Difference between revisions of "July 18, 2024 Patch"

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(Many fixes)
Line 11: Line 11:
 
'''Summer 2024!'''
 
'''Summer 2024!'''
 
* Featuring 10 new [[List_of_maps#Maps|community map]]s: [[Embargo]], [[Odyssey]], [[Megaton]], [[Cachoeira]], [[Overgrown]], [[Hadal]], [[Applejack]], [[Atom Smash]], [[Canaveral]], and [[Burghausen]]
 
* Featuring 10 new [[List_of_maps#Maps|community map]]s: [[Embargo]], [[Odyssey]], [[Megaton]], [[Cachoeira]], [[Overgrown]], [[Hadal]], [[Applejack]], [[Atom Smash]], [[Canaveral]], and [[Burghausen]]
* Added the Summer 2024 Cosmetic Case
+
* Added the [[Summer 2024 Cosmetic Case]]a
 
** Contains 23 new [[Steam Workshop|community-contributed]] items
 
** Contains 23 new [[Steam Workshop|community-contributed]] items
* Added 4 new community-contributed taunts to the [[Mann Co. Store|Mann Co. Store]]
+
* Added 4 new community-contributed [[taunts]] to the [[Mann Co. Store|Mann Co. Store]]
** Taunt: Taunt: Can It!
+
** [[Can It!|Taunt: Taunt: Can It!]]
** Taunt: Cremator's Condolences
+
** [[Cremators Condolences|Taunt: Cremator's Condolences]]{{sic}}
** Taunt: Straight Shooter Tutor
+
** [[Straight Shooter Tutor|Taunt: Straight Shooter Tutor]]
** Taunt: Unleashed Rage
+
** [[Unleashed Rage|Taunt: Unleashed Rage]]
 
* Added 38 new [[Steam Workshop|community-created]] [[Unusual#Unusual_effects|Unusual effect]]s
 
* Added 38 new [[Steam Workshop|community-created]] [[Unusual#Unusual_effects|Unusual effect]]s
 
** 18 new effects for Unusual hats
 
** 18 new effects for Unusual hats
Line 24: Line 24:
 
* The Summer event runs through September 15th, 2024
 
* The Summer event runs through September 15th, 2024
 
'''General'''
 
'''General'''
<ul>
+
* Security and stability improvements
<li>Security and stability improvements
+
* Fixed Workshop sv_cheats exploit
</li>
+
* Disallow [[Scripting#alias|aliasing]] any existing convars that are not movement commands
<li>Fixed Workshop sv_cheats exploit
+
* Added [[Localization files|language support]] for Spanish - Latin America
</li>
+
* Added [[vdc:ConVar|ConVar]] {{code|tf_hide_custom_decals}} to allow clients to disable viewing [[Decal Tool|custom decals]] on items
<li>Disallow aliasing any existing convars that are not movement commands
+
** Added "Hide Custom Decals" checkbox to the [[Multiplayer options#Advanced multiplayer options|Advanced Options]] dialog in the Miscellaneous Options category
</li>
+
* Added missing 64-bit Steam binaries for the dedicated server
<li>Added language support for Spanish - Latin America
+
* Added missing 64-bit versions of HLMV and HLFaceposer
</li>
+
* Added a check to prevent the {{code|autoteam}} client command for custom game modes like [[Versus Saxton Hale|VSH]] after the player has already joined a team
<li>Added [[vdc:ConVar|ConVar]] &quot;tf_hide_custom_decals&quot; to allow clients to disable viewing custom decals on items
+
* Added missing menu_photos images for [[Powerhouse|{{code|cp_powerhouse}}]]
<ul>
+
* Added missing default string for [[Player Destruction]] mode
<li>Added &quot;Hide Custom Decals&quot; checkbox to the Advanced Options dialog in the Miscellaneous Options category</li></ul>
+
* Expanded [[VScript]] support
</li>
+
** Added {{code|mp_tournament_redteamname}}, {{code|mp_tournament_blueteamname}}, and {{code|tf_mvm_max_connected_players}} to the list of whitelisted ConVars
<li>Added missing 64-bit Steam binaries for the dedicated server
+
** Fixed vscript_convar_allowlist.cfg being overriden by being packed into a map
</li>
+
** BaseEntity: AcceptInput, IsAlive
<li>Added missing 64-bit versions of HLMV and HLFaceposer
+
** EconEntity: GetAttribute
</li>
+
** TFPlayer: GetCustomAttribute, StunPlayer
<li>Added a check to prevent the &quot;autoteam&quot; client command for custom game modes like [[Versus Saxton Hale|VSH]] after the player has already joined a team
+
** TFBot: GetAllBotTags, SetMission, SetPrevMission, GetMission, GetPrevMission, HasMission, IsOnAnyMission, SetMissionTarget, GetMissionTarget, SetBehaviorFlag, ClearBehaviorFlag, IsBehaviorFlagSet, SetActionPoint, GetActionPoint
</li>
+
* Moved some of the [[Christmas map]]s to the normal rotation
<li>Added missing menu_photos images for cp_powerhouse
+
* Moved [[2Fort Invasion|{{code|ctf_2fort_invasion}}]] out of the Misc matchmaking category and into CTF
</li>
+
* Moved [[Probed|{{code|koth_probed}}]] out of the Misc matchmaking category and into KOTH
<li>Added missing default string for Player Destruction mode
+
* Fixed Incinerator [[Killstreak Kit|killstreak]] effect not scaling properly when viewed from a distance (community fix from SirDapper and CheesyPuff)
</li>
+
* Fixed [[Gunslinger]] punch combo not being lag compensated (community fix from Marxvee)
<li>Expanded VScript support
+
* Fixed third-person reload animation speeds not matching first-person speeds when using custom attributes (community fix from Marxvee)
<ul>
+
* Fixed CTF [[Heads-up display|HUD]] being visible when no flags are present (Community fix from fellen)
<li>Added mp_tournament_redteamname, mp_tournament_blueteamname, and tf_mvm_max_connected_players to the list of whitelisted ConVars
+
* Fixed broken LOD1 [[vdc:Model|model]] for [[B.A.S.E. Jumper|The B.A.S.E. Jumper]] backpack while deployed (community fix from Piogre)
</li>
+
* Fixed [[Cosmetic items|cosmetic items]] that use per-class bodygroups not using the correct bodygroup in the Loadout panel
<li>Fixed vscript_convar_allowlist.cfg being overriden by being packed into a map
+
* Fixed dropped [[Weapons|weapons]] with custom decals not showing the correct decals
</li>
+
* Fixed some unusual effects using the wrong orientation for [[Head Hedge|The Head Hedge]]
<li>BaseEntity: AcceptInput, IsAlive
+
* Fixed Halloween transmutations being completed outside of the [[Halloween event]]
</li>
+
* Fixed incorrect [[BLU]] [[vdc:Material|material]] for the CLTF2 bronze medal
<li>EconEntity: GetAttribute
+
* Fixed missing [[Spy]] audio when using the [[Kazotsky Kick|Taunt: Kazotsky Kick]]
</li>
+
* Fixed missing sound for the [[Skating Scorcher|Taunt: The Skating Scorcher]]
<li>TFPlayer: GetCustomAttribute, StunPlayer
+
* Fixed the [[Neon Annihilator]] not getting crit-attacks when hitting players [[Soaked|covered]] with [[Gas Passer|gas]]
</li>
+
* Fixed some clipping issues for the [[Mad Lad]] when using lod1 and lod2
<li>TFBot: GetAllBotTags, SetMission, SetPrevMission, GetMission, GetPrevMission, HasMission, IsOnAnyMission, SetMissionTarget, GetMissionTarget, SetBehaviorFlag, ClearBehaviorFlag, IsBehaviorFlagSet, SetActionPoint, GetActionPoint</li></ul>
+
* Fixed missing polygons for the [[Stunt Suit]] when using the Roadworker [[Styles|style]]
 
