Difference between revisions of "Equalizer/es"
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[[Taunt/es|Burlar]] con el ecualizador llevará a cabo la matanza burlante [[Kamikaze/es|Kamikaze]] de el Soldier. | [[Taunt/es|Burlar]] con el ecualizador llevará a cabo la matanza burlante [[Kamikaze/es|Kamikaze]] de el Soldier. | ||
− | + | ==Daño== | |
− | == | + | {{See also|Damage/es|l1=Daño}} |
− | {{See also|Damage}} | + | Escala inversamente con la salud. Aproximadamente '''113.7 − 0.405''x''''' (113.7 menos 0.405''x''), donde ''x'' es la cantidad de salud actual del jugador, con un mínimo de 33 cuando el jugador está en o por encima de 200 de salud, y un máximo de 113 (antes de [[Damage/es#Random Modifier|daños al azar y golpes críticos]]) |
− | |||
{| class="wikitable" style="text-align: right" | {| class="wikitable" style="text-align: right" | ||
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Salud |
− | ! class="header" | | + | ! class="header" | Daño |
− | ! class="header" | | + | ! class="header" | Notas |
|- | |- | ||
| 200 || 33 || | | 200 || 33 || | ||
|- | |- | ||
− | | 121 || 65 || align="left" | | + | | 121 || 65 || align="left" | Daño base de la [[Shovel/es|Pala]] |
|- | |- | ||
| 100 || 73 || | | 100 || 73 || | ||
Line 41: | Line 40: | ||
| 50 || 93 || | | 50 || 93 || | ||
|- | |- | ||
− | | 14 || 108 || align="left" | | + | | 14 || 108 || align="left" | Dos golpes destruyen cualquier [[building/es|edificio]] |
|- | |- | ||
| 1 || 113 || | | 1 || 113 || | ||
|} | |} | ||
− | == | + | ==Velocidad== |
[[File:Equalizer Speed.png|thumb|250px|right|Equalizer speed and comparisons]] | [[File:Equalizer Speed.png|thumb|250px|right|Equalizer speed and comparisons]] | ||
{{Main|Speed}} | {{Main|Speed}} |
Revision as of 05:59, 22 October 2010
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Template:Targeted Template:Weapon infobox
« | Get close enough to death, and you will become Death himself.
— Equalizer publicity blurb
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» |
El Ecualizador es una arma de cuerpo a cuerpo desbloqueable para el Soldier. Es simplemente un pico de mano usado, lo que causa que a menudo sea llamado 'El Pico'.
Excepcionalmente, esta arma tiene un potencial de daño que es inversamente proporcional a la salud actual del jugador, haciendo poco daño con salud alta y alto daño con salud baja. Esto puede hacer que el jugador sea muy potente, capaz de destruir edificios en dos golpes con salud baja. Adicionalmente, la velocidad del Soldier empuñando también es inversamente proporcional a su salud, su velocidad de movimiento aumenta cada vez que es herido. Medics no pueden curar a un Soldier que sostiene su ecualizador. Para su animación de golpe crítico, el Soldier mece el Ecualizador al revés, atacando con el extremo afilado. Esta animación es idéntica a la Pala.
Burlar con el ecualizador llevará a cabo la matanza burlante Kamikaze de el Soldier.
Índice
Daño
Escala inversamente con la salud. Aproximadamente 113.7 − 0.405x (113.7 menos 0.405x), donde x es la cantidad de salud actual del jugador, con un mínimo de 33 cuando el jugador está en o por encima de 200 de salud, y un máximo de 113 (antes de daños al azar y golpes críticos)
Salud | Daño | Notas |
---|---|---|
200 | 33 | |
121 | 65 | Daño base de la Pala |
100 | 73 | |
50 | 93 | |
14 | 108 | Dos golpes destruyen cualquier edificio |
1 | 113 |
Velocidad
Speed values are based on player's current health. For reference, the standard movement speed is 100% which is 300 velocity units per second, the speed of the Spy, Sniper, Engineer and Pyro, whilst the Scout moves at 400v (33% above the standard movement speed).
Health range | Speed (units per second) | Relative speed increase | Notes |
---|---|---|---|
161-300 | 240 | 0% | |
121-160 | 264 | 10% | |
81-120 | 288 | 20% | Faster than Demoman |
41-80 | 336 | 40% | Faster than Medic |
1-40 | 384 | 60% |
Function times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testing.
Related Achievements
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Recent Changes
- Before the April 15, 2010 Patch, the Equalizer was able deal up to 162 damage (damage equation: 162.5 − 0.65x), making it one of the few weapons that could single-action kill a fully overhealed Heavy. It was probably for this reason that the damage was reduced.
As a Crafting Ingredient
Ecualizador | Intuertal | Demoledor | ||
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+ | ![]() |
= | ![]() |
Trivia
- The Equalizer has Developer weapon variants.
- Before becoming an official weapon, the Equalizer was first thought of by community members Tom Francis and jibberish. These users were to receive unique version of the weapon called "The Great Equalizer"[1], however, they are currently labeled as "Community Equalizers."
- Based on the hidden Poopy Joe page on the WAR! Update, the Equalizer was originally a pickaxe issued to American Monkeynaut Poopy Joe for him to "pierce the Vault of Heaven itself" before it was acquired by Mann Co. in entirely innocent circumstances.
- A Spy who is disguised as a Soldier with the Equalizer will not move faster than default Soldier speed, regardless of the Spy's fake health display. Furthermore, Medics will also be able to heal the disguised Spy.
- Despite the fact that Medics cannot heal Soldiers with the Equalizer active, which is a negative attribute, the trait is listed as blue in the backpack and therefore indicated as a positive attribute.
Gallery
- Equalizer 1st person cropped.png
1st person view.
See also
External links