Difference between revisions of "Equip region"
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− | {{ | + | {{Quotation|'''The Scout''' on conflicting equip regions|'Kay, this does not look good here, um...|sound=Scout_negativevocalization05.wav}} |
− | ''' | ||
− | + | The '''equip region''' is an [[List of item attributes|item attribute]] in the client schema used to identify the region where an item is attached on a character model. The equip region attribute (denoted by the value name {{code|equip_region}}) is given to all [[Cosmetic items]] and some weapons, and its primary purpose is to prevent items in the same region from being equipped simultaneously. Equip regions were introduced to avoid visual clipping errors upon the addition of two usable 'misc' slots. This system was retained when the existing hat and miscellaneous slots were merged into three 'cosmetic' slots as a result of the {{Patch name|12|20|2013}}. | |
− | + | ||
− | + | There are 68 equip regions in total. The equip regions of cosmetic items and weapons vary, but the vast majority of items that were classed as hats before the cosmetic overhaul have a base equip region of {{code|hat}} or {{code|whole_head}}. | |
− | + | ||
+ | == Region conflicts == | ||
+ | |||
+ | Equipping two items that have equip regions in both below columns, or two items that have the same region, is not allowed by the game. | ||
− | |||
{| class="wikitable grid" | {| class="wikitable grid" | ||
− | ! class="header" | | + | ! class="header" | Equip region |
− | + | ! class="header" | Conflicts | |
− | |||
− | ! class="header" | | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | | {{item name|er glasses}} || {{item name|er face}}, {{item name|er lenses}}, {{item name|er whole head}} | |
− | | {{ | ||
|- | |- | ||
− | + | | {{item name|er whole head}} || {{item name|er hat}}, {{item name|er face}}, {{item name|er glasses}} | |
− | |||
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|} | |} | ||
+ | |||
+ | == List of equip regions == | ||
+ | {{Equip region table}} | ||
+ | {{hatnote|*Tournament Medals are condensed to a single link, and items with the "Hat" equip region are omitted for brevity.}} | ||
== Update history == | == Update history == | ||
− | '''[[ | + | {{Update history| |
− | * | + | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) |
+ | * Added equip regions. | ||
+ | |||
+ | '''{{Patch name|12|15|2011}}''' ([[Australian Christmas 2011]]) | ||
+ | * Relaxed some restrictions on what misc items can be equipped simultaneously. | ||
+ | |||
+ | '''{{Patch name|2|9|2012}}''' | ||
+ | * Relaxed <code>equip_region</code> restrictions for [[Earbuds]] so that they can be equipped with anything. | ||
+ | * {{Undocumented}} <code>equip_region</code> changes: | ||
+ | ** [[Cremator's Conscience]] and [[A Whiff of the Old Brimstone]] are now "<code>grenades</code>". | ||
+ | ** [[Buzz Killer]] is now "<code>Whole Head</code>". | ||
+ | ** Added "<code>arms</code>" and "{{code|necklace}}" <code>region</code> to [[B-ankh!]]. | ||
+ | ** Added "<code>lenses</code>" <code>region</code> to [[Blazing Bull]]. | ||
+ | ** Added "<code>head</code>" <code>region</code> to [[Brainiac Hairpiece]]. | ||
+ | ** Added "<code>glasses</code>" to [[Professor's Peculiarity]]. | ||
+ | ** Removed "<code>Demoman_Grenades</code>" and "<code>Pyro_Shoulders</code>" <code>regions</code>. | ||
