new weapons: the Force-a-Nature, Bonk! Atomic Punch and the Sandman.
- Added 35 new Scout achievements.
- Scouts now earn a bonus point for killing Medics who are actively healing a target.
- [Undocumented] Added new Scout voice lines.
- [Undocumented] Added a new taunt, used by the Sandman.
- Removed the damage reduction against non-stunned enemies on the new bat.
- Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.
- Fixed Force-A-Nature description not fitting inside the item window.
- Fixed some localization issues with Scout achievement strings.
- You can now duck twice in the air. Scout double jumps reset the in-air jump counts.
- Players who are stunned by a Scout now take 50% less damage.
- Increased the minimum distance to stun a player with the Sandman.
- Fixed Scout taunt kill achievement firing for people who didn't actually qualify.
- Scouts now drop the Intelligence if they're carrying it when they start phasing.
May 21, 2009 Patch (Sniper vs. Spy Update)
- Fixed a bug that would cause the scout's ball to regenerate at inappropriate times.
- Added a new hat: the Batter's Helmet.
- Several log improvements:
- Fixed kill descriptions for Force-A-Nature & Sandman, so server logs can distinguish them.
- Increased the Force-A-Nature's damage by 10%.
- Force-A-Nature & Flamethrower airblast knockback effects no longer work on disguised spies.
- Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back.
- Fixed Bonk! ammo count exploit after using a regeneration locker.
August 13, 2009 Patch (Classless Update)
- The Force of Nature
- The enemy knockback now only works in close range and behaves more like the Pyro's air blast.
- Enemies cannot be juggled by the FaN's effect.
- The self-knockback has also changed to respect the firer's view angle. Looking up while shooting will no longer propel the enemy upwards.
- Knockback is now scaled by damage done.
- The Sandman
- A Scout will receive 1 point for stunning an enemy and 2 points for a long range stun.
- Stunned players now take 75% of all incoming damage instead of 50%.
- Übercharged players can no longer be stunned.
- Heavies spinning their mini-guns will continue to spin when stunned (whether the left or right mouse button is pressed).
- The minimum distance to stun a target has been reduced.
- The negative attribute has changed from "no double jump" to "-30 max health".
- [Undocumented]
- Added 3 new hats: the Bonk Helm, the Ye Olde Baker Boy and Baseball Bill's Sports Shine.
- Changed "The Big Hurt" Scout achievement to be "Stun 2 Medics that are ready to deploy an UberCharge."
- Fixed the "The Big Hurt" achievement not being awarded for players who already have the required count.
December 17, 2009 Patch (WAR! Update)
- The Sandman now only stuns on a max range hit (when you hear the cheering).
- All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them).
- Added headshot death animation.
- Updated the Baseball and Jarate HUD indicators to stay on screen when full.
- Achievement fixes
- Fixed several Scout achievements that were broken by the new type of bat stun.
- Reduced the health penalty on The Sandman.
- The Force-A-Nature knockback on target now.
- Only applies to hits that deal more than 30 damage and are in close range.
- Factors in the firer's angle of attack when determining the knockback direction.
- Has less of an effect on grounded targets.
- Fixed grounded players receiving falling damage from Force-A-Nature shots directly above them.
- Fixed the Force-A-Nature firing fewer pellets when tf_use_fixed_weaponspreads was 1.
- Fixed the Scout's legs twisting out of shape during a double jump.
- Added backstab death animation.
- Force-a-Nature will now correctly knock back players on the ground.
- Increased minimum damage required for the Force-a-Nature to cause a knockback from 30 to 40.
- Fixed Bonk! Atomic Punch phase effect.
- Fixed the Sandman being able to bat balls through doors.
March 18, 2010 Patch (First Community Contribution Update)
- Added a new hat: the Troublemaker's Tossle Cap.
- Added a new weapon: the Lugermorph.
- Added Crit-a-Cola
- Bonk! changes
- Post-use movement penalty removed.
- Now has a re-use cooldown time, like The Sandman.
- Sandman change
- Added a slight speed reduction to stunned players.
April 29, 2010 Patch (119th Update)
- Scout's "Retire the Runner" achievement updated to be.
- "Kill a Scout while they are under the effect of Crit-a-Cola."
- Crit-a-Cola now has its own texture.
June 10, 2010 Patch (Mac Update)
- [Undocumented] The liquid spill from readying a can of Crit-a-cola is now purple, instead of the green that Bonk! Atomic Punch uses.
July 8, 2010 Patch (Engineer Update)
- [Undocumented] The Lugermorph received its own kill icon.
