Difference between revisions of "Enclosure/es"
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<gallery widths=130px heights=90px> | <gallery widths=130px heights=90px> | ||
− | File:Enclosure that's how it always starts.png|''" | + | File:Enclosure that's how it always starts.png|''"Claro, ... así es como empieza siempre."''<ref name="TLWJP" >[[https://es.wikipedia.org/wiki/The_Lost_World:_Jurassic_Park|Jurassic Park: El mundo Perdido]]</ref><br>Salida desde el spawn BLU a las rampas |
− | File:Enclosure Aviary.png|''" | + | File:Enclosure Aviary.png|''"¡Es una jaula para pájaros!"''<ref name="JPIII" >[[https://es.wikipedia.org/wiki/Parque_Jur%C3%A1sico_III|''Jurassic Park III'']]</ref><br>Zona de combate en las rampas frente al Spawn BLU |
− | File:Enclosure Service Hall from spawn.png| | + | File:Enclosure Service Hall from spawn.png|Pasillo de servicio desde el spawn BLU; puerta que da a un flanco de las rampas. |
− | File:Enclosure Service Hall flanks.png| | + | File:Enclosure Service Hall flanks.png|Otras 4 rutas de flanqueo hacia las rampas. |
− | File:Enclosure Pterodactyl Observation Room.png| | + | File:Enclosure Pterodactyl Observation Room.png|La sala de observación tiene varias entradas |
− | File:Enclosure Restricted Area.png|''" | + | File:Enclosure Restricted Area.png|''"Área Restringida"''<ref>[[https://es.wikipedia.org/wiki/Jurassic_World|''Jurassic World'']]. En la película de "Jurassic World", el "Área Restringida" guarda las ruinas del Parque Jurásico original, además de otras cosas.</ref><br>Flanco para la entrada de la mina. |
− | File:Enclosure Mine entrance from camp.png|''"... | + | File:Enclosure Mine entrance from camp.png|''"...tu te subes y ahí te escondes..."''<ref name="TLWJP" /> Escondite Elevado con vistas a los campos de batalla y a la entrada de la Mina. |
− | File:Enclosure catwalk from sorting shed.png| | + | File:Enclosure catwalk from sorting shed.png|Campo de batalla de la 1ª Etapas: Pasadizo visto desde la cabaña de almacenamiento. |
</gallery> | </gallery> | ||
=== Estación de seguridad 02 (Segunda Etapa) === | === Estación de seguridad 02 (Segunda Etapa) === | ||
* '''Mina de Ámbar''' – BLU Base | * '''Mina de Ámbar''' – BLU Base | ||
− | * ''' | + | * '''Corriente de agua''' ([[Environmental death/es|Aguas mortales]]) |
− | * ''' | + | * '''Sendero''' (Posible flanco hacia el Recinto del Triceratops) |
− | * ''' | + | * '''Recinto del Braquiosaurio''' / Edificios de seguridad |
− | * ''' | + | * '''Punto de Captura A''' "Estación de seguridad" - Spawn de RED avanzado |
− | * ''' | + | * '''Sala de control''' Flanco desbloqueado con la captura de A |
− | * ''' | + | * '''Red de Tuberías''' (Por debajo del mapa) |
− | * '''Triceratops | + | * '''Recinto del Triceratops''' (posible flanco) |
− | * ''' | + | * '''Sala de flores de oro''' controla el flanco de la esquina pasado ya el triceratops |
− | * ''' | + | * '''Estructura de madera''' (track) |
* '''Lean to''' (roof/flank) | * '''Lean to''' (roof/flank) | ||
− | * ''' | + | * '''Punto de captura B''' / '''Punto final''' – "Embarcadero" y Tours Freeman Airboat |
− | * RED | + | * Dentro de la base RED '''Embarcadero de flores de oro''' |
<gallery widths=130px heights=90px> | <gallery widths=130px heights=90px> |
Revision as of 07:42, 6 April 2020
Esta página está en proceso de ser traducida al español. Si hablas español, publica una versión traducida en la discusión o comunícate con quienes hayan contribuido a la página (observando el historial de la página). |
Enclosure | |
---|---|
Información básica | |
Desarrollado por: | Desconocido |
Información del mapa | |
Entorno: | Selvático e industrial |
Escenario: | Día soleado |
Peligros: | Aguas mortíferas, Velocirraptores, Tyrannosaurus Rex, Caída al pozo, Aplastamiento |
Imágenes del mapa | |
Vista general | |
« | ¡Bienvenidos a la Conserva Triásica de Charles Darling!
