Difference between revisions of "Panic Attack"
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GrampaSwood (talk | contribs) (Undo edit by Axolotle (Talk) (3851171) Again, should not be listed here. It is a bug and therefore should not be listed.) (Tag: Undo) |
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Line 10: | Line 10: | ||
| kill-icon-2 = hadouken | | kill-icon-2 = hadouken | ||
| kill-tooltip-2 = Pyro taunting only | | kill-tooltip-2 = Pyro taunting only | ||
− | | used-by = | + | | used-by = {{used by|Engineer|Soldier|Pyro|Heavy}} |
| slot = [[Weapons#engieprimary|Primary]] <small>(Engineer)</small><br>[[Weapons#soldiersecondary|Secondary]] <small>(Soldier, Pyro, Heavy)</small> | | slot = [[Weapons#engieprimary|Primary]] <small>(Engineer)</small><br>[[Weapons#soldiersecondary|Secondary]] <small>(Soldier, Pyro, Heavy)</small> | ||
| custom-slot = yes | | custom-slot = yes | ||
| contributed-by = {{Backpack Item Link|76561197982676963|3320346015}}<br/>{{Steamid|76561197988141888|BADGERPIG}} | | contributed-by = {{Backpack Item Link|76561197982676963|3320346015}}<br/>{{Steamid|76561197988141888|BADGERPIG}} | ||
− | | released = {{Patch name|12|22|2014}} | + | | released = {{Patch name|12|22|2014}} |
+ | | released-major = Smissmas 2014 | ||
| availability = {{avail|drop|craft|purchase|crate103-strange|warpaint}} | | availability = {{avail|drop|craft|purchase|crate103-strange|warpaint}} | ||
| trade = yes | | trade = yes | ||
Line 26: | Line 27: | ||
| reload = Single | | reload = Single | ||
| loadout = yes | | loadout = yes | ||
− | | item-kind = Shotgun | + | | item-kind = {{item kind|Shotgun}} |
− | | item-level = 1-99 | + | | item-level = 1 - 99 |
− | | att-1-positive = | + | | att-1-positive = {{attribute|BulletsPerShot_Bonus|50}} |
− | | att-2-positive = | + | | att-2-positive = {{attribute|SingleWepDeployBonus|50}} |
− | | att-3-positive = | + | | att-3-positive = {{attribute|FixedShotPattern}} |
− | | att-4-negative = -20 | + | | att-4-negative = {{attribute|DamageDone_Negative|-20}} |
− | | att-5-negative = | + | | att-5-negative = {{attribute|SpreadPenaltyScalesCons}} |
}} | }} | ||
− | {{Quotation|'''The Soldier''' taking the weapon's name too literally|''I am having a heart attack!''|sound= | + | {{Quotation|'''The Soldier''' taking the weapon's name too literally|''I am having a heart attack!''|sound=Soldier sf13 influx big02.wav}} |
− | The '''Panic Attack''' is a [[Steam Workshop|community-created]] [[Weapons | + | The '''Panic Attack''' is a [[Steam Workshop|community-created]] primary [[Weapons|weapon]] for the [[Engineer]], and a secondary weapon for the [[Soldier]], [[Pyro]], and [[Heavy]]. It is a pump-action {{botignore|shotgun}} with a heat shield barrel shroud, a drum magazine attached to the front and an external firing hammer. |
− | Compared to the [[Shotgun|default Shotgun]], the Panic Attack deploys 50% faster, fires 50% more pellets per shot, and deals 20% less damage. If all pellets hit at point blank, this translates to slightly more damage compared to the default Shotgun (108 instead of 90). The weapon also fires wide, fixed shots in a 5 x 3 grid pattern, whether or not bullet spread is enabled. | + | Compared to the [[Shotgun|default Shotgun]], the Panic Attack deploys 50% faster, fires 50% more pellets per shot, and deals 20% less damage. If all pellets hit at point blank, this translates to slightly more damage compared to the default Shotgun (108 instead of 90). The weapon also fires wide, fixed shots in a 5 x 3 grid pattern, whether or not bullet spread is enabled. |