September 30, 2010 Patch (Mann-Conomy Update)
- Added the Special Delivery set with 4 items: the Shortstop, the Mad Milk, the Holy Mackerel and the Milkman.
- Added a new hat: the Bombing Run.
- Achievement tuning.
- Scout achievement "Strike Zone" now counts assists.
- Scout achievements "Fall Classic" and "Foul Territory" are fixed.
- [Undocumented] Added unused "Hi-five" animation.
- [Undocumented] Scouts will always switch to a melee weapon upon drinking Bonk! Atomic Punch.
- This was done to fix the issue of players being able to fire their weapons immediately after drinking by holding the primary fire button.
- Baseball Bill's Sports Shine now shows up when using the "Inspect" key on allies.
- The Bombing Run and Batter's Helmet paint effects are more noticeable.
- The Holy Mackerel no longer displays a fish hit message when a Spy disguised as the attacker's team is hit.
- The Holy Mackerel no longer triggers other death events (like achievements or stats mods) improperly.
- Milk will no longer spray from the barrels of other Scout weapons when switching from the Mad Milk.
- Fixed server crash caused by a Scout using the Sandman on an enemy Scout who has used Bonk!.
- Fixed some viewmodel bugs with the Lugermorph.
- Fixed the Holy Mackerel hit triggering the first blood event in Arena mode.
October 27, 2010 Patch (Scream Fortress)
- [Undocumented] Modified Troublemaker's Tossle Cap's painted pattern.
- [Undocumented] Lugermorphs obtained from The Devil's Playhouse promotional event rather than through the Promotional_items#Poker_Night_at_the_InventoryPoker Night at the Inventory are now vintage.
- Fixed bug with Crit-a-Cola acting like Bonk! Atomic Punch.
December 17, 2010 Patch (Australian Christmas)
- Added new weapons: 'The Boston Basher', 'The Candy Cane'.
- Added new hat: 'Flipped Trilby'.
- Throwing the Milk now returns you to your previous weapon, instead of your Primary.
- [Undocumented] Removed the (non-functioning) slowdown effect from The Shortstop.
- [Undocumented] Holy Mackerel client view is altered to continually face the player.
- The following hats are now paintable or have had their paintability improved: Flipped Trilby.
- [Undocumented] Improved the texture of the Candy Cane.
- Fixed a broken texture on the Flipped Trilby.
- [Undocumented] Improved Candy Cane kill icon.
- [Undocumented] Fixed visual bug on the Shortstop which caused reloaded bullets to stay on the player model when auto-reload is enabled.
- Fixed the Mad Milk effect not being washed off when a player goes underwater.
- Fixed switching to the melee weapon instead of using the lastweapon setting after drinking Crit-a-Cola.
- Fixed not seeing the critboost effect on the Scout's Shortstop.
- Added The Essential Accessories and The Superfan.
- Added Crit-a-Cola to the weapon drop list.
- Added New weapon: Sun-On-A-Stick.
- Fixed the The Essential Accessories hiding the Scout's hat/headphones.
- Fixed the assister's name not being listed in the Fish humiliation and kill notices.
- Fixed the Force-a-Nature not drawing correctly in the character loadout screen.
- [Undocumented] Added a new leg bodygroup to the Scout model.
- Increased the base damage for the Scout's Sun-on-a-Stick, and changed it to always mini-crit against burning targets if the attack is not already critical.
- [Undocumented] The Force-a-Nature no longer clips into itself or shows shells hovering outside.
- The Bombing Run was added to the Mann Co. Store.
- Updated the Sun-on-a-Stick so it can be traded.
- [Undocumented] Updated the Sun-on-a-Stick so it can be crafted.
March 10, 2011 Patch (Shogun Pack)
- Added a new weapon: the Fan O'War.
- Crafting recipe for the following weapons changed Sun-on-a-Stick.
- [Undocumented] Turned quality of some Vintage Lugermorphs to unique.
April 14, 2011 Patch (Hatless Update)
- Item changes:
- Mad Milk Heal 60% of damage done (down from 75%).
- Sun-on-a-Stick Base damage lowered slightly but guarantees crits against burning players instead of mini-crits.
- Fan O' War Marking someone for death now lasts 15 seconds (from 10 seconds).
- Fixed a bug that allowed the Crit-a-Cola to be used repeatedly with no cooldown.
- Added new styles to the Troublemaker's Tossle Cap.
- [Undocumented] Added a new weapon: the Three-Rune Blade.
- [Undocumented] Added a new hat: the Hero's Tail.
- [Undocumented] Added a new misc: the Sign of the Wolf's School.
