Panic Attack
“ | I am having a heart attack!
Click to listen
— The Soldier taking the weapon's name too literally
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The Panic Attack is a community-created primary weapon for the Engineer, and a secondary weapon for the Soldier, Pyro, and Heavy. It is a pump-action shotgun with a heat shield barrel shroud, a drum magazine attached to the front and an external firing hammer.
Compared to the default Shotgun, the Panic Attack deploys 50% faster, fires 50% more pellets per shot, and deals 20% less damage. If all pellets hit at point blank, this translates to slightly more damage compared to the default Shotgun (108 instead of 90). The weapon also fires wide, fixed shots in a 5 x 3 grid pattern, whether or not bullet spread is enabled.
The weapon's main downside lies in its gradually widening shot pattern: as the user fires successive shots (such as by holding down primary fire or firing before the class cocks the weapon), the shot pattern spreads and only resets when the player stops firing, reloads, or switches to a different weapon. This makes confrontations past close range difficult, and makes successive shots a somewhat less viable strategy.
Taunting as Pyro with the Panic Attack equipped results in the Hadouken kill taunt.
The Panic Attack was contributed to the Steam Workshop.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 7.2 / pellet |
Base damage | 100% | 4.8 / pellet |
Maximum fall-off | 52.8% | 2.5 / pellet |
Pellet count | 15 | |
Point blank | 7-108 | |
Medium range | 5-72 | |
Long range | 3-38 | |
Pellet spread | 30-21:1 | |
Critical | 14.4 / pellet | |
Mini-crit | 6.5 - 9.7 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 1.0 s | |
Reload (consecutive) | 0.5 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Back Scatter | Panic Attack | ||
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Class Token - Soldier | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
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Class Token - Pyro | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
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Class Token - Heavy | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
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Class Token - Engineer | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
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Strange variant
[expand]Strange variant information |
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Related achievements
Soldier
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Pyro
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Heavy
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Engineer
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Update history
- The Panic Attack was added to the game. The attributes were:
- 34% faster reload time.
- Fire rate increases as health decreases.
- Hold fire to load up to 4 shells.
- Weapon spread increases as health decreases.
- Fixed the Crit Boost material effect for the Panic Attack.
- Updated the kill icon for the Panic Attack.
- Fixed being able to pick-up buildings while reloading the Panic Attack.
- Fixed the Panic Attack not using the correct sound for Crits.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attributes:
- Base Fire rate increased. (from 15% to 30%)
- Base reload speed increased. (from 33% to 50%)
- Added increased switch to speed by +50%.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- No longer auto-fires when fully loaded. Shots can be held and released at will.
- Updated the materials for the Panic Attack to support
mat_picmip
July 7, 2016 Patch #1 (Meet Your Match Update)
- Added Strange quality.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Changed attributes:
- Increased switch speed by 50%.
- Increased number of pellets by 50%.
- Decreased damage by 30%.
- Fires a wide, fixed shot pattern.
- Shot pattern grows with successive shots but resets after the player stops firing or reloads.
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
- Changed attributes:
- Reduced worst-case shot pattern spread by 40%.
- Reduced damage penalty to -20% (from -30%).
- Fixed a visual artifact when inspecting the Panic Attack.
- Fixed overlapping texture for the Panic Attack's kill icon
Trivia
- This weapon gets its name from a panic attack, which is a sudden feeling of intense fear and anxiety.
- As with most shotguns in the game, the Panic Attack is a left-handed shotgun (as shown by the ejection port being visible on the left-hand side of the gun). A right-handed shotgun has the ejection port on its right side to prevent ejected shells from striking the user.
Gallery
- Soldier
- Pyro
- Heavy
- Engineer
- Other
RED first-person view.
BLU first-person view.
RED Festivized variant.
See also
- Panic Attack strategy (Soldier)
- Panic Attack strategy (Pyro)
- Panic Attack strategy (Heavy)
- Panic Attack strategy (Engineer)
[expand]Weapons |
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