Difference between revisions of "Ghost Fort/pl"
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− | {{DISPLAYTITLE:Fort | + | {{DISPLAYTITLE:Ghost Fort}} |
{{trans}} | {{trans}} | ||
{{Map infobox | {{Map infobox | ||
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| map-environment = Halloween | | map-environment = Halloween | ||
| map-setting = Noc, pochmurny | | map-setting = Noc, pochmurny | ||
− | | map-hazards = [[Pumpkin bomb/pl|Bomby dyniowe]],<br/>[[Merasmus/pl|Merasmus]],<br/>[[Environmental death#Pitfalls|Bezdenna Dziura]],<br/>[[Environmental death#Loot Island| | + | | map-hazards = [[Pumpkin bomb/pl|Bomby dyniowe]],<br/>[[Merasmus/pl|Merasmus]],<br/>[[Environmental death#Pitfalls|Bezdenna Dziura]],<br/>[[Environmental death#Loot Island|wybuch Czaszkowej Wyspy]] |
| map-special-pickups-hhgift = yes | | map-special-pickups-hhgift = yes | ||
| map-special-pickups-pumpkin = yes | | map-special-pickups-pumpkin = yes | ||
Line 17: | Line 17: | ||
| map-ammo-pickups-large = 1 | | map-ammo-pickups-large = 1 | ||
}} | }} | ||
− | {{Quotation|Zapowiedź ''' | + | {{Quotation|Zapowiedź '''Ghost Fort''' |Wejdź na tą nawiedzoną mapę Króla Wzgórz, aby walczyć z rzucającym bombami czarodziejem! Jeśli to cię nie przestraszyło, to co powiesz na to że on może Cię pchnąć hen hen daleko! Co? To było wystarczająco straszne? Dobra, zostawmy to na przyszły rok. AWOOOOOOOOOO!}} |
{{Map Variant}} | {{Map Variant}} | ||
− | |||
− | + | '''Ghost Fort''' jest oficjalną mapą typu [[King_of_the_Hill/pl|Król Wzgórza]], została ona dodana jako cześć [[Spectral_Halloween_Special/pl|Spektralnego Halloween]] 26 Października 2012 roku. Jest to Halloweenowa wersja mapy [[Lakeside/pl|Lakeside]]. Jedną wyróżniającą tą mapę spośród innych map tego typu rzeczą jest czas rundy, który trwa siedem minut, a nie trzy. | |
− | + | Podobnie do [[Eyeaduct/pl|Eyeaducta]] i [[Mann_Manor/pl|Mann Manoru]], Ghost Fort posiada pojawiające się [[Haunted_Halloween_Gift/pl|prezenty]], [[pumpkin_bombs/pl|bomby dyniowe]] oraz [[Merasmus|bossa]]. | |
− | + | == Features == | |
− | + | At the center of the map is a giant wheel, known as the Wheel of Fate. Whenever the control point is captured, the Wheel of Fate will spin, and one of nine cards will be randomly chosen. Its effect is bestowed upon all players for a short time. | |
− | + | Another feature is a bottomless, "toothed" pit located where the water pool would be in Lakeside. It kills all players who are unfortunate enough to fall in and catapults their ragdoll onto the Control Point. | |
− | [[Haunted Halloween Gift | + | During certain intervals, [[Merasmus]] will appear near the Control Point and roam around the map, teleporting around and attacking players. When Merasmus is on the field, the Bombinomicon will choose two players to turn into a bomb, which tells those players to run the bomb back to Merasmus to stun him. The Control Point cannot be captured until Merasmus leaves or is defeated. |
+ | |||
+ | Ghost Fort features a second location, called Skull Island. When Merasmus is killed, he will be replaced by a Bombinomicon, which players can use to transport to the island. Atop the hill, players can enter a cage and obtain the achievement ''A Lovely Vacation Spot'', and the [[Skull Island Topper]], if they haven't already received it. Players are then teleported back into the main field, with [[ÜberCharge|invulnerability]], 200% [[overheal]], a [[Disciplinary Action|speed boost]], and a [[critical hits|crit boost]] for a limited time. | ||
+ | |||
+ | A [[Haunted Halloween Gift]] will spawn on the map for each player individually during Halloween events if at least 10 players are connected to the server and the server is registered. Several notifications will appear until the player grabs the gift or it disappears. Only the player for which the gift has spawned will see the spawn and obtain notifications. | ||
==Strategia== | ==Strategia== | ||
− | {{main|Community Ghost Fort strategy/pl|l1=Strategia społeczności dla mapy Fort | + | {{main|Community Ghost Fort strategy/pl|l1=Strategia społeczności dla mapy Ghost Fort.}} |