The weapon's main downside lies in its gradually widening shot pattern: as the user fires successive shots (such as by holding down primary fire or firing before the class cocks the weapon), the shot pattern spreads and only resets when the player stops firing, reloads, or switches to a different weapon. This makes confrontations past close range difficult, and makes successive shots a somewhat less viable strategy. | The weapon's main downside lies in its gradually widening shot pattern: as the user fires successive shots (such as by holding down primary fire or firing before the class cocks the weapon), the shot pattern spreads and only resets when the player stops firing, reloads, or switches to a different weapon. This makes confrontations past close range difficult, and makes successive shots a somewhat less viable strategy. | ||
− | The Panic Attack was [ | + | The Panic Attack was [https://steamcommunity.com/sharedfiles/filedetails/?id=232199788 contributed] to the Steam Workshop. |
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type | + | | type = [[Hitscan]] |
− | | damagetype | + | | damagetype = Bullet |
− | | rangetype | + | | rangetype = Ranged |
− | | damage | + | | damage = yes |
− | | pellet count | + | | pellet count = 15 |
− | | base | + | | pellet spread = 30-21 |
− | | fall off | + | | base = 4.8 / pellet |
− | | ramp up | + | | fall off = {{tooltip|2.5|Long range}} / pellet |
− | | point blank | + | | ramp up = {{tooltip|7.2|Point blank}} / pellet |
− | | medium range | + | | point blank = 7-108 |
− | | long range | + | | medium range = 5-72 |
− | | crit | + | | long range = 3-38 |
− | | minicrit | + | | crit = 14.4 / pellet |
+ | | minicrit = {{tooltip|6.5|Long range}} - {{tooltip|9.7|Point blank}} / pellet | ||
− | | function times | + | | function times = yes |
− | | attack interval | + | | attack interval = 0.625 s |
− | | reload first | + | | reload first = 1.0 s |
− | | reload more | + | | reload more = 0.5 s |
}} | }} | ||
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
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== Crafting == | == Crafting == | ||
Line 91: | Line 78: | ||
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Reclaimed Metal | | ingredient-1 = Reclaimed Metal | ||
− | | ingredient-2 | + | | ingredient-1-amount = 2 |
− | | ingredient- | + | | ingredient-2 = Back Scatter |
| result = Panic Attack | | result = Panic Attack | ||
}} | }} | ||
− | {{Blueprint | + | {{Blueprint | autoresult = Soldier Secondary}} |
− | | autoresult = Soldier | + | {{Blueprint | autoresult = Pyro Secondary}} |
− | }} | + | {{Blueprint | autoresult = Heavy Secondary}} |
− | {{Blueprint | + | {{Blueprint | autoresult = Engineer Primary}} |
− | | autoresult = | + | |
− | }} | + | == Strange variant == |
− | {{Blueprint | + | {{Strange item info |
− | | autoresult = | + | | item-type = {{item kind|Shotgun}} |
− | }} | + | | rankson = kills |
− | {{Blueprint | + | | rankson2 = |
− | | autoresult = | + | | att-1-positive = {{attribute|BulletsPerShot_Bonus|50}} |
− | }} | + | | att-2-positive = {{attribute|SingleWepDeployBonus|50}} |
− | {{ | + | | att-3-positive = {{attribute|FixedShotPattern}} |
− | | | + | | att-4-negative = {{attribute|DamageDone_Negative|-20}} |
− | }} | + | | att-5-negative = {{attribute|SpreadPenaltyScalesCons}} |
− | {{ | + | | can be equipped by soldier or demo = yes |
− | | | + | | can deal long range damage = yes |
− | }} | + | | can deal taunt damage = yes |
− | {{ | ||
− | | | ||
}} | }} | ||
Line 124: | Line 109: | ||
| 2 = {{Show achievement|Soldier|Worth a Thousand Words}} | | 2 = {{Show achievement|Soldier|Worth a Thousand Words}} | ||
}} | }} | ||
+ | |||
=== {{class link|Pyro}} === | === {{class link|Pyro}} === | ||
Line 130: | Line 116: | ||
| 2 = {{Show achievement|Pyro|OMGWTFBBQ}} | | 2 = {{Show achievement|Pyro|OMGWTFBBQ}} | ||
}} | }} | ||
+ | |||
