Team Fortress Wiki:Weapon Demonstration/Archive 53
Archives 01 – 02 – 03 – 04 – 05 – 06 – 07 – 08 – 09 – 10 – 11 – 12 – 13 – 14 – 15 – 16 – 17 – 18 – 19 – 20 – 21 – 22 – 23 – 24 – 25 – 26 – 27 – 28 – 29 – 30 – 31 – 32 – 33 – 34 – 35 – 36 – 37 – 38 – 39 – 40 – 41 – 42 – 43 – 44 – 45 – 46 – 47 – 48 – 49 – 50 – 51 – 52 – 53 – 54 – 55 – 56 – 57 – 58 – 59 – 60 – 61 – 62 – 63 – 64 – 65 – 2024 |
Box Trot
This demonstration has been reserved: Karmacharger 1:13 PM 7/13/2015 (PDT)
- https://www.youtube.com/watch?v=T0M8vQVcLJA Karmacharger 11:08 PM 7/15/2015 (PDT)
- Can't srcdemo this one. Because of the taunt menu bug and other bugs Karmacharger 11:09 PM 7/15/2015 (PDT)
- That's fine. Is good, please upload~ — Wind 18:10, 26 July 2015 (PDT)
- Can't srcdemo this one. Because of the taunt menu bug and other bugs Karmacharger 11:09 PM 7/15/2015 (PDT)
Proletariat Posedown
- This demonstration has been reserved: Karmacharger 7:38 PM 7/15/2015 (PDT)
- https://www.youtube.com/watch?v=_w0PeugdZhI Karmacharger 11:08 PM 7/15/2015 (PDT)
- Is good, please upload~ — Wind 18:10, 26 July 2015 (PDT)
- https://www.youtube.com/watch?v=_w0PeugdZhI Karmacharger 11:08 PM 7/15/2015 (PDT)
Air Strike
Removed clipsize penalty
Reduced radius penalty from -15% to -10%
Reduced damage penalty from -25% to -15%
Rocket jump blast damage reduction reduced from -25% to -15%
- This demonstration has been reserved: Karmacharger 2:16 PM 7/5/2015 (PDT)
- https://www.youtube.com/watch?v=_hGvjL7nDJU Karmacharger 1:16 AM 7/7/2015 (PDT)
- Will render with srcdemo2 if the clips are good Karmacharger 1:19 AM 7/7/2015 (PDT)
- Is good, please render~ — Wind 15:20, 12 July 2015 (PDT)
- srcdemo2 version https://www.youtube.com/watch?v=XP2gnThgspA Karmacharger 3:50 AM 7/15/2015 (PDT)
- Is good, please upload~ — Wind 18:10, 26 July 2015 (PDT)
- srcdemo2 version https://www.youtube.com/watch?v=XP2gnThgspA Karmacharger 3:50 AM 7/15/2015 (PDT)
- Is good, please render~ — Wind 15:20, 12 July 2015 (PDT)
- Will render with srcdemo2 if the clips are good Karmacharger 1:19 AM 7/7/2015 (PDT)
- https://www.youtube.com/watch?v=_hGvjL7nDJU Karmacharger 1:16 AM 7/7/2015 (PDT)
Ali Baba's Wee Booties
Added +10% movement speed bonus
Changed 25 charge on charge kill to 25 charge on melee kill
This demonstration has been reserved: Obilisk 20:12, 8 August 2015 (PDT)
The demonstration is almost identical to the Bootlegger so I have provided a download link with it. Watch Download Obilisk 01:45, 17 August 2015 (PDT)
- Is good, thanks~ — Wind 20:21, 9 September 2015 (PDT)
Ambassador
Spy no longer smacks himself in the face while reloading a revolver
This demonstration has been reserved: Obilisk 00:01, 4 July 2015 (PDT)
How's this? I added the additional clip as I thought it could be nice to compare the firing speed and damage. If you don't think it's necessary I can easily take it out. Obilisk 21:42, 4 July 2015 (PDT)
- Damage comparison is usually not demonstrated (because the first clip already demonstrates what damage it does), but coupled with speed comparison I guess it's fine. Please upload~ — Wind 21:54, 4 July 2015 (PDT)
Bazaar Bargain
No longer lose heads on miss
Collecting a head requires a headshot kill and not just a headshot
Each head boosts charge rate by 25% up to 200%
Charge rate penalty changed from -20% to -50%.