+
* Fixed seeing the wrong image in the Steam inventory for the Operation Firmware Frenzy Star of the Company 2023 medal
</li>
+
* Fixed not being able to equip the [[Master's Yellow Belt]] and the [[Hillbilly Speed Bump]] at the same time
<li>Moved some of the Christmas maps to the normal rotation
+
* Fixed console warning about unknown command 'eureka_teleport'
</li>
+
* Fixed Vaccinator heal sound continuing to play after Medic's death
<li>Moved ctf_2fort_invasion out of the Misc matchmaking category and into CTF
+
* Fixed a problem with the [[Tiny Timber]] not displaying paint after being painted
</li>
+
* Updated {{code|zi_intro.webm}} media file
<li>Moved koth_probed out of the Misc matchmaking category and into KOTH
+
* Updated the description of the [[Buffalo Steak Sandvich]] to display the increased damage vulnerability while active
</li>
+
* Updated the Eldritch Horror and Deep-sea Devourer Unusual taunt effects to fix incorrect spawn locations
<li>Fixed Incinerator killstreak effect not scaling properly when viewed from a distance (community fix from SirDapper and CheesyPuff)
+
* Updated the materials for [[Your Eternal Reward]] to fix incorrect lighting under certain conditions (community fix from Lindon)
</li>
+
* Updated the material for [[Buff Banner|The Buff Banner]] to add phong mask and missing material parameters (community fix from Lindon)
<li>Fixed Gunslinger punch combo not being lag compensated (community fix from Marxvee)
+
* Updated the material for [[Law|The Law]] to fix an issue when the hat has been painted
</li>
+
* Updated the equip_region for the [[Cleaner's Cap]]
<li>Fixed third-person reload animation speeds not matching first-person speeds when using custom attributes (community fix from Marxvee)
+
* Updated/Added some [[Tournament Medal|tournament medals]] {{which}}
</li>
+
* Updated [[Turbine Center|{{code|ctf_turbine_winter}}]], [[Hacksaw|{{code|plr_hacksaw}}]], and [[Phoenix|{{code|pl_phoenix}}]] to fix localization issues
<li>Fixed CTF HUD being visible when no flags are present (Community fix from fellen)
+
* Updated [[Double Cross|{{code|ctf_doublecross}}]]
</li>
+
** Fixed an incorrect team-colored material in the [[BLU]] base
<li>Fixed broken LOD1 [[vdc:Model|model]] for The B.A.S.E. Jumper backpack while deployed (community fix from Piogre)
+
* Updated [[Brew|{{code|cp_brew}}]]
</li>
+
** Fixed truck textures outside of BLU spawn
<li>Fixed cosmetic items that use per-class bodygroups not using the correct bodygroup in the Loadout panel
+
** Fixed a few bumps in the road
</li>
+
* Updated [[Selbyen|{{code|pd_selbyen}}]]
<li>Fixed dropped weapons with custom decals not showing the correct decals
+
** Fixed an exploit that would allow Engineer to trap players using a teleporter behind a door
</li>
+
** Minor detailing changes
<li>Fixed some unusual effects using the wrong orientation for The Head Hedge
+
* Updated [[Hoodoo|{{code|pl_hoodoo_final}}]]
</li>
+
** Added {{code|func_noclip}} to BLU spawn in the third stage
<li>Fixed Halloween transmutations being completed outside of the Halloween event
+
* Updated [[Corruption|{{code|pl_corruption}}]]
</li>
+
** Fixed handrail collision near the last point
<li>Fixed incorrect [[BLU]] [[vdc:Material|material]] for the CLTF2 bronze medal
+
** Fixed lamp near BLU spawn
</li>
+
** Fixed missing string for last point
<li>Fixed missing Spy audio when using the Taunt: Kazotsky Kick
+
* Updated [[Bonesaw (map)|{{code|plr_hacksaw_event}}]]
</li>
+
** Fixed broken areaportals
<li>Fixed missing sound for the Taunt: The Skating Scorcher
+
* Updated [[Enclosure|{{code|pl_enclosure_final}}]]
</li>
+
** [Stage 1] - Moved A point within the gate building
<li>Fixed the Neon Annihilator not getting crit-attacks when hitting players covered with gas
+
** [Stage 1] - Added stairs for access to the balcony overlooking the final point area
</li>
+
** [Stage 1] - Added more cover along the initial aviary area
<li>Fixed some clipping issues for the Mad Lad when using lod1 and lod2
+
** [Stage 1] - Removed the catwalk connecting the wooden tower with the oneway door and the balcony area
</li>
+
** [Stage 1] - Tweaked the layout of the tunnel section
<li>Fixed missing polygons for the Stunt Suit when using the Roadworker [[Styles|style]]
+
** [Stage 1] - Wooden tower is now connected to a new catwalk inside of the gate building
</li>
+
** [Stage 1] - Reworked [[RED]] spawn so it now has two exit doors
<li>Fixed seeing the wrong image in the Steam inventory for the Operation Firmware Frenzy Star of the Company 2023 medal
+
** [Stage 2] - RED now has a 2nd spawn exit leading outside along the water to where the airboats are parked
</li>
+
** [Stage 2] - Airboats and their dock are now accessible
<li>Fixed not being able to equip the Master's Yellow Belt and the Hillbilly Speed Bump at the same time
+
** [Stage 2] - Removed the elevated platform RED had within the building, replaced with a tall piece of cover instead
</li>
+
** [Stage 3] - Added a wall and extra stairs on the right side leading up to the catwalk around the raptor pit
<li>Fixed console warning about unknown command 'eureka_teleport'
+
** [Stage 3] - Added a large cliff narrowing the whole area on the left side of the raptor pit
</li>
+