+ | |||
+ | '''{{Item schema|2|10|2012|id=a9240e5c938b6cf476d5015e42fe6f354c525ed9}}''' | ||
+ | * Removed hat <code>equip_region</code> from Brainiac Hairpiece. | ||
+ | |||
+ | '''{{Patch name|6|11|2012}}''' | ||
+ | * {{Undocumented}} Added "<code>crsk</code>" <code>equip_region</code>. | ||
+ | |||
+ | '''{{Patch name|6|19|2012}}''' | ||
+ | * {{Undocumented}} Removed the "<code>csrk</code>" <code>equip_region</code> and added "<code>crsk_left</code>" and "<code>crsk_right</code>" <code>equip_regions</code>. | ||
+ | |||
+ | '''{{Patch name|6|27|2012}}''' ([[Pyromania Update]]) | ||
+ | * Added 'Scout or heavy shirt' and '<code>left shoulder</code>' <code>equip_regions</code>. | ||
+ | * Removed '<code>crsk_left</code>' and '<code>crsk_right</code>' <code>equip_regions</code>. | ||
+ | |||
+ | '''{{Patch name|8|2|2012}}''' ([[Triad Pack]]) | ||
+ | * Added '<code>Arm Tattoos</code>' <code>equip_region</code>. | ||
+ | |||
+ | '''{{Patch name|8|3|2012}}''' | ||
+ | * Changed [[Triad Trinket]] <code>equip_region</code> from '<code>necklace</code>' to '<code>shirt</code>' and 'Scout or heavy shirt'. | ||
+ | |||
+ | '''{{Patch name|3|19|2013}}''' | ||
+ | * Changed [[Blind Justice]]'s <code>equip_region</code> from '<code>face</code>' to '<code>demo_mustache_eyepatch</code>'. | ||
+ | |||
+ | '''{{Patch name|5|21|2013}}''' | ||
+ | * {{Undocumented}} Changed [[Practitioner's Processing Mask]]'s <code>equip_region</code> from '<code>face</code>' to '<code>beard</code>'. | ||
+ | |||
+ | '''{{Patch name|9|16|2013}}''' | ||
+ | * Removed <code>cosmetic_axe</code> <code>equip_region</code>. | ||
+ | * Added <code>belt_misc</code> <code>equip_region</code>. | ||
+ | |||
+ | '''{{Patch name|2|7|2014}}''' | ||
+ | * Updated the <code>equip_region</code> for [[Extra Layer]]. | ||
+ | |||
+ | '''{{Patch name|2|11|2014}}''' | ||
+ | * Updated the [[Medi-Mask]] to use <code>equip_region</code> beard instead of face. | ||
+ | |||
+ | '''{{Patch name|3|5|2014}}''' | ||
+ | * Updated the <code>equip_regions</code> for [[Sangu Sleeves]], [[Huntsman's Essentials]], [[Lucky Shot]], and [[Soldier's Stash]]. | ||
+ | |||
+ | '''{{Patch name|4|1|2014}}''' | ||
+ | * Updated <code>equip_regions</code> for [[Humanitarian's Hachimaki]], [[Special Eyes]], [[Blazing Bull]], [[Master's Yellow Belt]], Lucky Shot, and [[Deadliest Duckling]]. | ||
+ | * {{Undocumented}} Updated the <code>equip_region</code> for [[Hero's Hachimaki]], Soldier's Stash, [[Gaelic Garb]], Sangu Sleeves, [[Whiskey Bib]], [[Trash Toter]], and [[Soldered Sensei]]. | ||
+ | |||
+ | '''{{Patch name|4|24|2014}}''' | ||
+ | * Updated the <code>equip_regions</code> for [[Toss-Proof Towel]], [[Titanium Towel]], [[Tartan Shade]], [[Marshall's Mutton Chops]], [[Stockbroker's Scarf]], [[Carl]], and [[Polar Pullover]]. | ||
+ | * {{Undocumented}} Updated the <code>equip_region</code> for [[Heavy's Hockey Hair]]. | ||
+ | |||
+ | '''{{Patch name|5|15|2014}}''' | ||
+ | * Updated the <code>equip_region</code> for [[Pyromancer's Mask]]. | ||
+ | * Fixed the <code>equip_region</code> for tournament medals conflicting with other items. | ||
+ | |||
+ | '''{{Item schema|5|16|2014|id=http://git.optf2.com/schema-tracking/commit/?id=091326e7ba08284954ea85526d6f6b8491999451}} | ||