{{main|Merasmus match-ups/pl|l1=Starcia klas z Merasmusem.}} | {{main|Merasmus match-ups/pl|l1=Starcia klas z Merasmusem.}} | ||
Line 40: | Line 43: | ||
== Koło losu == | == Koło losu == | ||
− | + | Since Merasmus booby-trapped the Control Point, a "Wheel of Fate" is spun whenever the Control Point is captured. Its effect will be bestowed upon all players of both teams and will be displayed on each player's [[HUD]] next to their health, as well as announced by Merasmus. The effect will expire after a short period of time or when a rapid changeover of the Control Point occurs and causes the new effect to replace it. The list of possible effects are as follows: | |
− | {| class="wikitable grid" | + | {| class="wikitable grid" |
− | ! class="header" | | + | ! class="header" | Card |
− | ! class="header" | | + | ! class="header" | Description |
− | |- | + | |- |
− | | [[File:Fate card highjump.png|x70px]] | + | | [[File:Fate card highjump.png|x70px]] |
− | | '''Super | + | | '''Super Jump''' makes every player jump much higher. In compensation, players do not receive [[fall damage]]. |
− | |- | + | |- |
− | | [[File:Fate card shrunkenhead.png|x70px]] | + | | [[File:Fate card shrunkenhead.png|x70px]] |
− | | ''' | + | | '''Small Head''' will shrink the players' heads. This increases their vocal pitching. This does not affect the [[hitbox]] of the head. |
− | |- | + | |- |
− | | [[File:Fate card superspeed.png|x70px]] | + | | [[File:Fate card superspeed.png|x70px]] |
− | | '''Super | + | | '''Super Speed''' makes every player run faster. |
− | |- | + | |- |
− | | [[File:Fate card lowgravity.png|x70px]] | + | | [[File:Fate card lowgravity.png|x70px]] |
− | | '''Zero | + | | '''Zero Gravity''' lowers the map gravity, making higher areas accessible. Also allows the players to jump farther. |
− | |- | + | |- |
− | | [[File:Fate card bighead.png|x70px]] | + | | [[File:Fate card bighead.png|x70px]] |
− | | ''' | + | | '''Big Head''' will cause the players' heads to grow larger. This lowers their vocal pitching. This does not affect the hitbox of the head. |
|- | |- | ||
| [[File:Fate card ubercharge.png|x70px]] | | [[File:Fate card ubercharge.png|x70px]] | ||
− | | '''ÜberCharge''' | + | | '''ÜberCharge''' makes every player invulnerable. Because of this, the point cannot be captured for a short time. Merasmus will question why he has such an option on the Wheel of Fate. This effect is far shorter in length than others. If Merasmus appears while players have been bestowed with this fate, it will immediately end. |
− | |- | + | |- |
− | | [[File:Fate card critboost.png|x70px]] | + | | [[File:Fate card critboost.png|x70px]] |
− | | ''' | + | | '''Critical Hits''' grants 100% critical chance on each player. This effect is shorter in length than others. |
− | |- | + | |- |
| [[File:Fate card dance.png|x70px]] | | [[File:Fate card dance.png|x70px]] | ||
− | | ''' | + | | '''Dance Off''' teleports every player to the non-Wheel side of the control point and aligns them into two parallel rows, the RED team in one line and BLU in the other, while they all stop and do the [[Taunts#Thriller taunt|Thriller taunt]] with Merasmus, who teleports to either end of the rows. After two rounds of taunts, players regain control and will be able to attack the enemies now directly in front of them. |
− | |- | + | |- |
− | | [[File:Fate card skull.png|x70px]] | + | | [[File:Fate card skull.png|x70px]] |
− | | '''Whammy''' | + | | '''Whammy''' has negative effects and will either [[Fire|ignite]] every player, bestow [[bleed]]ing effects on every player, rain [[Jarate]] on players, or spawn [[Ghost]]s that encircle the area around the Control Point. |
|} | |} | ||
− | === Inne | + | === Inne karty === |
Te karty również są w kole szansy, jednak nie mogą być wylosowane. | Te karty również są w kole szansy, jednak nie mogą być wylosowane. | ||
Line 98: | Line 101: | ||
|} | |} | ||
− | == | + | == Related achievements == |
