Difference between revisions of "Panic Attack"
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The '''Panic Attack''' is a [[Steam Workshop|community-created]] [[Weapons#engieprimary|primary weapon]] for the [[Engineer]], and a secondary weapon for the [[Soldier]], [[Pyro]], and [[Heavy]]. It is a pump-action {{botignore|shotgun}} with a drum magazine attached to the front and an external firing hammer. | The '''Panic Attack''' is a [[Steam Workshop|community-created]] [[Weapons#engieprimary|primary weapon]] for the [[Engineer]], and a secondary weapon for the [[Soldier]], [[Pyro]], and [[Heavy]]. It is a pump-action {{botignore|shotgun}} with a drum magazine attached to the front and an external firing hammer. | ||
− | Compared to the [[Shotgun|default Shotgun]], the Panic Attack | + | Compared to the [[Shotgun|default Shotgun]], the Panic Attack deploys 50% faster, fires 50% more pellets per shot, and deals 30% less damage. If all pellets hit at point blank, this translates to marginally more damage compared to the default shotgun (94 instead of 90). The weapon also fires wide, fixed shots in a 5 x 3 grid pattern, whether or not bullet spread is enabled. |
+ | |||
+ | The weapon's main downside lies in its gradually widening shot pattern: as the user fires successive shots (such as by holding down primary fire or firing before the class cocks the weapon), the shot pattern spreads and only resets when the player stops firing or reloads. This makes confrontations past close range difficult, and makes successive shots a less viable strategy. | ||
The Panic Attack was [http://steamcommunity.com/sharedfiles/filedetails/?id=232199788 contributed] to the Steam Workshop under the name "War Drum". | The Panic Attack was [http://steamcommunity.com/sharedfiles/filedetails/?id=232199788 contributed] to the Steam Workshop under the name "War Drum". | ||
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* Due to this weapon being a primary weapon for the Engineer, it can be crafted using a Soldier, Pyro or Heavy [[Crafting#Tokens|class token]] and a Primary slot token in place of Secondary slot. | * Due to this weapon being a primary weapon for the Engineer, it can be crafted using a Soldier, Pyro or Heavy [[Crafting#Tokens|class token]] and a Primary slot token in place of Secondary slot. | ||
* The quality of the backpack icon is affected depending on the Texture Quality of the game, which isn't a normal behavior, as other backpack icons for other items aren't affected depending on the Texture Quality that the player set. | * The quality of the backpack icon is affected depending on the Texture Quality of the game, which isn't a normal behavior, as other backpack icons for other items aren't affected depending on the Texture Quality that the player set. | ||
− | * If the weapon is viewed from the Pyro's loadout, it shows a bullet | + | *A bullet casing is visible while holding the Panic Attack, presumably for its reload animation. This gives it several visual bugs: |
+ | ** If the weapon is viewed from the Pyro's loadout, it shows the casing hovering underneath the gun. | ||
+ | ** If playing with high latency, while inspecting the Panic Attack as a Soldier or Engineer, the bullet casing will brush past the screen when the user turns the gun over. | ||
== Trivia == | == Trivia == |
Revision as of 11:26, 13 January 2018
“ | I am having a heart attack!
Click to listen
— The Soldier taking the weapon's name too literally
|
” |
The Panic Attack is a community-created primary weapon for the Engineer, and a secondary weapon for the Soldier, Pyro, and Heavy. It is a pump-action shotgun with a drum magazine attached to the front and an external firing hammer.
Compared to the default Shotgun, the Panic Attack deploys 50% faster, fires 50% more pellets per shot, and deals 30% less damage. If all pellets hit at point blank, this translates to marginally more damage compared to the default shotgun (94 instead of 90). The weapon also fires wide, fixed shots in a 5 x 3 grid pattern, whether or not bullet spread is enabled.