+ | * Changed the Pyromancer's Mask <code>equip_region</code> from <code>pyro_mask</code> to <code>beard</code>. | ||
+ | |||
+ | '''{{Patch name|6|11|2014}}''' | ||
+ | * {{Undocumented}} Updated the <code>equip_regions</code> of [[El Muchacho]]. | ||
+ | |||
+ | '''{{Patch name|7|8|2014}}''' | ||
+ | * Updated the <code>equip_regions</code> for [[Southie Shinobi]], [[Chronomancer]], and [[Pencil Pusher]]. | ||
+ | |||
+ | '''{{Patch name|7|24|2014}}''' | ||
+ | * Updated the <code>equip_region</code> for [[Exquisite Rack]]. | ||
+ | * {{Undocumented}} Updated the <code>equip_region</code> of [[Frickin' Sweet Ninja Hood]]. | ||
+ | |||
+ | '''{{Patch name|7|30|2014}}''' | ||
+ | * Updated the <code>equip_regions</code> for [[Bonk Boy]] and [[Bolt Boy]]. | ||
+ | |||
+ | '''{{Patch name|8|7|2014}}''' | ||
+ | * Updated the <code>equip_regions</code> for [[Mustachioed Mann]], [[Ze Übermensch]], and [[Vive La France]]. | ||
+ | |||
+ | '''{{Patch name|8|21|2014}}''' | ||
+ | * Updated the <code>equip_regions</code> for Soldier's Stash, Exquisite Rack, Pencil Pusher, and [[Antlers]]. | ||
+ | |||
+ | '''{{Patch name|8|27|2014}}''' | ||
+ | * Updated the <code>equip_regions</code> for [[Dashin' Hashshashin]]. | ||
+ | |||
+ | '''{{Patch name|9|25|2014}}''' | ||
+ | * Updated the <code>equip_region</code> for Special Eyes. | ||
+ | |||
+ | '''{{Patch name|10|15|2014}}''' | ||
+ | * Updated the {{code|equip_regions}} for the [[Couvre Corner]] and the [[Pocket Heavy]]. | ||
+ | |||
+ | '''{{Patch name|10|30|2014}}''' | ||
+ | * Updated the {{code|equip_regions}} for the [[Vaccinator]] and [[Quick-Fix]]. | ||
+ | |||
+ | '''{{Patch name|11|4|2014}}''' | ||
+ | * Updated the {{code|equip_regions}} for the [[Iron Fist]]. | ||
+ | |||
+ | '''{{Patch name|11|10|2014}}''' | ||
+ | * Updated the {{code|equip_regions}} for [[Gone Commando]] and The [[Mann of the House]]. | ||
+ | * {{Undocumented}} Updated the <code>equip_region</code> for [[Cool Breeze]], [[Tartantaloons]], [[War Head]], [[Flared Frontiersman]], [[Safe'n'Sound]], [[Texas Half-Pants]] and [[Nanobalaclava]]. | ||
+ | |||
+ | '''{{Patch name|12|8|2014}} #2''' | ||
+ | * Updated the {{code|equip_region}} setting for [[Coldfront Curbstompers]], [[Mistaken Movember]], [[Hunter Heavy]] and [[Sleeveless in Siberia]]. | ||
+ | |||
+ | '''{{Patch name|12|10|2014}}''' | ||
+ | * Updated the {{code|equip_region}} settings for [[Condor Cap]], [[Screamin' Eagle]], [[Bomber's Bucket Hat]], [[Fur-lined Fighter]], [[Snow Stompers]], [[Boxcar Bomber]], [[Coldsnap Cap]], [[Flashdance Footies]] and [[Winter Woodsman]]. | ||
+ | |||
+ | '''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]]) | ||
+ | * Updated the {{code|equip_region}} for the [[Beastly Bonnet]]. | ||
+ | |||
+ | '''{{Patch name|1|7|2015}}''' | ||
+ | * Updated the {{code|equip_region}} for the [[Person in the Iron Mask]]. | ||
+ | |||
+ | '''{{Patch name|1|15|2015}} #1''' | ||
+ | * Fixed the {{code|equip_regions}} for the [[Bozo's Bouffant]] and [[Hillbilly Speed-Bump]]. | ||
+ | |||
+ | '''{{Patch name|2|11|2015}} #1''' | ||
+ | * Updated the {{code|equip_region}} for the [[Brimstone]]. | ||
+ | |||
+ | '''{{Patch name|3|12|2015}}''' | ||
+ | * Updated the {{code|equip_region}} for the [[Black Knight's Bascinet]]. | ||
+ | |||
+ | '''{{Patch name|4|25|2016}}''' | ||