− | === [[File: | + | {{see also|Obtaining Halloween achievements}} |
+ | === [[File:Pumpkin.png|20px|link=Scarechievements{{if lang}}]] [[Scarechievements]] === | ||
+ | {{Achievement table | ||
+ | | col1 = {{Show achievement|Halloween|Attack o' Lantern}} | ||
+ | {{Show achievement|Halloween|Scared Stiff}} | ||
+ | | col2 = {{Show achievement|Halloween|Candy Coroner}} | ||
+ | }} | ||
+ | |||
+ | === [[File:Ghostchievements icon.png|20px|link=Ghostchievements]] [[Ghostchievements]] === | ||
+ | {{Achievement table | ||
+ | | col1 = {{Show achievement|Halloween|Masked Mann}} | ||
+ | }} | ||
+ | |||
+ | === [[File:Backpack_Skull_Island_Topper.png|20px|link=Halloween achievements{{if lang}}#2012]] [[Halloween achievements#2012|Necromannchievements]] === | ||
{{Halloween 2012 achievement list}} | {{Halloween 2012 achievement list}} | ||
− | == | + | == Gallery == |
+ | |||
+ | === Overviews === | ||
+ | [[Image:Ghost Fort Skull Island Overview.jpg|thumb|top|Overview of the Skull Island part of map.]] | ||
+ | [[File:Ghost Fort overview gifts.png|thumb|top|[[Haunted Halloween Gift]] spawn locations]] | ||
+ | |||
+ | === BLU side === | ||
<gallery> | <gallery> | ||
− | File: | + | File:Ghost Fort Blu Spawn.png|BLU spawn from the inside. |
− | File: | + | File:Ghost Fort Blu Spawn Outside.png|BLU spawn from the outside. |
− | File: | + | File:Ghost Fort BLU Spawn Extended.png|The area outside of BLU spawn. |
− | File: | + | File:Ghost Fort Blu Pumpkin.png|A pumpkin overlooking the BLU side. |
</gallery> | </gallery> | ||
− | == | + | === RED side === |
− | '''{{Patch name|10|26|2012}} ([[ | + | <gallery> |
− | * | + | File:Ghost Fort Red Spawn.png|RED spawn from the inside. |
+ | File:Ghost Fort Red Spawn Outside.png|RED spawn from the outside. | ||
+ | File:Ghost Fort Red Spawn Extended.png|The area outside of RED spawn. | ||
+ | File:Ghost Fort Red Pumpkin.png|A pumpkin overlooking the RED side. | ||
+ | </gallery> | ||
+ | |||
+ | === Middle === | ||
+ | <gallery> | ||
+ | File:Ghost Fort Middle Point.png|The control point. | ||
+ | File:Ghost Fort Mansion.png|The exterior of the main building. | ||
+ | File:Ghost Fort Mansion Inside.png|Inside of the main building. | ||
+ | File:Ghost Fort Pit.png|The top of the bottomless pit. | ||
+ | File:Ghost Fort Pit Ghosts.png|Some ghosts in the bottomless pit. | ||
+ | File:Wheel of Fate Spinning.png|The Wheel of Fate mid-spin. | ||
+ | File:Wheel of Fate.png|The Wheel of Fate when it's done spinning. | ||
+ | </gallery> | ||
+ | |||
+ | === Skull Island === | ||
+ | <gallery> | ||
+ | File:GhostFortIsland.png|Skull Island. | ||
+ | File:Ghost Fort Map From Island.png|The map as seen from Skull Island. | ||
+ | File:Skull Topper on Island.png|The [[Skull Island Topper]] on Skull Island. | ||
+ | File:BombinomiconInUnderworld.png|The [[Bombinomicon]] on Skull Island. | ||
+ | </gallery> | ||
+ | |||
+ | === Wheel of Fate effects=== | ||
+ | <gallery> | ||
+ | File:Dance_Off.png|Dance Off effect. | ||
+ | File:Big Head.png|Big Head effect. | ||
+ | File:Small Head.png|Small Head effect. | ||
+ | </gallery> | ||
+ | |||
+ | == Update history == | ||
+ | '''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]]) | ||
+ | * Added Ghost Fort to the game. | ||
+ | |||
+ | '''{{Patch name|11|7|2014}}''' | ||
+ | * Updated koth_lakeside_event | ||
+ | ** Fixed missing collision on a barrel near the capture point. | ||
+ | |||
+ | '''{{Patch name|11|3|2015}}''' | ||
+ | * Updated the Merasmus battle on Ghost Fort to call a temporary truce between the teams while fighting the boss. | ||
+ | |||
+ | == Bugs == | ||
+ | * If the Wheel of Fate is spun and a card chosen while the player is respawning, the effect will be bestowed upon the player, though the icon will be missing from the bottom left side of the HUD. | ||
+ | * If the "Whammy" fate is selected and players are set on fire, the Pyro will take damage from the initial attack, but remain visually on fire for the duration of the afterburn. The afterburn deals no damage, however the Pyro is susceptible to damage increases from the Flare Gun and Axtingusher. | ||