=== {{class link|Heavy}} === | === {{class link|Heavy}} === | ||
Line 135: | Line 122: | ||
| 1 = {{Show achievement|Heavy|Rationing}} | | 1 = {{Show achievement|Heavy|Rationing}} | ||
}} | }} | ||
+ | |||
=== {{class link|Engineer}} === | === {{class link|Engineer}} === | ||
Line 142: | Line 130: | ||
== Update history == | == Update history == | ||
− | {{Update history|'''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]]) | + | {{Update history | '''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]]) |
− | * The Panic Attack was added to the game. | + | * The Panic Attack was added to the game. The attributes were: |
+ | ** 34% faster reload time. | ||
+ | ** Fire rate increases as health decreases. | ||
+ | ** Hold fire to load up to 4 shells. | ||
+ | ** Weapon spread increases as health decreases. | ||
− | '''{{Patch name| | + | '''{{Patch name|1|7|2015}}''' |
* Fixed the Crit Boost material effect for the Panic Attack. | * Fixed the Crit Boost material effect for the Panic Attack. | ||
− | * Updated the kill icon for the Panic Attack. | + | * Updated the [[kill icon]] for the Panic Attack. |
'''{{Patch name|01|15|2015}} #1''' | '''{{Patch name|01|15|2015}} #1''' | ||
Line 153: | Line 145: | ||
'''{{Patch name|2|11|2015}} #1''' | '''{{Patch name|2|11|2015}} #1''' | ||
− | * Fixed the Panic Attack not using the correct sound for [[Critical hits| | + | * Fixed the Panic Attack not using the correct sound for [[Critical hits|Crits]]. |
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) | '''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) | ||
Line 168: | Line 160: | ||
* Updated the materials for the Panic Attack to support {{code|[[vdc:Valve Texture Format|mat_picmip]]}} | * Updated the materials for the Panic Attack to support {{code|[[vdc:Valve Texture Format|mat_picmip]]}} | ||
− | '''{{Patch name|7|7|2016}}''' ([[Meet Your Match Update]]) | + | '''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) |
* Added [[Strange]] quality. | * Added [[Strange]] quality. | ||
− | '''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]]) | + | '''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]]) |
* Changed attributes: | * Changed attributes: | ||
** Increased switch speed by 50%. | ** Increased switch speed by 50%. | ||
Line 183: | Line 175: | ||
'''{{Patch name|3|28|2018}} #1''' | '''{{Patch name|3|28|2018}} #1''' | ||
− | * Reduced worst-case shot pattern spread by 40%. | + | * Changed attributes: |
− | * Reduced damage penalty to -20% (from -30%). | + | ** Reduced worst-case shot pattern spread by 40%. |
+ | ** Reduced damage penalty to -20% (from -30%). | ||
* Fixed a visual artifact when inspecting the Panic Attack. | * Fixed a visual artifact when inspecting the Panic Attack. | ||
− | |||
− | + | '''{{Patch name|1|9|2024}}''' | |
− | + | * Fixed overlapping texture for the Panic Attack's kill icon}} | |
− | * | ||
== Trivia == | == Trivia == | ||
− | * This weapon gets its name from a [[ | + | * This weapon gets its name from a [[w:Panic attack|panic attack]], which is a sudden feeling of intense fear and anxiety. |
− | * | + | * As with most {{botignore|shotguns}} in the game, the Panic Attack is a left-handed {{botignore|shotgun}} (as shown by the ejection port being visible on the left-hand side of the gun). A right-handed {{botignore|shotgun}} has the ejection port on its right side to prevent ejected shells from striking the user. |
− | |||
− | |||
== Gallery == | == Gallery == | ||
+ | {{Tabs | ||
+ | | noalign = 1 | ||
+ | | width = 90% | ||
+ | | title = {{common string|Gallery}} | ||
+ | | orientation = horizontal | ||
+ | | icon1 = {{class name|Soldier}} | ||
+ | | icon2 = {{class name|Pyro}} | ||
+ | | icon3 = {{class name|Heavy}} | ||