+ | * Updated the {{code|equip_region}} settings for The [[Tools of the Trade]] and [[Captain Space Mann]]. | ||
+ | |||
+ | '''{{Patch name|12|16|2020}}''' | ||
+ | * Fixed the {{code|equip_region}} for [[Pebbles the Penguin]]. | ||
+ | |||
+ | '''{{Patch name|9|16|2021}}''' | ||
+ | * Fixed the {{code|equip_region}} for the [[Crocodile Dandy]]. | ||
+ | |||
+ | '''{{Patch name|8|11|2022}}''' | ||
+ | * {{Undocumented}} Updated the {{code|equip_region}} for the [[Chaser]]. | ||
+ | |||
+ | '''{{Patch name|9|26|2022}} #1''' | ||
+ | * Fixed being able to equip conflicting cosmetic items using {{code|+quickswitch}}. | ||
+ | |||
+ | '''{{Patch name|9|26|2022|no-link=yes}} #2''' | ||
+ | * Fixed being unable to equip certain valid cosmetic combinations. | ||
+ | |||
+ | '''{{Patch name|9|28|2022}}''' | ||
+ | * Reverted the {{code|+quickswitch}} bug fix while we evaluate. | ||
+ | |||
+ | '''{{Patch name|10|5|2022}}''' ([[Scream Fortress 2022]]) | ||
+ | * {{Undocumented}} Added <code>demo_head_replacement</code> equip region. | ||
+ | |||
+ | '''{{Patch name|10|6|2022}}''' | ||
+ | * Fixed [[Alcoholic Automaton]] {{code|equip_region}} conflicting with the [[Pocket Yeti]]. | ||
+ | * Fixed {{code|equip_regions}} for [[Turncoat|The Turncoat]] and [[Safety Stripes]]. | ||
+ | |||
+ | '''{{Patch name|12|5|2022}}''' ([[Smissmas 2022]]) | ||
+ | * {{Undocumented}} Renamed {{code|arm_tatoos}} {{code|equip_region}} to {{code|arm_tattoos}}. | ||
+ | |||
+ | '''{{Patch name|10|19|2023}}''' | ||
+ | * Updated the {{code|equip_region}} for the [[Clown's Cover-Up]]. | ||
+ | |||
+ | '''{{Patch name|7|18|2024}}''' | ||
+ | * Updated the {{code|equip_region}} for the [[Cleaner's Cap]]. | ||
+ | |||
+ | '''{{Patch name|7|19|2024}}''' | ||
+ | * Updated the {{code|equip_region}} for the [[Free Mann's Fashion]]. | ||
+ | }} | ||
+ | |||
+ | == Bugs == | ||
+ | * It is possible to equip two items with conflicting equip regions simultaneously in these conditions: | ||
+ | ** If one item equipped in the slot is removed from the [[Backpack]], or the slot is otherwise unused and vacant, and the item preferred is equipped in the slot in another loadout. | ||
+ | ** If the connection between the user and the Steam's servers is slow. | ||
+ | ** Using the quickswitch key function, which does not check region conflicts when equipping items. | ||
+ | ** If the user can put the two conflicting cosmetics on fast enough, then closing the loadout menu before it removes the conflicts. | ||
+ | * The equip regions do not work on an item that has multiple equip regions if it uses {{code|equip_region}} instead of {{code|equip_regions}} in the [[item schema]]. | ||
+ | * If an item has no equip region, it is possible to equip multiple versions of the item at once. | ||
+ | * Items that do not allow use of certain cosmetics and weapons because of conflicting regions (for example, the [[Thermal Thruster]] and any Pyro backpack cosmetic) can still be used when the conflicting weapon is obtained from the ground.<ref>[https://www.youtube.com/watch?v=w8-Hh1iOnnc Video] showing off Thermal Thruster equip region bug</ref> | ||
+ | |||
+ | == References == | ||
+ | <references/> | ||
[[Category:Glossary]] | [[Category:Glossary]] | ||
+ | [[Category:Items]] | ||
[[Category:Lists]] | [[Category:Lists]] |
Latest revision as of 09:51, 20 July 2024
“ | 'Kay, this does not look good here, um...