** [Stage 3] - Added an extra entryway on the left side of the final point building and a dropdown to floor level within
<li>Fixed Vaccinator heal sound continuing to play after Medic's death
+
** [Stage 3] - Added a jumping class vent from next to B point area into the upstairs area of the final point building
</li>
+
** [All Stages] - Allowed building inside initial BLU spawns
<li>Fixed a problem with the Tiny Timber not displaying paint after being painted
+
** [All Stages] - Visual improvements to a lot of places, a few new assets
</li>
+
* Updated [[Cashworks|{{code|pl_cashworks}}]]
<li>Updated zi_intro.webm media file
+
** Area 1 / Loading Dock
</li>
+
*** BLU Spawn 1:
<li>Updated the description of the Buffalo Steak Sandvich to display the increased damage vulnerability while active
+
**** Solved several clipping issues at doors and stairs
</li>
+
**** Mitigated line of sight into spawn room
<li>Updated the Eldritch Horror and Deep-sea Devourer [[Unusual#Unusual_effects|Unusual taunt effect]]s to fix incorrect spawn locations
+
**** Added alternative exit from spawn room to the right
</li>
+
*** RED Spawn 1:
<li>Updated the materials for Your Eternal Reward to fix incorrect lighting under certain conditions (community fix from Lindon)
+
**** Reworked to have two exits
</li>
+
*** Area Changes:
<li>Updated the material for The Buff Banner to add phong mask and missing material parameters (community fix from Lindon)
+
**** Changed terrain around bridge to be easier to maneuver and to prevent getting stuck
</li>
+
**** Changed munition pack at building 01 to large
<li>Updated the material for The Law to fix an issue when the hat has been painted
+
**** Possible spots beneath bridge for teleporter-traps eliminated
</li>
+
**** Shuffled some big rocks to block off Sniper lanes
<li>Updated the equip_region for the Cleaner's Cap
+
**** Cut center building Sniper lane, left alley visually blocked off from dock area
</li>
+
**** Cut center building top Sniper lane, less easy to get a good view
<li>Updated/Added some [[Tournament Medal|tournament medals]] {{which}}
+
**** Changed out of bounds building left of BLU spawn, added spinning sawblade
</li>
+
**** Opened up a third passage to allow for an additional flanking option for BLU and RED
<li>Updated ctf_turbine_winter, plr_hacksaw, and pl_phoenix to fix localization issues
+
** Area 2 / Serpentines
</li>
+
*** RED Spawn 2:
<li>Updated ctf_doublecross
+
**** Reworked 2nd RED spawn entirely
<ul>
+
**** New spawn has two exits, locks and teleports after B is capped
<li>Fixed an incorrect team-colored material in the BLU base</li></ul>
+
*** Area Changes:
</li>
+
**** Balconies blocked off visually and physically
<li>Updated cp_brew
+
**** Additional visual blocker at the top of the serpentines to allow for a more secure crossing
<ul>
+
**** Long tunnel leading through the RED building to a staircase at the foot of the hill
<li>Fixed truck textures outside of BLU spawn
+
**** Added deadly and moving sawblade for spicy danger, with sparks and fumes
</li>
+
**** Closed off BLU balcony at the end of the hill
<li>Fixed a few bumps in the road</li></ul>
+
**** Changed raised platform to be only accessible from RED side
</li>
+
*** Reroutes:
<li>Updated pd_selbyen
+
**** Deleted BLU gates at flanking route after B is capped
<ul>
+
**** Flanking route has an additional exit towards C, leading through BLU building
<li>Fixed an exploit that would allow Engineer to trap players using a teleporter behind a door
+
**** BLU building interiors reworked and expanded
</li>
+
**** Balcony-drop doesn't injure the player any more
<li>Minor detailing changes</li></ul>
+
** Area 3 / Construction Site
</li>
+
*** BLU Spawn 2:
<li>Updated pl_hoodoo_final
+
**** New stairway leading to balcony
<ul>
+
**** Wider exit from big building after CP3 capture
<li>Added func_noclip to BLU spawn in the third stage</li></ul>
+
*** Area Changes:
</li>
+
**** Widened area at the generators and on the 2nd level
<li>Updated pl_corruption
+
**** Changed the direction of the drop-in to C, leading into the hydroelectric building
<ul>
+
**** Widened exit from BLU spawn into Area 3
<li>Fixed handrail collision near the last point
+
** Area 4 / Vault
</li>
+
*** Area Changes:
<li>Fixed lamp near BLU spawn
+
**** Added gates opening at the gatehouse after CP3 is captured
</li>
+
**** Alternative passageway through gatehouse while gates are closed pre CP3
<li>Fixed missing string for last point</li></ul>
+
**** Rebuild bridge to be convex, obscuring a long Sniper lane
</li>
+
**** Wonky bridge rewards with a branching access next to the vault building, allowing for BLU flanks
<li>Updated plr_hacksaw_event
+
** Global Changes
<ul>
+
*** Solved a ton of clipping
<li>Fixed broken areaportals</li></ul>
+
*** Rebuilt and edited navmesh, with defined sentry and Sniper positions and varying gameplay
</li>
+
*** Adjusted func_doors at spawn to span to every solid
<li>Updated pl_enclosure_final
+
*** Changed clipping on cart, now jumpable
<ul>
+
*** Increased fog distance and lowered density
<li>[Stage 1] - Moved A point within the gate building
+
*** Exchanged glass-textures from the green to the clear version
</li>
+
*** Stairs and hanging bridge are now bullet-blocked for more predictable projectile bounces
<li>[Stage 1] - Added stairs for access to the balcony overlooking the final point area
 