¡El pasado, hoy! — Descripción en el Workshop
|
» |
Enclosure es un mapa creado por la comunidad de carga explosiva compuesto por tres etapas, añadido en la actualización Jungle Inferno. El mapa muestra varias jaulas e instalaciones de la conseva Triásica de Charles Darling. Algunas de las mejores piezas del Sr. Darling incluyen dinosaurios como Pteranodones, Brachiosaurus, Triceratops, Velocirraptores, y Tyrannosaurus rex en entornos enriquecidos.
Una parte de los ingresos obtenidos de los contratos de Jungle Inferno van destinados a los creadores de este mapa
Spoilers: Este mapa contiene elementos y referencias de la saga de Jurassic Park (y unas pocas a la historia del Team Fortress 2) que algunos jugadores pueden querer descubrir por su cuenta. Algunas de estas características se muestran o describen en esta página.
Índice
Triassic Preserve's Dinosaur Enclosures:
Gate 03:
PteranodonGate 02:
BrachiosaurusGate 02:
TriceratopsGate 01:
VelociraptorGate 01:
Tyrannosaurus rex
Zonas
El equipo BLU deberá empujar la vagoneta a lo largo de 3 etapas, atravesando las instalaciones y atracciones principales de la Conserva Triásica. "¡Es como una atracción!"[1]
Jaula Aviar 03 (Primera Etapa)
- Planta Hidroeléctrica – Base de BLU
- Jaula de pteranodones/rampas
- Foso (separa la ruta de flanqueo izquierda) (Pozo de la muerte/Aguas mortales)
- Pasillo de Servicio (un importante flanco para ambos bandos: Para que RED pueda ponerse tras la vagoneta como para que BLU pueda colocarse tras la defensa en la Sala de Observación)
- Puerta a las rampas (Permite flanqueos de la zona de rampas)
- Puerta A (Flanqueo para llegar al punto de captura (A))
- Jaula (Flanqueo del Área de observación)
- Salida del ventilador (Se desbloquea al conquistar el punto A)
- Escondite elevado (Puerta de un solo sentido hacia las escaleras ascendentes: permite flanqueos desde arriba hacia la Sala de Observación y el Área Restringida, pudiendo tener una vista superficial del campo de combate de la Mina de ámbar y una ruta para el Pasadizo)
- Punto de captura A "Pajarera"
- Puerta de la pajarera 04 (permite la salida de la pajarera)
- Sala de Observación
- Area Restringida (flanqueo entre la zona de observación y la mina de ámbar)
- Mina de Ámbar (almacenes de la Hammond’s Amber Mining Co.)
- Campo de batalla: Pasadizo (BLU) / Cabaña de almacenamiento (RED)
- Punto de captura B / Punto final – "Entrada a la mina de ámbar"
- la base de RED se encuentra tras la Cabaña de almacenaje
"Claro, ... así es como empieza siempre."[2]
Salida desde el spawn BLU a las rampas"¡Es una jaula para pájaros!"[3]
Zona de combate en las rampas frente al Spawn BLU"Área Restringida"[4]
Flanco para la entrada de la mina."...tu te subes y ahí te escondes..."[2] Escondite Elevado con vistas a los campos de batalla y a la entrada de la Mina.
Estación de seguridad 02 (Segunda Etapa)
- Mina de Ámbar – BLU Base
- Corriente de agua (Aguas mortales)
- Sendero (Posible flanco hacia el Recinto del Triceratops)
- Recinto del Braquiosaurio / Edificios de seguridad
- Punto de Captura A "Estación de seguridad" - Spawn de RED avanzado
- Sala de control Flanco desbloqueado con la captura de A
- Red de Tuberías (Por debajo del mapa)
- Recinto del Triceratops (posible flanco)
- Sala de flores de oro controla el flanco de la esquina pasado ya el triceratops
- Estructura de madera (track)
- Lean to (roof/flank)
- Punto de captura B / Punto final – "Embarcadero" y Tours Freeman Airboat
- Dentro de la base RED Embarcadero de flores de oro
"There's the road!"[1]
Bridges over a slippery stream of whitewater."Unless they figure out how to open doors."[1] Unlocks when BLU figures out how to cap.