Click to listen
— The Scout on conflicting equip regions
|
” |
The equip region is an item attribute in the client schema used to identify the region where an item is attached on a character model. The equip region attribute (denoted by the value name equip_region
) is given to all Cosmetic items and some weapons, and its primary purpose is to prevent items in the same region from being equipped simultaneously. Equip regions were introduced to avoid visual clipping errors upon the addition of two usable 'misc' slots. This system was retained when the existing hat and miscellaneous slots were merged into three 'cosmetic' slots as a result of the December 20, 2013 Patch.
There are 68 equip regions in total. The equip regions of cosmetic items and weapons vary, but the vast majority of items that were classed as hats before the cosmetic overhaul have a base equip region of hat
or whole_head
.
Region conflicts
Equipping two items that have equip regions in both below columns, or two items that have the same region, is not allowed by the game.
Equip region | Conflicts |
---|---|
Glasses | Face, Lenses, Whole Head |
Whole Head | Hat, Face, Glasses |
List of equip regions
List of items in equip regions | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Equip region | Scout | Soldier | Pyro | Demoman | Heavy | Engineer | Medic | Sniper | Spy | |
Arm Tattoos | ||||||||||
Arms | ||||||||||
Back | ||||||||||
Beard | ||||||||||
Belt | ||||||||||
Disconnected Floating Item | ||||||||||
Ears | ||||||||||
Face | ||||||||||
Feet | ||||||||||
Flair | ||||||||||
Glasses | ||||||||||
Grenades | ||||||||||
Head Skin | ||||||||||
Left Shoulder | ||||||||||
Lenses | ||||||||||
Medal | ||||||||||
Necklace | ||||||||||
Pants | ||||||||||
Right Shoulder | ||||||||||
Shirt | ||||||||||
Sleeves | ||||||||||
Whole Head | ||||||||||
Zombie Body | ||||||||||
Backpack (Scout) | ||||||||||
Bandages (Scout) | ||||||||||
Hands (Scout) | ||||||||||
Pants (Scout) | ||||||||||
Wings (Scout) | ||||||||||
Cigar (Soldier) | ||||||||||
Coat (Soldier) | ||||||||||
Legs (Soldier) | ||||||||||
Pocket (Soldier) | ||||||||||
Head Replacement (Pyro) | ||||||||||
Spikes (Pyro) | ||||||||||
Tail (Pyro) | ||||||||||
Wings (Pyro) | ||||||||||
Belt (Demoman) | ||||||||||
Moustache and Eyepatch (Demoman) | ||||||||||
Collar (Demoman) | ||||||||||
Head Replacement (Demoman) | ||||||||||
Belt (Heavy) | ||||||||||
Bullets (Heavy) | ||||||||||
Hair (Heavy) | ||||||||||
Hip (Heavy) | ||||||||||
Hip Pouch (Heavy) | ||||||||||
Pocket (Heavy) | ||||||||||
Towel (Heavy) | ||||||||||
Belt (Engineer) | ||||||||||
Hair (Engineer) | ||||||||||
Left Arm (Engineer) | ||||||||||
Pocket (Engineer) | ||||||||||
Wings (Engineer) | ||||||||||
Gloves (Medic) | ||||||||||
Hip (Medic) | ||||||||||
Pipe (Medic) | ||||||||||
Medigun Accessories (Medic) | ||||||||||
Medi Gun Backpack (Medic) | ||||||||||
Bullets (Sniper) | ||||||||||
Headband (Sniper) | ||||||||||
Legs (Sniper) | ||||||||||
Pocket (Sniper) | ||||||||||
Left Pocket (Sniper) | ||||||||||
Quiver (Sniper) | ||||||||||
Vest (Sniper) | ||||||||||
Coat (Spy) | ||||||||||
None | ||||||||||
Update history
- Added equip regions.