</li>
 
<li>[Stage 1] - Added more cover along the initial aviary area
 
</li>
 
<li>[Stage 1] - Removed the catwalk connecting the wooden tower with the oneway door and the balcony area
 
</li>
 
<li>[Stage 1] - Tweaked the layout of the tunnel section
 
</li>
 
<li>[Stage 1] - Wooden tower is now connected to a new catwalk inside of the gate building
 
</li>
 
<li>[Stage 1] - Reworked [[RED]] spawn so it now has two exit doors
 
</li>
 
<li>[Stage 2] - RED now has a 2nd spawn exit leading outside along the water to where the airboats are parked
 
</li>
 
<li>[Stage 2] - Airboats and their dock are now accessible
 
</li>
 
<li>[Stage 2] - Removed the elevated platform RED had within the building, replaced with a tall piece of cover instead
 
</li>
 
<li>[Stage 3] - Added a wall and extra stairs on the right side leading up to the catwalk around the raptor pit
 
</li>
 
<li>[Stage 3] - Added a large cliff narrowing the whole area on the left side of the raptor pit
 
</li>
 
<li>[Stage 3] - Added an extra entryway on the left side of the final point building and a dropdown to floor level within
 
</li>
 
<li>[Stage 3] - Added a jumping class vent from next to B point area into the upstairs area of the final point building
 
</li>
 
<li>[All Stages] - Allowed building inside initial BLU spawns
 
</li>
 
<li>[All Stages] - Visual improvements to a lot of places, a few new assets</li></ul>
 
</li>
 
<li>Updated pl_cashworks
 
<ul>
 
<li>Area 1 / Loading Dock
 
<ul>
 
<li>BLU Spawn 1:
 
<ul>
 
<li>Solved several clipping issues at doors and stairs
 
</li>
 
<li>Mitigated line of sight into spawn room
 
</li>
 
<li>Added alternative exit from spawn room to the right</li></ul>
 
</li>
 
<li>RED Spawn 1:
 
<ul>
 
<li>Reworked to have two exits</li></ul>
 
</li>
 
<li>Area Changes:
 
<ul>
 
<li>Changed terrain around bridge to be easier to maneuver and to prevent getting stuck
 
</li>
 
<li>Changed munition pack at building 01 to large
 
</li>
 
<li>Possible spots beneath bridge for teleporter-traps eliminated
 
</li>
 
<li>Shuffled some big rocks to block off Sniper lanes
 
</li>
 
<li>Cut center building Sniper lane, left alley visually blocked off from dock area
 
</li>
 
<li>Cut center building top Sniper lane, less easy to get a good view
 
</li>
 
<li>Changed out of bounds building left of BLU spawn, added spinning sawblade
 
</li>
 
<li>Opened up a third passage to allow for an additional flanking option for BLU and RED</li></ul>
 
</li></ul>
 
</li>
 
<li>Area 2 / Serpentines
 
<ul>
 
<li>RED Spawn 2:
 
