Difference between revisions of "Jarate/pl"
(retranslating in progress) |
|||
Line 1: | Line 1: | ||
− | {{ | + | {{trans}} |
+ | {{DISPLAYTITLE: Sikwondo}} | ||
− | + | {{Item infobox | |
− | + | | name = Sikwondo | |
− | + | | type = weapon | |
+ | | image = Item icon Jarate.png | ||
+ | | used-by = [[Sniper/pl|Snajper]] | ||
+ | | slot = secondary | ||
+ | | released = [[Sniper vs. Spy Update/pl|Snajper kontra Szpieg]] | ||
+ | | availability = Odblokowanie, Losowa, Wytworzenie, Zakup | ||
+ | | show-ammo = off | ||
+ | | reload = Ładowanie (20 sekund) | ||
+ | | loadout = yes | ||
+ | | loadout-prefix = none | ||
+ | | level = Taekwondo oparte na moczu poziomu 5 | ||
+ | | att-1-neutral = Oblani otrzymują obrażenia minikrytyczne | ||
+ | | att-2-neutral = Przydatne do gaszenia płomieni | ||
+ | }} | ||
− | + | {{Quotation|Slogan reklamowy Sikwondo|Wreak havoc on your opponent's mental state, psychological well-being and trust in the inherent goodness of his fellow man!}} | |
− | |||
− | + | '''Jarate''' (derived from the full name '''J'''ar-Based K'''arate''') is a [[secondary]] weapon for the [[Sniper]]. It is a standard mason jar filled with a suspiciously yellow liquid, capped with a screw-on lid. | |
− | |||
− | + | The item is a thrown weapon; the jar breaks and the liquid is splashed over a short distance, either upon immediate contact with the world or another player. Enemies caught within the blast will be covered in the contents of the jar for 10 seconds. During this period, all incoming [[damage]] is registered as a [[Mini-Crit]], the player's view is tinted yellow, and they shed yellow droplets. The liquid can be removed by the player jumping into [[water]] or being [[Healing|healed]] for an extended period of time. This weapon has a 20-second cooldown before it can be used again, as indicated in the [[HUD]]. As a [[projectile]], it can be reflected by an enemy [[Pyro]], and can bounce off of an enemy [[Scout]]'s [[Baseball]]. | |
+ | Jarate has many other useful attributes. It can be used to short out the [[Spy]]'s [[Cloak|Cloaking Device]], resulting in an automated [[Spy responses#Hit by Jarate or Mad Milk|voice response]]. The weapon works excellently against enemies taking damage over time from [[Afterburn]] or [[Bleeding]]. Jarate-covered enemies even take Mini-Crits from [[Sentry Gun]] damage. Additionally, the weapon is not only limited to offensive purposes; it can be used to extinguish [[fire|burning team-mates]] (the player included) as well. | ||
+ | |||
+ | The Jarate is automatically given to any player who obtains 11 [[Sniper achievements]]. | ||
+ | ==Obrażenia== | ||
+ | {{See also|Damage/pl|l1=Obrażenia}} | ||
+ | * Efekt: Wrogowie otrzymują 35% więcej obrażeń. | ||
+ | |||
+ | ==Czasy funkcjonowania== | ||
+ | *Czas ładowania: 20 sekund | ||
+ | *Czas trwania 'Efektów': 10 sekund | ||
+ | |||
+ | Czasy są przybliżone i ustalane przez społeczność. | ||
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | == | + | == Jako składnik wytwarzania == |
+ | {{See also|Crafting/pl|l1=Wytwarzanie}} | ||
+ | {{Blueprint | ||
+ | | ingredient-1=Jarate | ||
+ | | ingredient-2=Axtinguisher | ||
+ | | result=Scotsman's Skullcutter | ||
+ | }} | ||
+ | <br> | ||
+ | {{Blueprint | ||
+ | | ingredient-1 = Jarate | ||
+ | | ingredient-2 = Reclaimed Metal | ||
+ | | result = Mad Milk | ||
+ | }} | ||
+ | |||
+ | ==Powiązane osiągnięcia== | ||
+ | |||
+ | ==={{icon class|class=sniper|link=sniper/pl}} [[Sniper/pl|Snajper]]=== | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Sniper|Friendship is Golden}} | ||
+ | {{Show achievement|Sniper|Jarate Chop}} | ||
+ | {{Show achievement|Sniper|Jarring Transition}} | ||
+ | {{Show achievement|Sniper|Number One Assistant}} | ||
+ | | 2 = {{Show achievement|Sniper|Rain on Their Parade}} | ||
+ | {{Show achievement|Sniper|Rode Hard, Put Away Wet}} | ||
+ | {{Show achievement|Sniper|Saturation Bombing}} | ||
+ | }} | ||
+ | |||