Now requires 2 headshot kills to be back at base speed and 6 kills for 200% charge rate
This demonstration has been reserved: Marguy 06:48, 6 July 2015 (EST)
- https://www.youtube.com/watch?v=D-aD1H9VfvU How's this? Marguy (talk) 19:38, 7 July 2015 (PDT)
- Nice. Is good, please upload~ — Wind
- Hey Marguy, congratulation getting your first video approved without any problems. Please upload the video to mediafire or any other websites you prefer, then drop the link here. Karmacharger 4:32 PM 7/14/2015 (PDT)
- Thanks, and sorry about the delay in uploading. Anyway, when I was clearing out my TF folder it seems I accidentally deleted most of the .dem files. I tried recovering them, but they unfortunately seem to be gone for good. Will this be an issue? Download. Marguy (talk) 14:04, 18 July 2015 (PDT)
- Since this is your first demonstration Marguy it shouldn't be an issue. However in the future .dem files are pretty much compulsory, so try refrain from deleting them haha. Obilisk 18:25, 18 July 2015 (PDT)
- Thanks, and sorry about the delay in uploading. Anyway, when I was clearing out my TF folder it seems I accidentally deleted most of the .dem files. I tried recovering them, but they unfortunately seem to be gone for good. Will this be an issue? Download. Marguy (talk) 14:04, 18 July 2015 (PDT)
- Hey Marguy, congratulation getting your first video approved without any problems. Please upload the video to mediafire or any other websites you prefer, then drop the link here. Karmacharger 4:32 PM 7/14/2015 (PDT)
- Nice. Is good, please upload~ — Wind
Big Earner
Added 3 second speed gain on kill
- This demonstration has been reserved: Karmacharger 2:16 PM 7/5/2015 (PDT)
- https://www.youtube.com/watch?v=YhbRYURREW8 Will srcdemo2 if the clips are good, i know the last clip has some lagging while turning the screen. Karmacharger 11:48 PM 7/8/2015 (PDT)
- Well hopefully that doesn't show up when srcdemo2'd. Please render+upload~ — Wind 15:20, 12 July 2015 (PDT)
- srcdemo2 version https://www.youtube.com/watch?v=Gq5Hd9Z54Z8 Karmacharger 8:07 PM 7/16/2015 (PDT)
- Is good, please upload~ — Wind 18:10, 26 July 2015 (PDT)
- srcdemo2 version https://www.youtube.com/watch?v=Gq5Hd9Z54Z8 Karmacharger 8:07 PM 7/16/2015 (PDT)
- Well hopefully that doesn't show up when srcdemo2'd. Please render+upload~ — Wind 15:20, 12 July 2015 (PDT)
- https://www.youtube.com/watch?v=YhbRYURREW8 Will srcdemo2 if the clips are good, i know the last clip has some lagging while turning the screen. Karmacharger 11:48 PM 7/8/2015 (PDT)
Big Kill
Spy no longer smacks himself in the face while reloading a revolver
- This demonstration has been reserved: Karmacharger 2:16 PM 7/5/2015 (PDT)
- https://www.youtube.com/watch?v=9pyELwGm8x0 Karmacharger 6:36 PM 7/5/2015 (PDT)
- Is good, please upload~ — Wind 15:20, 12 July 2015 (PDT)
- https://www.youtube.com/watch?v=9pyELwGm8x0 Karmacharger 6:36 PM 7/5/2015 (PDT)
Bootlegger
Added +10% movement speed bonus
Changed 25 charge on charge kill to 25 charge on melee kill
This demonstration has been reserved: Obilisk 20:11, 8 August 2015 (PDT)
How's this? If it is all good I will finish the Ali Baba's wee booties too. Obilisk 03:39, 10 August 2015 (PDT)
- Music mixing near the end is meh, but rest is good. Please upload~ — Wind 15:56, 16 August 2015 (PDT)
Combat Mini-Sentry Gun
Mini Sentries can now be repaired and wrench construction boosted
Mini Sentry base build speed decreased. Mini Sentries that are wrench boosted build slightly faster than previously.