<ul>
 
<li>Reworked 2nd RED spawn entirely
 
</li>
 
<li>New spawn has two exits, locks and teleports after B is capped</li></ul>
 
</li>
 
<li>Area Changes:
 
<ul>
 
<li>Balconies blocked off visually and physically
 
</li>
 
<li>Additional visual blocker at the top of the serpentines to allow for a more secure crossing
 
</li>
 
<li>Long tunnel leading through the RED building to a staircase at the foot of the hill
 
</li>
 
<li>Added deadly and moving sawblade for spicy danger, with sparks and fumes
 
</li>
 
<li>Closed off BLU balcony at the end of the hill
 
</li>
 
<li>Changed raised platform to be only accessible from RED side</li></ul>
 
</li>
 
<li>Reroutes:
 
<ul>
 
<li>Deleted BLU gates at flanking route after B is capped
 
</li>
 
<li>Flanking route has an additional exit towards C, leading through BLU building
 
</li>
 
<li>BLU building interiors reworked and expanded
 
</li>
 
<li>Balcony-drop doesn't injure the player any more</li></ul>
 
</li></ul>
 
</li>
 
<li>Area 3 / Construction Site
 
<ul>
 
<li>BLU Spawn 2:
 
<ul>
 
<li>New stairway leading to balcony
 
</li>
 
<li>Wider exit from big building after CP3 capture</li></ul>
 
</li>
 
<li>Area Changes:
 
<ul>
 
<li>Widened area at the generators and on the 2nd level
 
</li>
 
<li>Changed the direction of the drop-in to C, leading into the hydroelectric building
 
</li>
 
<li>Widened exit from BLU spawn into Area 3</li></ul>
 
</li></ul>
 
</li>
 
<li>Area 4 / Vault
 
<ul>
 
<li>Area Changes:
 
<ul>
 
<li>Added gates opening at the gatehouse after CP3 is captured
 
</li>
 
<li>Alternative passageway through gatehouse while gates are closed pre CP3
 
</li>
 
<li>Rebuild bridge to be convex, obscuring a long Sniper lane
 
</li>
 
<li>Wonky bridge rewards with a branching access next to the vault building, allowing for BLU flanks</li></ul>
 
</li></ul>
 
</li>
 
<li>Global Changes
 
<ul>
 
<li>Solved a ton of clipping
 
</li>
 
<li>Rebuilt and edited navmesh, with defined sentry and Sniper positions and varying gameplay
 
</li>
 
<li>Adjusted func_doors at spawn to span to every solid
 
</li>
 
<li>Changed clipping on cart, now jumpable
 
</li>
 
<li>Increased fog distance and lowered density
 
</li>
 
<li>Exchanged glass-textures from the green to the clear version
 
</li>
 
<li>Stairs and hanging bridge are now bullet-blocked for more predictable projectile bounces</li></ul>
 
</li></ul>
 
</li></ul>
 
 
}}
 
}}

Revision as of 20:18, 18 July 2024

Patch notes

Team Fortress 2

Summer 2024!