+ | * Rolling the "Big Head" or "Small Head" fate can cause some [[cosmetic items]], such as the [[MONOCULUS!]] or various [[Pocket Buddy|pocket buddies]], to flicker very quickly between the scaled size and their normal size. | ||
+ | * Bots do not react to the "Dance Off" effect properly. They are unable to fire their weapons and still play the taunt animation, but they can still move around during the effect. | ||
+ | * If several players fall through the bottomless pit at the same time, players may get stuck. | ||
+ | * The player can avoid being killed in Skull Island by deploying an [[ÜberCharge]] or being the recipient of one as the time-limited explosion occurs. The same can be done by drinking [[Bonk! Atomic Punch]] or having a deployed [[Dead Ringer]]. | ||
+ | * Backing far enough into the [[RED]] spawn will cause one of the [[Resupply cabinets]] to disappear until you move forward again. | ||
+ | * During a Truce, [[Spies]] can sap buildings but [[Engineers]] cannot remove them. | ||
+ | |||
+ | == Trivia == | ||
− | == | + | === General === |
− | * | + | * When Merasmus spins the Wheel of Fate and forces the players to dance, his narration references ''[[w:Michael Jackson's Thriller|Michael Jackson's Thriller]]''. |
− | * | + | * Merasmus' narration when bestowing a crit boost, "It is the crit boostening!" is a reference to the Quickening from ''[[w:Highlander (franchise)|Highlander]]''. |
− | * | + | * When Merasmus flies in the air and throws bombs, sometimes he will say "Everything's coming up Merasmus!' This is a reference to the play ''[[w:Gypsy: A Musical Fable|Gypsy: A Musical Fable]]''<ref>http://www.youtube.com/watch?v=YT9TMwMK_lA</ref>. |
− | * | + | * The pit that replaces the water in Lakeside resembles the mouth and teeth on the cover of the [[Bombinomicon]]. |
+ | * The bottomless pit doesn't actually kill the player by itself. It actually teleports the player to a window on the mansion which deals lethal damage to anybody inside it, even if you noclip into it. | ||
+ | * Seven [[Ghost]]s, including one wearing a [[Ghastly Gibus]], reside in the bottomless pit. | ||
− | == | + | === Skull Island === |
− | * | + | * The skull formation on Skull Island resembles the skull in the underworld of [[Eyeaduct]], the only difference being the Skull Island Topper on the top of the skull. |
− | * | + | * On Skull Island, the Bombinomicon will talk to however many players are there, congratulating them on defeating Merasmus and inviting them to poke around and take his skull hat which he remarks will look nice on the player's head. He also remarks that it is good for romancing the ladies and goes on to talk about a "little cook book" he's been seeing. |
− | * | + | * If players take too long to pick up Merasmus' Skull hat, the cage will close and a demonic laughter will be heard before an explosion that kills all players still on Skull Island. |
− | |||
− | == | + | == References == |
<references/> | <references/> | ||
− | {{SpectralHalloweenSpecialNav}}{{Maps nav}} | + | |
− | [[Category:King of the Hill maps | + | {{SpectralHalloweenSpecialNav}} |
+ | {{Maps nav}} | ||
+ | [[Category:King of the Hill maps]] |
Revision as of 13:47, 28 July 2017
Ta strona jest w trakcie tłumaczenia na język polski. Jeśli mówisz po polsku, napisz na stronie dyskusji lub porozmawiaj z użytkownikami, którzy wnieśli wkład do strony (sprawdź jej historię). |
Ghost Fort | |
---|---|
Podstawowe informacje | |
Warianty: | Lakeside |
Autor(zy): | Nieznany |
Informacje o mapie | |
Środowisko: | Halloween |
Sceneria: | Noc, pochmurny |
Zagrożenia: | Bomby dyniowe, Merasmus, Bezdenna Dziura, wybuch Czaszkowej Wyspy |
Zdjęcia mapy | |
Widok mapy | |
„ | Wejdź na tą nawiedzoną mapę Króla Wzgórz, aby walczyć z rzucającym bombami czarodziejem! Jeśli to cię nie przestraszyło, to co powiesz na to że on może Cię pchnąć hen hen daleko! Co? To było wystarczająco straszne? Dobra, zostawmy to na przyszły rok. AWOOOOOOOOOO!
