Difference between revisions of "Panic Attack"

From Team Fortress Wiki
Jump to: navigation, search
(fixed missing strange link)
m (Bugs)
Line 147: Line 147:
 
* The quality of the backpack icon is affected depending on the Texture Quality of the game, which isn't a normal behavior, as other backpack icons for other items aren't affected depending on the Texture Quality that the player set.
 
* The quality of the backpack icon is affected depending on the Texture Quality of the game, which isn't a normal behavior, as other backpack icons for other items aren't affected depending on the Texture Quality that the player set.
 
* If the player dies while reloading the weapon, the reloading sound effect will continuously play until they respawn.
 
* If the player dies while reloading the weapon, the reloading sound effect will continuously play until they respawn.
 +
* If the weapon is viewed from the Pyro's loadout, it shows a bullet hovering underneath the gun.
  
 
== Trivia ==
 
== Trivia ==

Revision as of 13:02, 13 July 2016

I am having a heart attack!
The Soldier taking the weapon's name too literally

The Panic Attack is a community-created primary weapon for the Engineer, and a secondary weapon for the Soldier, Pyro, and Heavy. It is a pump-action shotgun with a drum magazine attached to the front and an external firing hammer.

The Panic Attack starts with 0 rounds in its magazine. Upon pressing and holding down primary fire, the player will begin loading shells into the magazine port, and will continue to do so as long as primary fire is held down. Upon releasing, the player will fire all shots one-by-one. Up to four shells can be loaded and fired in this fashion. Once loaded, the player can hold the shells in the weapons for as long as they please, however, releasing the Primary Fire key will release all the bullets in an unstoppable succession. The player cannot switch weapons while the clip is loaded. The clip will be depleted if the player touches a Resupply Locker.

Compared to the default Shotgun, the Panic Attack fires 30% faster, reloads 50% faster and deploys 50% faster. In addition, as the user's health decreases, the weapon's firing rate and spread both increase, firing faster shots at lower accuracy when at low health.

The Panic Attack was contributed to the Steam Workshop under the name "War Drum".

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 9 / pellet
Base damage 100% 6 / pellet
Maximum fall-off 52.8% 3 / pellet
Pellet count 10
Point blank 80-90
Medium range 10-30
Long range 3-10
Critical 18 / pellet
Mini-crit 8.1-12.15 / pellet
Function times
Attack interval Varies
Reload (first) 0.5 s
Reload (consecutive) 0.25 s
Values are approximate and determined by community testing.
400px

A weapon spread of 30 means that for every 30 Hammer Units away
from the target, the pellets spread out by 1 Hammer Unit on the target.

400px

Demonstration

Strange variant


Crafting

See also: Crafting

Blueprint

Reclaimed Metal Reclaimed Metal Back Scatter Panic Attack
Item icon Reclaimed Metal.png + Item icon Reclaimed Metal.png + Item icon Back Scatter.png = Item icon Panic Attack.png
Class Token - Soldier Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Buff Banner.png Item icon Gunboats.png Item icon Battalion's Backup.png Item icon Concheror.png
Item icon Mantreads.png Item icon Reserve Shooter.png Item icon Righteous Bison.png Item icon B.A.S.E. Jumper.png
Item icon Panic Attack.png
Class Token - Heavy Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Heavy.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Sandvich.png Item icon Dalokohs Bar.png Item icon Buffalo Steak Sandvich.png Item icon Family Business.png
Item icon Panic Attack.png Item icon Second Banana.png
Class Token - Pyro Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Pyro.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Flare Gun.png Item icon Detonator.png Item icon Reserve Shooter.png Item icon Manmelter.png
Item icon Scorch Shot.png Item icon Panic Attack.png Item icon Thermal Thruster.png Item icon Gas Passer.png
Class Token - Engineer Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Engineer.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Frontier Justice.png Item icon Widowmaker.png Item icon Pomson 6000.png Item icon Rescue Ranger.png
Item icon Panic Attack.png

Update history

December 22, 2014 Patch (Smissmas 2014)
  • The Panic Attack was added to the game.

January 7, 2015 Patch

  • Fixed the Crit Boost material effect for the Panic Attack.
  • Updated the kill icon for the Panic Attack.

January 15, 2015 Patch #1

  • Fixed being able to pick-up buildings while reloading the Panic Attack.

February 11, 2015 Patch #1

  • Fixed the Panic Attack not using the correct sound for crits.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Changed attributes:
    • Base Fire rate increased. (from 15% to 30%)
    • Base reload speed increased. (from 33% to 50%)
    • Added increased switch to speed by +50%.

December 17, 2015 Patch (Tough Break Update)

  • Changed attribute:
    • No longer auto-fires when fully loaded. Shots can be held and released at will.

February 29, 2016 Patch

  • Updated the materials for the Panic Attack to support mat_picmip

July 7, 2016 Patch (Meet Your Match Update)

Bugs

  • Due to this weapon being a primary weapon for the Engineer, it can be crafted using a Pyro class token and a Primary slot token in place of Secondary slot.
  • The quality of the backpack icon is affected depending on the Texture Quality of the game, which isn't a normal behavior, as other backpack icons for other items aren't affected depending on the Texture Quality that the player set.
  • If the player dies while reloading the weapon, the reloading sound effect will continuously play until they respawn.
  • If the weapon is viewed from the Pyro's loadout, it shows a bullet hovering underneath the gun.

Trivia

  • This weapon gets its name from a panic attack, which is a sudden feeling of intense fear and anxiety.
  • The style of the Panic Attack is reminiscent of a standard 12 gauge pump Shotgun with a drum magazine in front of the pump, instead of behind it.

Gallery

See also