General

  • Security and stability improvements
  • Fixed Workshop sv_cheats exploit
  • Disallow aliasing any existing convars that are not movement commands
  • Added language support for Spanish - Latin America
  • Added ConVar tf_hide_custom_decals to allow clients to disable viewing custom decals on items
    • Added "Hide Custom Decals" checkbox to the Advanced Options dialog in the Miscellaneous Options category
  • Added missing 64-bit Steam binaries for the dedicated server
  • Added missing 64-bit versions of HLMV and HLFaceposer
  • Added a check to prevent the autoteam client command for custom game modes like VSH after the player has already joined a team
  • Added missing menu_photos images for cp_powerhouse
  • Added missing default string for Player Destruction mode
  • Expanded VScript support
    • Added mp_tournament_redteamname, mp_tournament_blueteamname, and tf_mvm_max_connected_players to the list of whitelisted ConVars
    • Fixed vscript_convar_allowlist.cfg being overriden by being packed into a map
    • BaseEntity: AcceptInput, IsAlive
    • EconEntity: GetAttribute
    • TFPlayer: GetCustomAttribute, StunPlayer
    • TFBot: GetAllBotTags, SetMission, SetPrevMission, GetMission, GetPrevMission, HasMission, IsOnAnyMission, SetMissionTarget, GetMissionTarget, SetBehaviorFlag, ClearBehaviorFlag, IsBehaviorFlagSet, SetActionPoint, GetActionPoint
  • Moved some of the Christmas maps to the normal rotation
  • Moved ctf_2fort_invasion out of the Misc matchmaking category and into CTF
  • Moved koth_probed out of the Misc matchmaking category and into KOTH
  • Fixed Incinerator killstreak effect not scaling properly when viewed from a distance (community fix from SirDapper and CheesyPuff)
  • Fixed Gunslinger punch combo not being lag compensated (community fix from Marxvee)
  • Fixed third-person reload animation speeds not matching first-person speeds when using custom attributes (community fix from Marxvee)
  • Fixed CTF HUD being visible when no flags are present (Community fix from fellen)
  • Fixed broken LOD1 model for The B.A.S.E. Jumper backpack while deployed (community fix from Piogre)
  • Fixed cosmetic items that use per-class bodygroups not using the correct bodygroup in the Loadout panel
  • Fixed dropped weapons with custom decals not showing the correct decals
  • Fixed some unusual effects using the wrong orientation for The Head Hedge
  • Fixed Halloween transmutations being completed outside of the Halloween event
  • Fixed incorrect BLU material for the CLTF2 bronze medal
  • Fixed missing Spy audio when using the Taunt: Kazotsky Kick
  • Fixed missing sound for the Taunt: The Skating Scorcher
  • Fixed the Neon Annihilator not getting crit-attacks when hitting players covered with gas
  • Fixed some clipping issues for the Mad Lad when using lod1 and lod2
  • Fixed missing polygons for the Stunt Suit when using the Roadworker style
  • Fixed seeing the wrong image in the Steam inventory for the Operation Firmware Frenzy Star of the Company 2023 medal
  • Fixed not being able to equip the Master's Yellow Belt and the Hillbilly Speed Bump at the same time
  • Fixed console warning about unknown command 'eureka_teleport'
  • Fixed Vaccinator heal sound continuing to play after Medic's death
  • Fixed a problem with the Tiny Timber not displaying paint after being painted
  • Updated zi_intro.webm media file
  • Updated the description of the Buffalo Steak Sandvich to display the increased damage vulnerability while active
  • Updated the Eldritch Horror and Deep-sea Devourer Unusual taunt effects to fix incorrect spawn locations
  • Updated the materials for Your Eternal Reward to fix incorrect lighting under certain conditions (community fix from Lindon)
  • Updated the material for The Buff Banner to add phong mask and missing material parameters (community fix from Lindon)
  • Updated the material for The Law to fix an issue when the hat has been painted
  • Updated the equip_region for the Cleaner's Cap
  • Updated/Added some tournament medals [Which?]
  • Updated ctf_turbine_winter, plr_hacksaw, and pl_phoenix to fix localization issues
  • Updated ctf_doublecross
    • Fixed an incorrect team-colored material in the BLU base
  • Updated cp_brew
    • Fixed truck textures outside of BLU spawn
    • Fixed a few bumps in the road
  • Updated pd_selbyen
    • Fixed an exploit that would allow Engineer to trap players using a teleporter behind a door
    • Minor detailing changes
  • Updated pl_hoodoo_final
    • Added func_noclip to BLU spawn in the third stage
  • Updated pl_corruption
    • Fixed handrail collision near the last point
    • Fixed lamp near BLU spawn
    • Fixed missing string for last point
  • Updated plr_hacksaw_event
    • Fixed broken areaportals
  • Updated pl_enclosure_final
    • [Stage 1] - Moved A point within the gate building
    • [Stage 1] - Added stairs for access to the balcony overlooking the final point area
    • [Stage 1] - Added more cover along the initial aviary area
    • [Stage 1] - Removed the catwalk connecting the wooden tower with the oneway door and the balcony area
    • [Stage 1] - Tweaked the layout of the tunnel section
    • [Stage 1] - Wooden tower is now connected to a new catwalk inside of the gate building
    • [Stage 1] - Reworked RED spawn so it now has two exit doors
    • [Stage 2] - RED now has a 2nd spawn exit leading outside along the water to where the airboats are parked
    • [Stage 2] - Airboats and their dock are now accessible
    • [Stage 2] - Removed the elevated platform RED had within the building, replaced with a tall piece of cover instead
    • [Stage 3] - Added a wall and extra stairs on the right side leading up to the catwalk around the raptor pit
    • [Stage 3] - Added a large cliff narrowing the whole area on the left side of the raptor pit
    • [Stage 3] - Added an extra entryway on the left side of the final point building and a dropdown to floor level within
    • [Stage 3] - Added a jumping class vent from next to B point area into the upstairs area of the final point building
    • [All Stages] - Allowed building inside initial BLU spawns
    • [All Stages] - Visual improvements to a lot of places, a few new assets
  • Updated pl_cashworks
    • Area 1 / Loading Dock
      • BLU Spawn 1:
        • Solved several clipping issues at doors and stairs
        • Mitigated line of sight into spawn room
        • Added alternative exit from spawn room to the right
      • RED Spawn 1:
        • Reworked to have two exits
      • Area Changes:
        • Changed terrain around bridge to be easier to maneuver and to prevent getting stuck
        • Changed munition pack at building 01 to large
        • Possible spots beneath bridge for teleporter-traps eliminated
        • Shuffled some big rocks to block off Sniper lanes
        • Cut center building Sniper lane, left alley visually blocked off from dock area
        • Cut center building top Sniper lane, less easy to get a good view
        • Changed out of bounds building left of BLU spawn, added spinning sawblade
        • Opened up a third passage to allow for an additional flanking option for BLU and RED
    • Area 2 / Serpentines
      • RED Spawn 2:
        • Reworked 2nd RED spawn entirely
        • New spawn has two exits, locks and teleports after B is capped
      • Area Changes:
        • Balconies blocked off visually and physically
        • Additional visual blocker at the top of the serpentines to allow for a more secure crossing
        • Long tunnel leading through the RED building to a staircase at the foot of the hill
        • Added deadly and moving sawblade for spicy danger, with sparks and fumes
        • Closed off BLU balcony at the end of the hill
        • Changed raised platform to be only accessible from RED side
      • Reroutes:
        • Deleted BLU gates at flanking route after B is capped
        • Flanking route has an additional exit towards C, leading through BLU building
        • BLU building interiors reworked and expanded
        • Balcony-drop doesn't injure the player any more
    • Area 3 / Construction Site
      • BLU Spawn 2:
        • New stairway leading to balcony
        • Wider exit from big building after CP3 capture
      • Area Changes:
        • Widened area at the generators and on the 2nd level
        • Changed the direction of the drop-in to C, leading into the hydroelectric building
        • Widened exit from BLU spawn into Area 3
    • Area 4 / Vault
      • Area Changes:
        • Added gates opening at the gatehouse after CP3 is captured
        • Alternative passageway through gatehouse while gates are closed pre CP3
        • Rebuild bridge to be convex, obscuring a long Sniper lane
        • Wonky bridge rewards with a branching access next to the vault building, allowing for BLU flanks
    • Global Changes
      • Solved a ton of clipping
      • Rebuilt and edited navmesh, with defined sentry and Sniper positions and varying gameplay
      • Adjusted func_doors at spawn to span to every solid
      • Changed clipping on cart, now jumpable
      • Increased fog distance and lowered density
      • Exchanged glass-textures from the green to the clear version
      • Stairs and hanging bridge are now bullet-blocked for more predictable projectile bounces