+ | ==={{icon class|class=spy|link=spy/pl}} [[Spy/pl|Szpieg]]=== | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Spy|Wetwork}} | ||
+ | }} | ||
+ | |||
+ | ==Historia zmian== | ||
+ | '''[[May 29, 2009 Patch/pl|29 maja 2009]]''' | ||
+ | * Fixed attackers seeing the Mini-Crit particle effect for full Crits if the victim has the Jarate effect enabled. | ||
+ | '''[[August 13, 2009 Patch/pl|13 sierpnia 2009]]''' | ||
+ | * An option to toggle a Jarate icon above affected players is added, so colorblind players can indicate players "busy accepting a terrifying existence where they have no dignity". | ||
+ | * Self-inflicted Mini-Crits are no longer possible with [[Soldier]]s and [[Demomen]], and rocket/grenade jumps are now possible when affected by Jarate. | ||
+ | '''[[December 17, 2009 Patch/pl|17 grudnia 2009]]''' | ||
+ | * Added recharge sound to abilities with a recharge bar. | ||
+ | '''[[December 22, 2009 Patch/pl|22 grudnia 2009]]''' | ||
+ | * Updated the Jarate HUD indicator to stay on screen when full. | ||
+ | '''[[December 17, 2010 Patch/pl|17 grudnia 2010]]''' | ||
+ | * Throwing the Jarate now returns you to your previous weapon, instead of your primary. | ||
− | * | + | ==Błędy== |
+ | * In client view, the jar clips through the Sniper's hand. | ||
+ | * Holding down primary fire after throwing Jarate will make it appear as though the Sniper is still holding it. | ||
− | * | + | ==Ciekawostki== |
+ | [[Image:Peejar.jpg|right|thumb|200px|The original April Fool's Jarate announcement.]] | ||
+ | *Jarate's first appearance in the Team Fortress 2 Universe was in the [[Meet the Sniper]] video, where it appeared as a seemingly incidental background object. On April 1, 2009 ([[Wikipedia:April Fools' Day|April Fool's Day]]), Jarate was revealed in a [http://www.teamfortress.com/post.php?id=2391 Sneak Preview] as an unlockable weapon for the Sniper. On [http://www.teamfortress.com/sniper_vs_spy/day07_english.htm Day 7], the final day of announcements for the Sniper vs. Spy Update, Jarate was revealed as the last Sniper unlockable. | ||
+ | *A similar martial art was revealed as a joke in one of the WAR! update's hidden pages called Larate, which granted the user a sped up version of Karate. | ||
+ | *If Jarate spends too much time airborne, it will shatter regardless of not colliding with something physical. Similarly, it will not shatter on impact with certain dynamic objects, such as the extending platforms of [[Nucleus]]. | ||
+ | *The word "Piss" is swear-filtered to "Jarate" on the [[Steam Users Forums]]. | ||
+ | *Jarate may [[Critical Hit|Crit]], resulting in a team-colored effect surrounding the jar. The effect is purely cosmetic however. | ||
+ | *Dying just after throwing Jarate will still result in the Sniper dropping 'another' jar, for the purposes of ammunition. | ||
− | + | == Galeria == | |
+ | <gallery> | ||
+ | File:Jarate 1st person.png|Widok pierwszosobowy | ||
+ | File:Jarate Coated.png|[[Spy/pl|Szpieg]] pokryty Sikwondo | ||
+ | File:07_comic_large.jpg|Reklama Sikwondo | ||
+ | </gallery> | ||
− | * | + | == Zobacz też == |
+ | * [[Sniper strategy/pl#Sikwondo|Sikwondo - Strategia]] | ||
+ | * [[Master's Yellow Belt/pl|Żółty Pas Mistrza]] | ||
− | * | + | ==Linki zewnętrzne== |
+ | *[http://www.teamfortress.com/post.php?id=2391 Oficjalny Blog TF2 - Zapowiedź kolejnej aktualizacji klasy!] {{Lang icon|en}} | ||
+ | *[http://www.teamfortress.com/sniper_vs_spy/day07_english.htm Aktualizacja Snajper kontra Szpieg, dzień 7] {{Lang icon|en}} | ||
− | {{Allweapons Nav}} | + | {{SnipervsSpyUpdateNav}} |
+ | {{Allweapons Nav}}<br/> | ||
{{Sniper Nav}} | {{Sniper Nav}} |
Revision as of 03:03, 30 January 2011
Ta strona jest w trakcie tłumaczenia na język polski. Jeśli mówisz po polsku, napisz na stronie dyskusji lub porozmawiaj z użytkownikami, którzy wnieśli wkład do strony (sprawdź jej historię). |
„ | Wreak havoc on your opponent's mental state, psychological well-being and trust in the inherent goodness of his fellow man!