Mini Sentries start at 50% health on construction and gain health during construction instead of starting at 100%
- This demonstration has been reserved: Karmacharger 2:12 PM 7/9/2015 (PDT)
- I'll give it a shot Karmacharger 2:12 PM 7/9/2015 (PDT)
- https://www.youtube.com/watch?v=AoFUTowiKB8 First time doing building demonstration, though it might not be good as Armisael's video. Sorry for not rendering the video to 1080p, i was in a bit of rush, will srcdemo2 + 1080p for final version Karmacharger 4:11 PM 7/17/2015 (PDT)
- Yeah, demo is fine but video quality is not. Please rerender in higher quality — Wind 18:10, 26 July 2015 (PDT)
- https://www.youtube.com/watch?v=MiaUjTPhrfQ The clips where the red scout running around the sentry was not recorded with source recorder, because it took a lot of tries... but now that i know how it works, i'll try not to use fraps next time. Karmacharger 11:13 PM 8/1/2015 (PDT)
- It's fine, there's not a lot of movement in the clip that would be smoother otherwise. Video title is misnamed. This should be Combat Mini-Sentry Gun demo, not Gunslinger demo. Make sure to put the right title when uploading to the youtube channel. Please upload~ — Wind 16:50, 2 August 2015 (PDT)
- https://www.youtube.com/watch?v=MiaUjTPhrfQ The clips where the red scout running around the sentry was not recorded with source recorder, because it took a lot of tries... but now that i know how it works, i'll try not to use fraps next time. Karmacharger 11:13 PM 8/1/2015 (PDT)
- Yeah, demo is fine but video quality is not. Please rerender in higher quality — Wind 18:10, 26 July 2015 (PDT)
- https://www.youtube.com/watch?v=AoFUTowiKB8 First time doing building demonstration, though it might not be good as Armisael's video. Sorry for not rendering the video to 1080p, i was in a bit of rush, will srcdemo2 + 1080p for final version Karmacharger 4:11 PM 7/17/2015 (PDT)
- I'll give it a shot Karmacharger 2:12 PM 7/9/2015 (PDT)
Eureka Effect
This demonstration has been reserved: - Uufje 02:03, 3 July 2015 (PDT)
Previous penalties have been removed and replaced with the following: Construction hit speed boost decreased by 50%, 50% less metal from pickups and dispensers
Teleporters and Dispensers redeploy +50% faster (2.5x without wrench boost, 5.5x with wrench boost)
Building pick up speed penalty reduced from 25% to 10%
Building repair costs increased from 20 metal to 33 metal to repair 100hp per wrench hit (from 5HP per metal to 3HP per metal)
- I suggest showing that teammates with other wrenches will still upgrade and repair your buildings at normal rates. If this is wrong, pardon me, but please do include that in the Weapon Demonstration regardless. Green5 (talk) 04:54, 2 December 2014 (PST)
- Equivalently, with the Eureka Effect you upgrade other Engineers' buildings at the slower rate. I think it's pretty clear from the item description that the lower upgrade rate is a property of the weapon itself, rather than a property of the buildings that the Engineers equipping it can build. If someone thinks that's not clear though, then this demonstration is OK to redo. — Wind 18:00, 7 December 2014 (PST)
- Is this good? Please read the description of the video. Here it is. Luiz7578 (talk) 14:34, 16 May 2015 (PDT)
- Excellent, not bad for your first start but here's what i noticed (pardon me if i have made any grammar mistake)
- Is this good? Please read the description of the video. Here it is. Luiz7578 (talk) 14:34, 16 May 2015 (PDT)
- At 0:41 kick the red Spy if you don't need him for your demonstration, unless you are demonstrating an taunt kill
- At 0:43 the clip ends and change too soon, after you taunt, wait a few seconds then change. Same as for other clips.
- At 1:27 video glitch
- At 1:45 when you look at your dispenser, pause the video and look at down-right corner, you can see there's a Pyro corpse and obviously there are bloods. Type r_cleardecals on your console and it will clean up all the bloods and bullet holes but not the corpses
- At 1:50 Missing wrench hit sound
- At 2:11 Your own corpse on ground
- At 2:37 during the video-changing effect there's a half second video glitch
- At 3:17 again the clip ends too soon
That was all i found, currently Karmacharger 11:38 PM 5/17/2015 (PDT)
- All of what Karmacharger said is good. Other things I noticed as well:
- The field of view seems off. Did you run weaponref.cfg?
- 1:16-1:19: Clips start/end too quickly
- 2:01: Poor music mixing
- 3:47: Clip ends too soon
- Please use the splitscreen HUD for splitscreen clips so that we can see the engineer's buildings in the top left of the clips.