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes

Patch 1

Modified: tf/steam.inf
Modified: hl2/hl2_misc_dir.vpk/resource/gameevents.res
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Modified: tf/tf2_misc_dir.vpk/maps/pl_hoodoo_final.nav
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/community_cosmetic_key_summer2024.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/community_cosmetic_key_summer2024_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_applejack.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_applejack_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_applejack_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_atom_smash.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_atom_smash_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_atom_smash_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_burghausen.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_burghausen_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_burghausen_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_cachoeira.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_cachoeira_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_cachoeira_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_canaveral.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_canaveral_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_canaveral_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_embargo.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_embargo_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_embargo_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hadal.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hadal_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hadal_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megaton.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megaton_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megaton_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_odyssey.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_odyssey_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_odyssey_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_overgrown.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_overgrown_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_overgrown_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_applejack.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_applejack_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_applejack_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_atom_smash.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_atom_smash_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_atom_smash_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_burghausen.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_burghausen_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_burghausen_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_cachoeira.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_cachoeira_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_cachoeira_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_canaveral.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_canaveral_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_canaveral_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_embargo.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_embargo_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_embargo_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hadal.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hadal_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hadal_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megaton.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megaton_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megaton_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_odyssey.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_odyssey_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_odyssey_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_overgrown.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_overgrown_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_overgrown_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/community_cosmetic_case_summer2024.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/community_cosmetic_case_summer2024_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_bronze.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_bronze_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_gold.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_gold_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_silver.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_silver_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_mashup.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_mashup_large.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star_company.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star_company_large.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/barely_benign.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/barely_benign_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/fiendish_fuchsite.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/fiendish_fuchsite_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/humanitarian_hiddenite.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/humanitarian_hiddenite_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/megalomaniacal_mastodon.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/megalomaniacal_mastodon_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/treasured_tourmaline.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/treasured_tourmaline_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_bohrium.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_bohrium_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_cobalt.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_cobalt_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_platinum.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_platinum_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_pyrite.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_pyrite_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_tungsten.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_tungsten_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/taunt_unleashed_rage/taunt_unleashed_rage.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/taunt_unleashed_rage/taunt_unleashed_rage_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_big_star/sum24_big_star.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_big_star/sum24_big_star_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/tauntcan_it/tauntcan_it.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/tauntcan_it/tauntcan_it_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/particle_glow_05_killstreak.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/aestheticlogo/aestheticlogo_logo.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/animatedbutterfly/butterfly1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/animatedbutterfly/butterfly2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/animatedbutterfly/butterfly3.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/base_trail.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/bubbles.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/butter/butterfly.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/butter/smoke56.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/corrodedknight/fire_core.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/corrodedknight/fire_core_blank.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/corrodedknight/fire_right.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/corrodedknight/fire_right_blank.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_cactus.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_dirt.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_skull.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_tumbleweed.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/dragonfly/animated_dragonfly.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/dragonfly/grass_glow.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/dragonfly/particle_glow_05_mod.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/glow_05_vertical.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/glow_lowalpha2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/beam1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/beam2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/beam3.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/beamglow.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/circle1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/circle1_of.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/circle2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/circle3.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/crack1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/crack1_noof.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/crack2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/crack3.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/flame1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/rainbow1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/rainbow2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/spec1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/star1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/hippie_flowers.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/largesmoke_noblend.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/mohawk_embers.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/mohawk_flame_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/mohawk_flame_blue_nonadd.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/mohawk_glow.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/particle_glow_05_noblend_ob15.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_fin_left_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_fin_left_green.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_fin_left_red.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_fin_right_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_fin_right_green.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_fin_right_purple.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_lefthead_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_lefthead_green.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_lefthead_purple.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_lefthead_red.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_light_left_red.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_particle_glow_08.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_righthead_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_righthead_green.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_righthead_red.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/rainbow_main.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/rainbow_rays.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/rainbow_refract.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/rainbow_shine.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/sakura/pedals.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/sakura/sakuraflower.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/sakura/violetflower.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/small_lightning.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/smoke_rope1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/sparkle_hwn.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/star_glowing_sprite.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/testp/nebula2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/tp_sparkle2_add_ob5_noblend.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/funny_coins2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/gems1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/gems2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/gems3.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/smoke1_uge.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/player/items/crafting/community_cosmetic_case_dark_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/weapons/c_items/c_bugle.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist.vmt
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Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star.vmt
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Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_blue.vmt
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Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_blue.vmt