The weapon's main downside lies in its gradually widening shot pattern: as the user fires successive shots (such as by holding down primary fire or firing before the class cocks the weapon), the shot pattern spreads and only resets when the player stops firing or reloads. This makes confrontations past close range difficult, and makes successive shots a less viable strategy.
The Panic Attack was contributed to the Steam Workshop under the name "War Drum".
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 6.3 / pellet |
Base damage | 100% | 4.2 / pellet |
Maximum fall-off | 52.8% | 2.1 / pellet |
Pellet count | 15 | |
Point blank | 6.3-94 | |
Medium range | 4.2-63 | |
Long range | 2.1-31.5 | |
Critical | 12.6 / pellet | |
Mini-crit | 5.7 - 6.4 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 1.0 s | |
Reload (consecutive) | 0.5 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
Crafting
Blueprint
Reclaimed Metal | Reclaimed Metal | Back Scatter | Panic Attack | |||
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+ | ![]() |
+ | ![]() |
= | ![]() |
Class Token - Soldier | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
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+ | ![]() |
+ | ![]() |
= |
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Class Token - Heavy | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
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+ | ![]() |
+ | ![]() |
= |
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Class Token - Pyro | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
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+ | ![]() |
+ | ![]() |
= |
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Class Token - Engineer | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
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+ | ![]() |
+ | ![]() |
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Update history
- The Panic Attack was added to the game.
- Fixed the Crit Boost material effect for the Panic Attack.
- Updated the kill icon for the Panic Attack.
- Fixed being able to pick-up buildings while reloading the Panic Attack.
- Fixed the Panic Attack not using the correct sound for crits.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attributes:
- Base Fire rate increased. (from 15% to 30%)
- Base reload speed increased. (from 33% to 50%)
- Added increased switch to speed by +50%.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- No longer auto-fires when fully loaded. Shots can be held and released at will.
- Updated the materials for the Panic Attack to support
mat_picmip
July 7, 2016 Patch (Meet Your Match Update)
- Added Strange quality.
October 20, 2017 Patch (Jungle Inferno Update)
- Changed attributes:
- Increased switch speed by 50%.
- Increased number of pellets by 50%.
- Decreased damage by 30%.
- Fires a wide, fixed shot pattern.
- Shot pattern grows with successive shots but resets after the player stops firing or reloads.
December 21, 2017 Patch (Smissmas 2017)
- Added Festive variant.
Bugs
- Due to this weapon being a primary weapon for the Engineer, it can be crafted using a Soldier, Pyro or Heavy class token and a Primary slot token in place of Secondary slot.
- The quality of the backpack icon is affected depending on the Texture Quality of the game, which isn't a normal behavior, as other backpack icons for other items aren't affected depending on the Texture Quality that the player set.
- A bullet casing is visible while holding the Panic Attack, presumably for its reload animation. This gives it several visual bugs:
- If the weapon is viewed from the Pyro's loadout, it shows the casing hovering underneath the gun.
- If playing with high latency, while inspecting the Panic Attack as a Soldier or Engineer, the bullet casing will brush past the screen when the user turns the gun over.
Trivia
- This weapon gets its name from a panic attack, which is a sudden feeling of intense fear and anxiety.
- The style of the Panic Attack is reminiscent of a standard 12 gauge pump Shotgun with a drum magazine in front of the pump, instead of behind it.
- The Panic Attack is based heavily upon the Winchester Model 1897, as the heat shield and bayonet mount is very similar to the M97's.
- The original kill icon was actually a different weapon. This was changed in a later update to the current icon.
Gallery
Soldier BLU first-person view.
Pyro first-person view.
Heavy first-person view.
Engineer first-person view.
Engineer first-person view with the Gunslinger equipped.
The Panic Attack as appeared in the blog.
See also
- Panic Attack strategy (Soldier)
- Panic Attack strategy (Pyro)
- Panic Attack strategy (Heavy)
- Panic Attack strategy (Engineer)
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Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
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