- Video quality is indeed not really good. The final review version needs to look good, and for first-time demonstrations it's also useful to have the first review version be at high quality as well for quality checking. If your bandwidth is capped, you can take a 10-second part of the video, render that in 1080p, and upload just that part. If the rest of the video in the final version has the same quality as that 1080p 10-second sample, then you can upload further review versions at low quality. Please don't do this if your bandwidth is not limited though.
— Wind 16:59, 17 May 2015 (PDT)
- Whoa, I was not even expecting a response. I'll be working on these problems and sending the full quality 1080p videos. Luiz7578 (talk) 19:11, 22 May 2015 (PDT)
https://youtu.be/YOh0ChABG6c - and in no less than 60 FPS! - Uufje 06:18, 8 July 2015 (PDT)
- At 4:20 the buildings blow up by themselves. Please use the destroy PDA instead. — Wind 15:20, 12 July 2015 (PDT)
- I even made it so the Engineer only has to walk forward, making the clips perfectly synced :D http://youtu.be/RHbTdopb2S0 - Uufje 13:07, 18 July 2015 (PDT)
- Clips 0:50 and 1:45 could be combined (add one clip with regular wrench speed boosting) to save on time. Yeah, should have noticed earlier :( — Wind 18:10, 26 July 2015 (PDT)
- https://www.youtube.com/watch?v=oH_nQGqz5yU - Uufje 12:58, 13 August 2015 (PDT)
- Clips 0:50 and 1:45 could be combined (add one clip with regular wrench speed boosting) to save on time. Yeah, should have noticed earlier :( — Wind 18:10, 26 July 2015 (PDT)
- I even made it so the Engineer only has to walk forward, making the clips perfectly synced :D http://youtu.be/RHbTdopb2S0 - Uufje 13:07, 18 July 2015 (PDT)
Eviction Notice
Now has 3 second speed boost on hit
This demonstration has been reserved: Obilisk 07:39, 25 July 2015 (PDT)
How's this? Obilisk 20:19, 25 July 2015 (PDT)
- Show the effect of the speed boost against no-boost heavy? Same as Big Earner and whatnot. — Wind 18:10, 26 July 2015 (PDT)
- How's this? I thought that it may be a tiny bit confusing as the speed boost is "on hit" rather than "on kill" However I had to kill the engineer to compare. As a test I also made another clip, though in my opinion it's a bit confusing to keep up with the 'laps' the splitscreens make. I'm sure the first clip would be fine, but I'm just giving you a selection anyway ;D. Obilisk 05:09, 29 July 2015 (PDT)
- The engineer clip is a good way to do this. Please upload as-is and thanks for giving more options — Wind 16:50, 2 August 2015 (PDT)
- Obilisk has gave me the download link Karmacharger 4:19 PM 8/5/2015 (PDT)
- The engineer clip is a good way to do this. Please upload as-is and thanks for giving more options — Wind 16:50, 2 August 2015 (PDT)
- How's this? I thought that it may be a tiny bit confusing as the speed boost is "on hit" rather than "on kill" However I had to kill the engineer to compare. As a test I also made another clip, though in my opinion it's a bit confusing to keep up with the 'laps' the splitscreens make. I'm sure the first clip would be fine, but I'm just giving you a selection anyway ;D. Obilisk 05:09, 29 July 2015 (PDT)
Family Business
Now has +15% increased attack speed
This demonstration has been reserved: Akuago220, The Jungle Expeditioner (talk) 06:47, 3 July 2015 (PDT)
- This should hopefully do it for such a simple change. --Akuago220, The Jungle Expeditioner (talk) 10:49, 10 July 2015 (PDT)
- Is good, please upload~ — Wind 15:20, 12 July 2015 (PDT)
Flare Gun
Added text to describe 100% critical hits on burning targets
This demonstration has been reserved: Obilisk 02:36, 3 July 2015 (PDT)
- How's this? Obilisk 04:12, 6 July 2015 (PDT)
L'Etranger
Spy no longer smacks himself in the face while reloading a revolver
Oddly enough, the Dead Ringer's cloak duration is barely longer with the L'Etranger equipped. I guess it's just a really buggy Spy watch. https://youtu.be/BbDrf6Z8HKE - Uufje 07:22, 19 July 2015 (PDT)
- What else is new. Is good, please upload~ — Wind 18:10, 26 July 2015 (PDT)
- https://docs.google.com/uc?id=0B4-2Xsrp3Z86RzlqT1dCMDhVcXc&export=download - Uufje 06:54, 28 July 2015 (PDT)
Liberty Launcher
This demonstration has been reserved: - Uufje 06:54, 28 July 2015 (PDT)
Now has +25% clip size
Well this is a pretty shitty weapon. https://youtu.be/vDgxtP8mfTU - Uufje 10:46, 29 July 2015 (PDT)
- Is good, please upload~ — Wind 16:50, 2 August 2015 (PDT)
Loch-n-Load
Changed +20% damage bonus to +20% damage against buildings
The weapon now has 3 grenades per clip and no-longer deals 25% more self-damage than the normal grenade launcher, but it now has a 25% smaller blast radius than the grenade launcher. This weapon's demonstration must be redone to reflect on these stat changes.