— Slogan reklamowy Sikwondo
|
” |
Jarate (derived from the full name Jar-Based Karate) is a secondary weapon for the Sniper. It is a standard mason jar filled with a suspiciously yellow liquid, capped with a screw-on lid.
The item is a thrown weapon; the jar breaks and the liquid is splashed over a short distance, either upon immediate contact with the world or another player. Enemies caught within the blast will be covered in the contents of the jar for 10 seconds. During this period, all incoming damage is registered as a Mini-Crit, the player's view is tinted yellow, and they shed yellow droplets. The liquid can be removed by the player jumping into water or being healed for an extended period of time. This weapon has a 20-second cooldown before it can be used again, as indicated in the HUD. As a projectile, it can be reflected by an enemy Pyro, and can bounce off of an enemy Scout's Baseball.
Jarate has many other useful attributes. It can be used to short out the Spy's Cloaking Device, resulting in an automated voice response. The weapon works excellently against enemies taking damage over time from Afterburn or Bleeding. Jarate-covered enemies even take Mini-Crits from Sentry Gun damage. Additionally, the weapon is not only limited to offensive purposes; it can be used to extinguish burning team-mates (the player included) as well.
The Jarate is automatically given to any player who obtains 11 Sniper achievements.
Spis treści
Obrażenia
- Efekt: Wrogowie otrzymują 35% więcej obrażeń.
Czasy funkcjonowania
- Czas ładowania: 20 sekund
- Czas trwania 'Efektów': 10 sekund
Czasy są przybliżone i ustalane przez społeczność.
Demonstracja
Jako składnik wytwarzania
Sikwondo | Poskramiacz płomieni | Czerepołamacz Szkota | ||
+ | = |
Sikwondo | Metal z odzysku | Wściekłe mleko | ||
+ | = |
Powiązane osiągnięcia
Snajper
|
|
Szpieg
|
Historia zmian
- Fixed attackers seeing the Mini-Crit particle effect for full Crits if the victim has the Jarate effect enabled.
- An option to toggle a Jarate icon above affected players is added, so colorblind players can indicate players "busy accepting a terrifying existence where they have no dignity".
- Self-inflicted Mini-Crits are no longer possible with Soldiers and Demomen, and rocket/grenade jumps are now possible when affected by Jarate.
- Added recharge sound to abilities with a recharge bar.
- Updated the Jarate HUD indicator to stay on screen when full.
- Throwing the Jarate now returns you to your previous weapon, instead of your primary.
Błędy
- In client view, the jar clips through the Sniper's hand.
- Holding down primary fire after throwing Jarate will make it appear as though the Sniper is still holding it.
Ciekawostki
- Jarate's first appearance in the Team Fortress 2 Universe was in the Meet the Sniper video, where it appeared as a seemingly incidental background object. On April 1, 2009 (April Fool's Day), Jarate was revealed in a Sneak Preview as an unlockable weapon for the Sniper. On Day 7, the final day of announcements for the Sniper vs. Spy Update, Jarate was revealed as the last Sniper unlockable.
- A similar martial art was revealed as a joke in one of the WAR! update's hidden pages called Larate, which granted the user a sped up version of Karate.
- If Jarate spends too much time airborne, it will shatter regardless of not colliding with something physical. Similarly, it will not shatter on impact with certain dynamic objects, such as the extending platforms of Nucleus.
- The word "Piss" is swear-filtered to "Jarate" on the Steam Users Forums.
- Jarate may Crit, resulting in a team-colored effect surrounding the jar. The effect is purely cosmetic however.
- Dying just after throwing Jarate will still result in the Sniper dropping 'another' jar, for the purposes of ammunition.
Galeria
Szpieg pokryty Sikwondo
Zobacz też
Linki zewnętrzne
- Oficjalny Blog TF2 - Zapowiedź kolejnej aktualizacji klasy! (angielski)
- Aktualizacja Snajper kontra Szpieg, dzień 7 (angielski)
|