December 15, 2011 Patch (Australian Christmas 2011)
- Relaxed some restrictions on what misc items can be equipped simultaneously.
- Relaxed
equip_region
restrictions for Earbuds so that they can be equipped with anything. - [Undocumented]
equip_region
changes:- Cremator's Conscience and A Whiff of the Old Brimstone are now "
grenades
". - Buzz Killer is now "
Whole Head
". - Added "
arms
" and "necklace
"region
to B-ankh!. - Added "
lenses
"region
to Blazing Bull. - Added "
head
"region
to Brainiac Hairpiece. - Added "
glasses
" to Professor's Peculiarity. - Removed "
Demoman_Grenades
" and "Pyro_Shoulders
"regions
.
- Cremator's Conscience and A Whiff of the Old Brimstone are now "
February 10, 2012 [Item schema update]
- Removed hat
equip_region
from Brainiac Hairpiece.
- [Undocumented] Added "
crsk
"equip_region
.
- [Undocumented] Removed the "
csrk
"equip_region
and added "crsk_left
" and "crsk_right
"equip_regions
.
June 27, 2012 Patch (Pyromania Update)
- Added 'Scout or heavy shirt' and '
left shoulder
'equip_regions
. - Removed '
crsk_left
' and 'crsk_right
'equip_regions
.
August 2, 2012 Patch (Triad Pack)
- Added '
Arm Tattoos
'equip_region
.
- Changed Triad Trinket
equip_region
from 'necklace
' to 'shirt
' and 'Scout or heavy shirt'.
- Changed Blind Justice's
equip_region
from 'face
' to 'demo_mustache_eyepatch
'.
- [Undocumented] Changed Practitioner's Processing Mask's
equip_region
from 'face
' to 'beard
'.
- Removed
cosmetic_axe
equip_region
. - Added
belt_misc
equip_region
.
- Updated the
equip_region
for Extra Layer.
- Updated the Medi-Mask to use
equip_region
beard instead of face.
- Updated the
equip_regions
for Sangu Sleeves, Huntsman's Essentials, Lucky Shot, and Soldier's Stash.
- Updated
equip_regions
for Humanitarian's Hachimaki, Special Eyes, Blazing Bull, Master's Yellow Belt, Lucky Shot, and Deadliest Duckling. - [Undocumented] Updated the
equip_region
for Hero's Hachimaki, Soldier's Stash, Gaelic Garb, Sangu Sleeves, Whiskey Bib, Trash Toter, and Soldered Sensei.
- Updated the
equip_regions
for Toss-Proof Towel, Titanium Towel, Tartan Shade, Marshall's Mutton Chops, Stockbroker's Scarf, Carl, and Polar Pullover. - [Undocumented] Updated the
equip_region
for Heavy's Hockey Hair.
- Updated the
equip_region
for Pyromancer's Mask. - Fixed the
equip_region
for tournament medals conflicting with other items.
May 16, 2014 [Item schema update]
- Changed the Pyromancer's Mask
equip_region
frompyro_mask
tobeard
.