Holding Facility Gate 01 (Stage Three)
- Goldbloom Warehouse – BLU Base
- Raptor Enclosure (Raptors)
- Maintenance Shed (note: surfable walls)
- Capture point (A) "Raptor enclosure"
- Gate 01 opens with Capture point (A), closes with Capture point (A),
- Sector 6
- RED spawn shortcut to Sector 6: closes with Capture point (A)
- Forward BLU Spawn at Sector 6: opens with Capture point (B)
- Capture point (B) "T-Rex enclosure" (closes Gate 01) (Crushing)
- T-Rex Encounter, final combat area
- Final point – "T-Rex"
- RED Base inside Hatchery
"The raptor fences aren't out, are they?"[1]
Tracks over the Raptor Enclosure."Run!"[5]
Maintenance Shed, pickups at both ends."We have a T-Rex!"[1]
Main approach to the Tyrannosaurus Rex Enclosure."She can't not touch."[2]
Rexxy's big closing roar. Go ahead, touch!
Strategy
«¡Sun Tzu no nos dijo qué hacer!» La página de estrategia de la Comunidad de este mapa está en construcción. Por lo tanto, está incompleta. Puedes contribuir con el proyecto de estrategias de la Comunidad de la Wiki de Team Fortress expandiéndolo. Notas: Ninguna |
Changelog
Jul 14 @ 9:28am
>Stage 1
- Cut down on size of OOB areas in aviary bit, and second half of the stage.
- Added occluders in several places.
>Stage 2
- Redesigned last point building of stage 2.
- Added occluders in several places.
>Stage 3
- Added occluders in several places.
- Removed bunker interior from play area.
- Added sightline blocker to the upper exit from starting building.
>Cut down on static props across all stages.
Jun 29 @ 9:48am
>Overall
- Replaced borneo assets with E* Arkham's and Pear's foliage models.
- Hopefully fixed displacement seams popping up here and there.
>Stage 1
- Added a few pickups in initial area.
>Stage 2
- Changed water in out of bounds area behind red spawn to 2fort_expensive
- Fixed lighting on several props.
>Stage 3
- Changed water behind blu spawnroom to 2fort_expensive
- Added some detail to the interior of the bunker.
- Replaced a displacement fallen tree in initial area with a fallen hollow tree model.
May 27 @ 5:15am
>Overall
- Optimized a number of assets (decreased polycount and added LOD's to some models).
- Fixed issues with cart getting stuck on rolling back and causing mini* earthquakes when it went up or down a slope.
- Removed EOTL round start tune.
>Stage 1
- Slightly increased RED respawntime.
>Stage 3
- Fixed RED not being able to leave their spawn.
May 12 @ 11:38am
Apr 27 @ 1:20pm
>Stage 1
- Several visual changes to out of bounds areas in this stage.
>Stage 2
- Changed the entrance door to security station building.
>Stage 3
- Changed several out of bounds areas.
>Skybox
- Added some buildings to the skybox.
>Overall
- Removed all Mayann pack assets.
- Replaced all mayann palm trees with ones made by Void and Stiffy (thanks guys).
Apr 20 @ 7:37am
>Stage 1
- Removed cage crane room route (it is now an out of bounds area).
- Updated aviary model.
- Added a new route to second point outdoor area.
>Stage 2
- Changed initial area to get rid of sniper sightlines into blu spawn exit.
- Added stairs to the roof of the boathouse.
>Stage 3
- Several changes to final point area that will hopefully mitigate engie spam issue.
Mar 31 @ 12:18pm
- Shortened stage 1
- BLU now spawns in the generator room.
- Area with the truck is now out of bounds.
- Added a passage between concrete tunnel and cage unloading room.
- Moved setupgates to the entrance to the aviary area.
Mar 12 @ 9:29am
- Removed rock spire from out of bounds area in stage 1, extended unclipped area out to the edge of the waterfall.
- Added multiple areaportals and hint brushes in all stages to improve performance.
- Replaced electric fence in stage 3 with a solid wall to split up areas and prevent whole stage from rendering at once.
Mar 10 @ 12:28pm
- Fixed several func_brushes tied to func_areaportalwindows being solid.
Mar 10 @ 8:30am
- Changed all displacement rock textures.