- Don't worry, I can assure you that the demonstration has already been redone with the new stats. We just need to wait until the Wiki channel uploads it, as well as a few other demonstrations. Also, don't forget to sign your posts by typing "~~~~" Obilisk 04:48, 27 May 2015 (PDT)
Putting this one out without a reservation to keep things going. https://youtu.be/hn0jJsIwYe0 - Uufje 09:38, 25 July 2015 (PDT)
- Ha, updated twice before the reupload happened... Is good, please upload~ — Wind 18:10, 26 July 2015 (PDT)
- https://docs.google.com/uc?id=0B4-2Xsrp3Z86aWc4X01yTHhsa1k&export=download - Uufje 06:54, 28 July 2015 (PDT)
Pretty Boy's Pocket Pistol
Passive effects on the Pretty Boy's Pocket Pistol are only in effect when the weapon is deployed
Removed +15 max health passive
Added up to +3 health per hit
Changed damage vulnerability from +50% fire to +20% all sources while active
This demonstration has been reserved: Marguy 8:55 PM, 6 July 2015 (EST)
- https://www.youtube.com/watch?v=kM6VqfNADDM Marguy (talk) 15:46, 18 July 2015 (PDT)
- Hi Marguy, just a few things I saw you may want to fix.
- In the first clip at 0:33 you shoot a crit bullet. Though it looks like you exec'd weaponref try do it again. It should fix the problem.
- After you taunt in the first clip you pull out your primary at the end. This is a small bug which is rather annoying. To fix it, before your record the clip, taunt with your secondary, it will switch to your primary, however next time you taunt with your secondary it wont. (So basically taunt with your secondary before recording and the problem will be fixed.)
- On one of your splitscreens, at 1:55; shouldn't the pistol and the scattergun receive the same damage from the Engineer? May be worth recording again to make sure.
- Though not crucial, I think usually we have the splitscreens in a different order, perhaps Pistol on the left, then scattergun, then Pretty boy's pocket pistol. Though you'd have to wait to see what Wind says about that.
- Hi Marguy, just a few things I saw you may want to fix.
- https://www.youtube.com/watch?v=kM6VqfNADDM Marguy (talk) 15:46, 18 July 2015 (PDT)
- Overall Marguy I really liked the demonstration. You used a good mix of splitscreens and clips. However this is just my review of your demonstration, you'd want to wait for Wind before redoing anything. :) Obilisk 18:37, 18 July 2015 (PDT)
- Made some edits and re-shot some of the scenes. The splitscreen order remained the same, however, because that's the order that it was in the original video. I'll happily re-bake this if it needs to be changed, though. https://www.youtube.com/watch?v=HGH14LxPjg4 Marguy (talk) 11:58, 21 July 2015 (PDT)
- I think the order is fine as well, I always use stock/demonstrated weapon/switch from demo'd weapon to different weapon (from left to right). In the left and right Engineer clips, I also see blood splatters on one of the pillars, you can type r_cleardecals in the console to remove them. - Uufje 02:06, 22 July 2015 (PDT)
- Made some edits and re-shot some of the scenes. The splitscreen order remained the same, however, because that's the order that it was in the original video. I'll happily re-bake this if it needs to be changed, though. https://www.youtube.com/watch?v=HGH14LxPjg4 Marguy (talk) 11:58, 21 July 2015 (PDT)
- Overall Marguy I really liked the demonstration. You used a good mix of splitscreens and clips. However this is just my review of your demonstration, you'd want to wait for Wind before redoing anything. :) Obilisk 18:37, 18 July 2015 (PDT)