- [Undocumented] Updated the
equip_regions
of El Muchacho.
- Updated the
equip_regions
for Southie Shinobi, Chronomancer, and Pencil Pusher.
- Updated the
equip_region
for Exquisite Rack. - [Undocumented] Updated the
equip_region
of Frickin' Sweet Ninja Hood.
- Updated the
equip_regions
for Mustachioed Mann, Ze Übermensch, and Vive La France.
- Updated the
equip_regions
for Soldier's Stash, Exquisite Rack, Pencil Pusher, and Antlers.
- Updated the
equip_regions
for Dashin' Hashshashin.
- Updated the
equip_region
for Special Eyes.
- Updated the
equip_regions
for the Couvre Corner and the Pocket Heavy.
- Updated the
equip_regions
for the Vaccinator and Quick-Fix.
- Updated the
equip_regions
for the Iron Fist.
- Updated the
equip_regions
for Gone Commando and The Mann of the House. - [Undocumented] Updated the
equip_region
for Cool Breeze, Tartantaloons, War Head, Flared Frontiersman, Safe'n'Sound, Texas Half-Pants and Nanobalaclava.
- Updated the
equip_region
setting for Coldfront Curbstompers, Mistaken Movember, Hunter Heavy and Sleeveless in Siberia.
- Updated the
equip_region
settings for Condor Cap, Screamin' Eagle, Bomber's Bucket Hat, Fur-lined Fighter, Snow Stompers, Boxcar Bomber, Coldsnap Cap, Flashdance Footies and Winter Woodsman.
December 22, 2014 Patch (Smissmas 2014)
- Updated the
equip_region
for the Beastly Bonnet.
- Updated the
equip_region
for the Person in the Iron Mask.
- Fixed the
equip_regions
for the Bozo's Bouffant and Hillbilly Speed-Bump.
- Updated the
equip_region
for the Brimstone.
- Updated the
equip_region
for the Black Knight's Bascinet.
- Updated the
equip_region
settings for The Tools of the Trade and Captain Space Mann.
- Fixed the
equip_region
for Pebbles the Penguin.
- Fixed the
equip_region
for the Crocodile Dandy.
- [Undocumented] Updated the
equip_region
for the Chaser.
- Fixed being able to equip conflicting cosmetic items using
+quickswitch
.
September 26, 2022 Patch #2
- Fixed being unable to equip certain valid cosmetic combinations.
- Reverted the
+quickswitch
bug fix while we evaluate.
October 5, 2022 Patch (Scream Fortress 2022)
- [Undocumented] Added
demo_head_replacement
equip region.
- Fixed Alcoholic Automaton
equip_region
conflicting with the Pocket Yeti. - Fixed
equip_regions
for The Turncoat and Safety Stripes.
December 5, 2022 Patch (Smissmas 2022)
- [Undocumented] Renamed
arm_tatoos
equip_region
toarm_tattoos
.
- Updated the
equip_region
for the Clown's Cover-Up.
- Updated the
equip_region
for the Cleaner's Cap.
- Updated the
equip_region
for the Free Mann's Fashion.
Bugs
- It is possible to equip two items with conflicting equip regions simultaneously in these conditions:
- If one item equipped in the slot is removed from the Backpack, or the slot is otherwise unused and vacant, and the item preferred is equipped in the slot in another loadout.
- If the connection between the user and the Steam's servers is slow.
- Using the quickswitch key function, which does not check region conflicts when equipping items.
- If the user can put the two conflicting cosmetics on fast enough, then closing the loadout menu before it removes the conflicts.
- The equip regions do not work on an item that has multiple equip regions if it uses
equip_region
instead ofequip_regions
in the item schema. - If an item has no equip region, it is possible to equip multiple versions of the item at once.
- Items that do not allow use of certain cosmetics and weapons because of conflicting regions (for example, the Thermal Thruster and any Pyro backpack cosmetic) can still be used when the conflicting weapon is obtained from the ground.[1]