- Fixed multiple displacement seams.
- Fixed glowing waterfall models.
- Added missing nobuild area on one of buildings in stage 2.
- Added occluders to several areas.
- Replaced brush spawn truck in stage 1 blu spawn with a custom model.
Mar 2 @ 3:34pm
- Fixed incorrect sun position.
- Added nobuild zones on rooves in stages 1 and 2.
- Fixed light leaks in several spots.
- Toned down the volume of waterfall sounds in aviary soundscapes.
Feb 17 @ 5:52am
- Added lamps to several darker areas of the map.
- Replaced brush electric fence pylons with models.
- Added a building covering rightmost BLU spawn exit from snipers on cliff path in stage 2.
- Fixed a bunch of props being dynamic instead of static
- Removed excess teamspawn points and some sprites to cut down on edicts.
Jan 31 @ 8:45am
- Recompiled the map to fix missing LDR lighting.
Jan 30 @ 7:49am
- Changed skybox texture and lighting to that of tc_hydro
- Moved/added/removed some foliage from areas around the map.
- Fixed a bunch of light sprites not working.
Jan 27 @ 5:10pm
Update history
- Added Enclosure to the game.
Parche del 23 de octubre de 2017
- Fixed various errors related to textures.
Parche del 17 de noviembre de 2017
- Fixed a buildable area in BLU spawn for stage 1.
- Updated materials for foliage props.
- Fixed players being able to get stuck in closing dropdown door in stage 3.
- Fixed missing team filter for small resupply room in stage 3.
- Removed unnecessary
env_wind
entity messing withenv_dustmote
entities
Parche del 26 de junio de 2018
- Updated
pl_enclosure_final
to fix a displacement hole in stage two.
Bugs
- "Why did you have to make it personal?"[6] Rarely, maybe only in Spectate after the Deathcam, the T-Rex gate can fail to render.
- Certain objects on the map may fail to render as well.
Curiosidades
- Sharing an issue that the Jurassic Park film has to a lesser extent, none of the dinosaurs displayed in Triassic Park are from the Triassic Period. All are Cretaceous dinosaurs, with only the Brachiosaur making a late appearance in the Jurassic.
- Freeman Airboat Tours is a reference to Gordon Freeman, the protagonist from the from Half-Life series.
Gallery
"I know this!"[1] Visual references to Team Fortress 2 culture:
Hidden in a shack in BLU Spawn, deer and Pteranodon play with the TF2 Chess Set.
"So, you know what this is?"[3] Visual references to the Jurassic Park franchise:
Reference to John Hammond and his source of "Dino DNA".[1]
"I haven't field tested any of this!" The articulated vehicle in The Lost World.[2]
Landing a helicopter in a windy box canyon, "... it's just a little thrilling! ...Yahoo!"[1]
"It's a UNIX system, ..."
The 3 round windows next to the door that Lex had to lock.[1]"AaAaAaAaAaAah!"[1]
Sign from the electric paddock fences in the movies."She's in there with you!" Indomimus rex hidden in the trees in her enclosure.[6]
Goldbloom Tropical Flora Exports references actor Jeff Goldblum.
References Isla Nublar hydroelectric plant — "canyon building" next to the "bird cage".[7]
Reference to sloped canyon observation windows of the "canyon building".[7]
"This is how you play God."[3]
Even plywood cutout life has found a way?Control Center of Jurassic World[6]
- Enclosure vote.png
"So, what do we do now?"[6]
Probably stick together, for the next game.
References and Notes
The following are citations for the quotes and content references.
- ↑ a b c d e f g h i j k l Jurassic Park
- ↑ a b c d [Park: El mundo Perdido]
- ↑ a b c [Jurassic Park III]
- ↑ [Jurassic World]. En la película de "Jurassic World", el "Área Restringida" guarda las ruinas del Parque Jurásico original, además de otras cosas.
- ↑ Jurassic Park: The maintenance shed next to the Raptor cage in the film. Note the electrical equipment.
- ↑ a b c d Jurassic World
- ↑ a b Dangerous Games and Jurassic Park III The observation room of the circular "canyon building" of JPIII looks down through sloped windows into the Pteronadon cage in the canyon, hidden in fog. The building houses water gates and is represented as a hydroelectric power plant in IDW Comics' Dangerous Games over the same canyon.[1]
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