- The fall damage clips can be put together as a split-screen. Would be nice to get rid of the blood splatter too. Rest is good~ — Wind 18:10, 26 July 2015 (PDT)
- https://www.youtube.com/watch?v=X1SxTNwx3qs Marguy (talk) 14:55, 30 July 2015 (PDT)
- All good, please upload~ — Wind 16:50, 2 August 2015 (PDT)
- https://www.dropbox.com/s/amyu26c5s9dsn0t/PrettyBoysPocketPistolV5.MP4?dl=0 Marguy (talk) 15:16, 14 August 2015 (PDT)
- All good, please upload~ — Wind 16:50, 2 August 2015 (PDT)
- https://www.youtube.com/watch?v=X1SxTNwx3qs Marguy (talk) 14:55, 30 July 2015 (PDT)
Quäckenbirdt
This demonstration has been reserved: - Uufje 02:03, 3 July 2015 (PDT)
While invisible, Spy receives 20% less damage from all damage sources
While invisible, Spy has reduced timer on debuffs (fire, jarate, milk, bleed)
https://youtu.be/JxvsxT7oc9Y - Uufje 05:11, 14 July 2015 (PDT)
- Is good, please upload~ — Wind 18:10, 26 July 2015 (PDT)
- https://docs.google.com/uc?id=0B4-2Xsrp3Z86V1E3ZTlXdkFiVEE&export=download - Uufje 06:54, 28 July 2015 (PDT)
Revolver
Spy no longer smacks himself in the face while reloading a revolver
This demonstration has been reserved: Obilisk 02:34, 3 July 2015 (PDT)
How's this? Obilisk 18:57, 3 July 2015 (PDT)
Shortstop
This demonstration has been reserved: - Uufje 02:03, 3 July 2015 (PDT)
No longer uses secondary ammo and now uses primary ammo instead
Healing and knockback passives are only active when weapon is deployed
https://youtu.be/2OVHXrA0nPg - Uufje 06:20, 16 July 2015 (PDT)
- Bad music mixing at 1:00. Also, might as well have a 3-way clip for the medic healing, same as the other clips. — Wind 18:10, 26 July 2015 (PDT)
- https://www.youtube.com/watch?v=S0vUtfLKMb0 - Uufje 12:58, 13 August 2015 (PDT)
- Is good, please upload~ — Wind 15:56, 16 August 2015 (PDT)
- https://www.youtube.com/watch?v=S0vUtfLKMb0 - Uufje 12:58, 13 August 2015 (PDT)
Solemn Vow
This demonstration has been reserved: - Uufje 02:03, 3 July 2015 (PDT)
Added 10% attack speed penalty
http://youtu.be/Ssr2Ny0q6Dg - Uufje 10:57, 16 July 2015 (PDT)
- Is good, please upload~ — Wind 18:10, 26 July 2015 (PDT)
- https://docs.google.com/uc?id=0B4-2Xsrp3Z86cDJWcVpSNDY0N3M&export=download - Uufje 06:54, 28 July 2015 (PDT)
Spy-cicle
Changed fire immunity for 3 seconds to fire immunity for 1 second and 7 seconds of afterburn immunity
Removed silent killer attribute
Spy-cicle recharge timer can now be reduced by picking up ammo boxes
This demonstration has been reserved: Obilisk 00:41, 5 September 2015 (PDT)
How's this? I showed the ammo pickup in the second clip. Is this enough by itself? Or would you prefer a split screen comparison with more ammo pack sizes? Also, the second clip was recorded with Fraps, since the weapon panel wouldn't appear when srcdemo2'd. I still have the .dem files though. Obilisk 06:10, 6 September 2015 (PDT)
- No need for other ammo packs. Is good, please upload~ — Wind 20:21, 9 September 2015 (PDT)
Sydney Sleeper
This demonstration has been reserved: - Uufje 06:54, 28 July 2015 (PDT)
Jarate now applies on all scoped shots, duration scales with charge duration (2 to 8 seconds)
http://youtu.be/pkF9xJ74sAg - Uufje 14:16, 10 August 2015 (PDT)
- Is good, please upload~ — Wind 15:56, 16 August 2015 (PDT)
Warrior's Spirit
Now has +10 health on hit
This demonstration has been reserved: Obilisk 19:16, 6 July 2015 (PDT)
- How's this? I tried mixing in the +10 health on hit in the first clip, though the first clip ends with the heavy not on full health. Not sure if that's essential or anything, but you tell me otherwise. Obilisk 01:46, 7 July 2015 (PDT)