+ | | icon4 = {{class name|Engineer}} | ||
+ | | icon5 = {{common string|Other}} | ||
+ | | content1 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Panic Attack Soldier RED First Person.png|[[RED]] first-person view. | ||
+ | File:Panic Attack Soldier BLU First Person.png|[[BLU]] first-person view. | ||
+ | File:Panic Attack Festivized RED Soldier First Person.png|RED [[Festivizer|Festivized]] variant. | ||
+ | File:Panic Attack Festivized BLU Soldier First Person.png|BLU Festivized variant. | ||
+ | </gallery> | ||
+ | | content2 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Panic Attack Pyro First Person.png|First-person view. | ||
+ | File:Panic Attack Festivized RED Pyro First Person.png|RED Festivized variant. | ||
+ | File:Panic Attack Festivized BLU Pyro First Person.png|BLU Festivized variant. | ||
+ | </gallery> | ||
+ | | content3 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Panic Attack Heavy First Person.png|First-person view. | ||
+ | File:Panic Attack Festivized RED Heavy First Person.png|RED Festivized variant. | ||
+ | File:Panic Attack Festivized BLU Heavy First Person.png|BLU Festivized variant. | ||
+ | </gallery> | ||
+ | | content4 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Panic Attack Engineer First Person.png|First-person view. | ||
+ | File:Panic Attack Festivized RED Engineer First Person.png|RED Festivized variant. | ||
+ | File:Panic Attack Festivized BLU Engineer First Person.png|BLU Festivized variant. | ||
+ | File:Panic Attack Engineer with Gunslinger First Person.png|First-person view with the [[Gunslinger]] equipped. | ||
+ | File:Panic Attack Festivized Gunslinger RED Engineer First Person.png|RED Festivized variant with the Gunslinger equipped. | ||
+ | File:Panic Attack Festivized Gunslinger BLU Engineer First Person.png|BLU Festivized variant with the Gunslinger equipped. | ||
+ | </gallery> | ||
+ | | content5 = <nowiki></nowiki> | ||
<gallery> | <gallery> | ||
− | File: | + | File:Steamworkshop tf2 soldier war drum thumb.jpeg|Steam Workshop thumbnail for the Panic Attack. |
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File:S14 Panic Attack blog.png|The Panic Attack as appeared in the [[TF2 Official Website#Blog|blog]]. | File:S14 Panic Attack blog.png|The Panic Attack as appeared in the [[TF2 Official Website#Blog|blog]]. | ||
− | |||
File:Killicon panic attack old.png|Old kill icon. | File:Killicon panic attack old.png|Old kill icon. | ||
</gallery> | </gallery> | ||
+ | }} | ||
== See also == | == See also == | ||
− | * [[Soldier strategy#Panic Attack|Panic Attack strategy (Soldier)]] | + | * [[Basic Soldier strategy#Panic Attack|Panic Attack strategy (Soldier)]] |
− | * [[Pyro strategy#Panic Attack|Panic Attack strategy (Pyro)]] | + | * [[Basic Pyro strategy#Panic Attack|Panic Attack strategy (Pyro)]] |
− | * [[Heavy strategy#Panic Attack|Panic Attack strategy (Heavy)]] | + | * [[Basic Heavy strategy#Panic Attack|Panic Attack strategy (Heavy)]] |
− | * [[Engineer strategy#Panic Attack|Panic Attack strategy (Engineer)]] | + | * [[Basic Engineer strategy#Panic Attack|Panic Attack strategy (Engineer)]] |
− | |||
− | |||
− | |||
{{Smissmas 2014 Nav}} | {{Smissmas 2014 Nav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
− | {{Soldier Nav| | + | {{Soldier Nav|state=collapsed}} |
− | {{Pyro Nav| | + | {{Pyro Nav|state=collapsed}} |
− | {{Heavy Nav| | + | {{Heavy Nav|state=collapsed}} |
− | {{Engineer Nav| | + | {{Engineer Nav|state=collapsed}} |
+ | |||
{{botignore|[[Category:primary weapons]] [[Category:secondary weapons]]}} | {{botignore|[[Category:primary weapons]] [[Category:secondary weapons]]}} |
Latest revision as of 21:27, 3 November 2024
“ | I am having a heart attack!