— Zapowiedź Ghost Fort
|
” |
Ghost Fort jest oficjalną mapą typu Król Wzgórza, została ona dodana jako cześć Spektralnego Halloween 26 Października 2012 roku. Jest to Halloweenowa wersja mapy Lakeside. Jedną wyróżniającą tą mapę spośród innych map tego typu rzeczą jest czas rundy, który trwa siedem minut, a nie trzy.
Podobnie do Eyeaducta i Mann Manoru, Ghost Fort posiada pojawiające się prezenty, bomby dyniowe oraz bossa.
Spis treści
Features
At the center of the map is a giant wheel, known as the Wheel of Fate. Whenever the control point is captured, the Wheel of Fate will spin, and one of nine cards will be randomly chosen. Its effect is bestowed upon all players for a short time.
Another feature is a bottomless, "toothed" pit located where the water pool would be in Lakeside. It kills all players who are unfortunate enough to fall in and catapults their ragdoll onto the Control Point.
During certain intervals, Merasmus will appear near the Control Point and roam around the map, teleporting around and attacking players. When Merasmus is on the field, the Bombinomicon will choose two players to turn into a bomb, which tells those players to run the bomb back to Merasmus to stun him. The Control Point cannot be captured until Merasmus leaves or is defeated.
Ghost Fort features a second location, called Skull Island. When Merasmus is killed, he will be replaced by a Bombinomicon, which players can use to transport to the island. Atop the hill, players can enter a cage and obtain the achievement A Lovely Vacation Spot, and the Skull Island Topper, if they haven't already received it. Players are then teleported back into the main field, with invulnerability, 200% overheal, a speed boost, and a crit boost for a limited time.
A Haunted Halloween Gift will spawn on the map for each player individually during Halloween events if at least 10 players are connected to the server and the server is registered. Several notifications will appear until the player grabs the gift or it disappears. Only the player for which the gift has spawned will see the spawn and obtain notifications.
Strategia
Czas przejmowania punktu
Punkty kontrolne | Mnożnik | Sek. | ||
---|---|---|---|---|
Punkty kontrolne | ×1 |
| ||
×2 |
| |||
×3 |
| |||
×4 |
|
Koło losu
Since Merasmus booby-trapped the Control Point, a "Wheel of Fate" is spun whenever the Control Point is captured. Its effect will be bestowed upon all players of both teams and will be displayed on each player's HUD next to their health, as well as announced by Merasmus. The effect will expire after a short period of time or when a rapid changeover of the Control Point occurs and causes the new effect to replace it. The list of possible effects are as follows:
Card | Description |
---|---|
Super Jump makes every player jump much higher. In compensation, players do not receive fall damage. | |
Small Head will shrink the players' heads. This increases their vocal pitching. This does not affect the hitbox of the head. | |
Super Speed makes every player run faster. | |
Zero Gravity lowers the map gravity, making higher areas accessible. Also allows the players to jump farther. | |
Big Head will cause the players' heads to grow larger. This lowers their vocal pitching. This does not affect the hitbox of the head. | |
ÜberCharge makes every player invulnerable. Because of this, the point cannot be captured for a short time. Merasmus will question why he has such an option on the Wheel of Fate. This effect is far shorter in length than others. If Merasmus appears while players have been bestowed with this fate, it will immediately end. | |
Critical Hits grants 100% critical chance on each player. This effect is shorter in length than others. | |
Dance Off teleports every player to the non-Wheel side of the control point and aligns them into two parallel rows, the RED team in one line and BLU in the other, while they all stop and do the Thriller taunt with Merasmus, who teleports to either end of the rows. After two rounds of taunts, players regain control and will be able to attack the enemies now directly in front of them. | |
Whammy has negative effects and will either ignite every player, bestow bleeding effects on every player, rain Jarate on players, or spawn Ghosts that encircle the area around the Control Point. |
Inne karty
Te karty również są w kole szansy, jednak nie mogą być wylosowane.