- [Undocumented] Added models for the Three-Rune Blade, Hero's Tail, and Sign of the Wolf's School to the materials GCF.
- [Undocumented] Added a new dogtag bodygroup to the Scout model.
- Updated the Three-Rune Blade, Hero's Tail, and Sign of the Wolf's School items so they can be crafted and traded.
- Added hat: The Planeswalker Goggles.
- [Undocumented] Added localization for Planeswalker Goggles.
- [Undocumented] Planeswalker Goggles now hide both hat and headphones.
- Updated The Superfan and The Essential Accessories so they can be painted.
June 23, 2011 Patch (Über Update)
- Added weapons: Soda Popper, Atomizer and Winger.
- Added hat: Bonk Boy.
- [Undocumented] Planeswalker Goggles are now a misc. item.
- Fixed a problem that prevented the new Scout items from being used in crafting recipes.
- Updated the Planeswalker Goggles to not hide the Scout's hat/headset.
- Added Flip-Flops, Lucky No. 42.
- Gave the Atomizer the Home Run taunt.
- Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed.
- [Undocumented] Scouts no longer appear on fire when under the effects of Bonk! Atomic Punch.
- [Undocumented] Sandman description "This bat knocks out a mean stun ball" is now "Alt-Fire: Launches a ball that stuns opponents".
- Corrected the damage ramp for the Soda Popper.
October 13, 2011 Patch (Manniversary Update & Sale)
- Added hats: Backwards Ballcap, Hermes and Hot Dogger.
- Added misc items: Ball-Kicking Boots & Stereoscopic Shades.
- Bonk Boy is now a misc slot item.
- Removed the response when killing an enemy Scout or Pyro and moved the lines to the dominating Pyro/Scout response.
- Added a rare response to double jumping after getting a recent kill.
- [Undocumented] Shortstop reload slowed down by 50% .
- Fixed the following items not being able to be used in the Rebuild Headgear recipe: Scout Flip-Flops, Lucky No. 42, Ball-Kicking Boots & Merc's Pride Scarf.
October 27, 2011 Patch (Very Scary Halloween Special)
- Added weapon: Unarmed Combat.
- Added hats: Wrap Battler.
- Added misc items: B-ankh! & Futankhamun.
December 15, 2011 Patch (Australian Christmas 2011)
- Added weapon: Wrap Assassin
- Added hat: Big Elfin Deal
- Added misc item: Bootie Time
- Fixed colors on Christmas lights for the Blue team Scout weapons.
Bugs
- While running, the Scout's dogtags clip into his neck.
Trivia
- After players noted a resemblance between the Scout and TV pitchman Template:W, many requested that Valve add a reference to this in-game. With the release of The Scout Update, lines such as "If you order now, I'll throw in a second beatin', absolutely free." and "No otha' class' gonna do dat!" were added to the game files.
- The Submachine Gun for the Sniper was originally intended as the primary weapon for the Scout.
- The Nailgun, a scrapped weapon carried over from Team Fortress Classic, was also intended for the Scout.
- In Poker Night at the Inventory, an image of the Scout makes a cameo as the Jack of Spades & Clubs in the "Team Fortress 2" deck.
- The Scout makes an appearance in Worms: Reloaded as part of one of the forts; the rest of the fort is composed of Granary. The Scout's headset and cap are also available as a selectable hat for the player's worms.
- The original BLU Scout resembles Billy the Kid.
- The Assassin class of Monday Night Combat has a promo item with the Scout's headset and the Spy's disguise mask named "Bonk! Slash!".
- Since June 8th, 2011 when a Scout is gibbed occasionally a dove will fly out of his torso. This is a reference to the final scene in Meet the Medic.
Gallery
The Scout class of Team Fortress Classic.
- Scoutcon3.png
Concept art of the Scout.
- Scoutcon2.png
Concept art of the Scout.
- Scoutcon4.png
Concept art of the Scout.
Trading card front.
Class card as seen on the TF2 Official Website.
Related merchandise
See also
- Scout jumps
- Scout rush
- Scout's mother
- Basic Scout strategy
- Community Scout strategy
- Scout match-ups
- Anti-Scout strategy
- Scout taunts
- Scout responses
- Scout voice commands
- List of references (Scout)
- Scout (Classic)
References
- ↑ a b Scout Trading Card
- ↑ a b Team Fortress 2 Trailer 2, released in September 2006.
External links
- Scout page on the Official TF2 Website
- Scout Update
- TF2 Official Website - Okay, this does not look good here. Umm...
- TF2 Official Website - Hey good job, there, hardhat
- TF2 Official Website - That's what I'm talking about!
- TF2 Official Website - Better Late Than Never
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