Click to listen
— The Soldier taking the weapon's name too literally
|
” |
The Panic Attack is a community-created primary weapon for the Engineer, and a secondary weapon for the Soldier, Pyro, and Heavy. It is a pump-action shotgun with a heat shield barrel shroud, a drum magazine attached to the front and an external firing hammer.
Compared to the default Shotgun, the Panic Attack deploys 50% faster, fires 50% more pellets per shot, and deals 20% less damage. If all pellets hit at point blank, this translates to slightly more damage compared to the default Shotgun (108 instead of 90). The weapon also fires wide, fixed shots in a 5 x 3 grid pattern, whether or not bullet spread is enabled.
The weapon's main downside lies in its gradually widening shot pattern: as the user fires successive shots (such as by holding down primary fire or firing before the class cocks the weapon), the shot pattern spreads and only resets when the player stops firing, reloads, or switches to a different weapon. This makes confrontations past close range difficult, and makes successive shots a somewhat less viable strategy.
The Panic Attack was contributed to the Steam Workshop.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 7.2 / pellet |
Base damage | 100% | 4.8 / pellet |
Maximum fall-off | 52.8% | 2.5 / pellet |
Pellet count | 15 | |
Point blank | 7-108 | |
Medium range | 5-72 | |
Long range | 3-38 | |
Pellet spread | 30-21:1 | |
Critical | 14.4 / pellet | |
Mini-crit | 6.5 - 9.7 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 1.0 s | |
Reload (consecutive) | 0.5 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Back Scatter | Panic Attack | ||
x2 | + | = |
Class Token - Soldier | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Class Token - Pyro | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Class Token - Heavy | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Class Token - Engineer | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Strange variant
Related achievements
Soldier
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Pyro
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Heavy
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Engineer
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Update history
- The Panic Attack was added to the game. The attributes were:
- 34% faster reload time.
- Fire rate increases as health decreases.
- Hold fire to load up to 4 shells.
- Weapon spread increases as health decreases.
- Fixed the Crit Boost material effect for the Panic Attack.
- Updated the kill icon for the Panic Attack.
- Fixed being able to pick-up buildings while reloading the Panic Attack.
- Fixed the Panic Attack not using the correct sound for Crits.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attributes:
- Base Fire rate increased. (from 15% to 30%)
- Base reload speed increased. (from 33% to 50%)
- Added increased switch to speed by +50%.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- No longer auto-fires when fully loaded. Shots can be held and released at will.
- Updated the materials for the Panic Attack to support
mat_picmip
July 7, 2016 Patch #1 (Meet Your Match Update)
- Added Strange quality.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Changed attributes:
- Increased switch speed by 50%.
- Increased number of pellets by 50%.
- Decreased damage by 30%.
- Fires a wide, fixed shot pattern.
- Shot pattern grows with successive shots but resets after the player stops firing or reloads.
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
- Changed attributes:
- Reduced worst-case shot pattern spread by 40%.
- Reduced damage penalty to -20% (from -30%).
- Fixed a visual artifact when inspecting the Panic Attack.
- Fixed overlapping texture for the Panic Attack's kill icon
Trivia
- This weapon gets its name from a panic attack, which is a sudden feeling of intense fear and anxiety.
- As with most shotguns in the game, the Panic Attack is a left-handed shotgun (as shown by the ejection port being visible on the left-hand side of the gun). A right-handed shotgun has the ejection port on its right side to prevent ejected shells from striking the user.
Gallery
- Soldier
- Pyro
- Heavy
- Engineer
- Other
RED first-person view.
BLU first-person view.
RED Festivized variant.
First-person view with the Gunslinger equipped.
The Panic Attack as appeared in the blog.
See also
- Panic Attack strategy (Soldier)
- Panic Attack strategy (Pyro)
- Panic Attack strategy (Heavy)
- Panic Attack strategy (Engineer)
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
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