Karta | Nazwa |
---|---|
Ryba Troll | |
Decapitated | |
Hells Bells | |
Bomba Czereśni | |
Szczęściarz |
Related achievements
Scarechievements
|
|
Ghostchievements
|
Necromannchievements
|
|
Gallery
Overviews
BLU side
RED side
Middle
Skull Island
The Skull Island Topper on Skull Island.
The Bombinomicon on Skull Island.
Wheel of Fate effects
Update history
Aktualizacja z 26 października 2012 (Spectral Halloween Special)
- Added Ghost Fort to the game.
Aktualizacja z 7 listopada 2014
- Updated koth_lakeside_event
- Fixed missing collision on a barrel near the capture point.
Aktualizacja z 3 listopada 2015
- Updated the Merasmus battle on Ghost Fort to call a temporary truce between the teams while fighting the boss.
Bugs
- If the Wheel of Fate is spun and a card chosen while the player is respawning, the effect will be bestowed upon the player, though the icon will be missing from the bottom left side of the HUD.
- If the "Whammy" fate is selected and players are set on fire, the Pyro will take damage from the initial attack, but remain visually on fire for the duration of the afterburn. The afterburn deals no damage, however the Pyro is susceptible to damage increases from the Flare Gun and Axtingusher.
- Rolling the "Big Head" or "Small Head" fate can cause some cosmetic items, such as the MONOCULUS! or various pocket buddies, to flicker very quickly between the scaled size and their normal size.
- Bots do not react to the "Dance Off" effect properly. They are unable to fire their weapons and still play the taunt animation, but they can still move around during the effect.
- If several players fall through the bottomless pit at the same time, players may get stuck.
- The player can avoid being killed in Skull Island by deploying an ÜberCharge or being the recipient of one as the time-limited explosion occurs. The same can be done by drinking Bonk! Atomic Punch or having a deployed Dead Ringer.
- Backing far enough into the RED spawn will cause one of the Resupply cabinets to disappear until you move forward again.
- During a Truce, Spies can sap buildings but Engineers cannot remove them.
Trivia
General
- When Merasmus spins the Wheel of Fate and forces the players to dance, his narration references Michael Jackson's Thriller.
- Merasmus' narration when bestowing a crit boost, "It is the crit boostening!" is a reference to the Quickening from Highlander.
- When Merasmus flies in the air and throws bombs, sometimes he will say "Everything's coming up Merasmus!' This is a reference to the play Gypsy: A Musical Fable[1].
- The pit that replaces the water in Lakeside resembles the mouth and teeth on the cover of the Bombinomicon.
- The bottomless pit doesn't actually kill the player by itself. It actually teleports the player to a window on the mansion which deals lethal damage to anybody inside it, even if you noclip into it.
- Seven Ghosts, including one wearing a Ghastly Gibus, reside in the bottomless pit.
Skull Island
- The skull formation on Skull Island resembles the skull in the underworld of Eyeaduct, the only difference being the Skull Island Topper on the top of the skull.
- On Skull Island, the Bombinomicon will talk to however many players are there, congratulating them on defeating Merasmus and inviting them to poke around and take his skull hat which he remarks will look nice on the player's head. He also remarks that it is good for romancing the ladies and goes on to talk about a "little cook book" he's been seeing.
- If players take too long to pick up Merasmus' Skull hat, the cage will close and a demonic laughter will be heard before an explosion that kills all players still on Skull Island.
References
|