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Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/weapons/c_models/c_eternal_reward/c_eternal_reward_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/weapons/c_models/c_eternal_reward/c_eternal_reward_red.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_cp_burghausen.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_cp_canaveral_5cp.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_cp_hadal.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_cp_overgrown.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_cp_powerhouse.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_ctf_applejack.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_koth_cachoeira.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_koth_megaton.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_pd_atom_smash.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_pl_embargo.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_pl_odyssey.vmt
Modified: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_plr_hacksaw_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_cp_burghausen.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_cp_canaveral_5cp.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_cp_hadal.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_cp_overgrown.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_ctf_applejack.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_koth_cachoeira.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_koth_megaton.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_pd_atom_smash.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_pl_embargo.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_pl_odyssey.vmt
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/community_cosmetic_case.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/community_cosmetic_case.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/community_cosmetic_case.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/community_cosmetic_case.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/community_cosmetic_case.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/demo_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/engineer_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/heavy_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/medic_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/pyro_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/scout_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/sniper_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/soldier_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/spy_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.phy
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_soldier.phy
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_heavy.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_pyro.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_scout.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_demo.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_engineer.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_soldier.dx80.vtx
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Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad/hwn2023_mad_lad.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad/hwn2023_mad_lad.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad/hwn2023_mad_lad.mdl
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Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad/hwn2023_mad_lad.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad_style1/hwn2023_mad_lad_style1.dx80.vtx
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Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad_style1/hwn2023_mad_lad_style1.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_stunt_suit_style2/hwn2023_stunt_suit_style2.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_stunt_suit_style2/hwn2023_stunt_suit_style2.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_stunt_suit_style2/hwn2023_stunt_suit_style2.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_stunt_suit_style2/hwn2023_stunt_suit_style2.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_stunt_suit_style2/hwn2023_stunt_suit_style2.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2.vvd
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2.sw.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal.sw.vtx
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Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood.vvd
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth.sw.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.sw.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.vvd
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_paratooper_pack/c_paratrooper_pack_open.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_paratooper_pack/c_paratrooper_pack_open.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_paratooper_pack/c_paratrooper_pack_open.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_paratooper_pack/c_paratrooper_pack_open.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_paratooper_pack/c_paratrooper_pack_open.vvd
Modified: tf/tf2_misc_dir.vpk/particles/class_fx.pcf
Added: tf/tf2_misc_dir.vpk/particles/empty.pcf
Modified: tf/tf2_misc_dir.vpk/particles/halloween2023_unusuals.pcf
Modified: tf/tf2_misc_dir.vpk/particles/particles_manifest.txt
Modified: tf/tf2_misc_dir.vpk/particles/summer2022_unusuals.pcf
Added: tf/tf2_misc_dir.vpk/particles/summer2024_unusuals.pcf
Modified: tf/tf2_misc_dir.vpk/resource/modevents.res
Modified: tf/tf2_misc_dir.vpk/resource/ui/hudobjectiveflagpanel.res
Modified: tf/tf2_misc_dir.vpk/resource/ui/mainmenuoverride.res
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Modified: tf/tf2_misc_dir.vpk/scripts/game_sounds_taunt_workshop.txt
Modified: tf/tf2_misc_dir.vpk/scripts/game_sounds_vo_taunts.txt
Modified: tf/tf2_misc_dir.vpk/scripts/mod_textures.txt
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/community_cosmetic_key_summer2024.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/community_cosmetic_key_summer2024_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_applejack.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_applejack_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_atom_smash.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_atom_smash_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_burghausen.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_burghausen_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_cachoeira.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_cachoeira_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_canaveral.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_canaveral_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_embargo.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_embargo_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_hadal.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_hadal_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_megaton.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_megaton_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_odyssey.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_odyssey_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_overgrown.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_overgrown_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_applejack.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_applejack_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_applejack_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_atom_smash.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_atom_smash_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_atom_smash_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_burghausen.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_burghausen_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_burghausen_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_cachoeira.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_cachoeira_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_cachoeira_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_canaveral.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_canaveral_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_canaveral_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_embargo.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_embargo_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_embargo_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_hadal.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_hadal_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_hadal_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_megaton.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_megaton_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_megaton_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_odyssey.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_odyssey_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_odyssey_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_overgrown.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_overgrown_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_overgrown_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/community_cosmetic_case_summer2024.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/community_cosmetic_case_summer2024_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_bronze.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_bronze_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_silver.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_silver_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_mashup.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_mashup_large.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star_company.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star_company_large.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/barely_benign.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/barely_benign_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/fiendish_fuchsite.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/fiendish_fuchsite_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/humanitarian_hiddenite.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/humanitarian_hiddenite_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/megalomaniacal_mastodon.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/megalomaniacal_mastodon_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/treasured_tourmaline.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/treasured_tourmaline_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_bohrium.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_bohrium_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_cobalt.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_cobalt_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_platinum.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_platinum_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_pyrite.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_pyrite_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_tungsten.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_tungsten_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/taunt_unleashed_rage/taunt_unleashed_rage.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/taunt_unleashed_rage/taunt_unleashed_rage_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_big_star/sum24_big_star.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_big_star/sum24_big_star_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/tauntcan_it/tauntcan_it.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/tauntcan_it/tauntcan_it_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/aestheticlogo/aestheticlogo_logo.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/animatedbutterfly/butterfly1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/animatedbutterfly/butterfly2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/animatedbutterfly/butterfly3.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/base_trail.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/bubbles.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/butter/butterfly.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/butter/smoke56.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/corrodedknight/fire_core.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/corrodedknight/fire_core_blank.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/corrodedknight/fire_left.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/corrodedknight/fire_left_blank.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/corrodedknight/fire_right.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/corrodedknight/fire_right_blank.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_cactus.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_dirt.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_skull.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_tumbleweed.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/dragonfly/animated_dragonfly.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/dragonfly/grass_glow.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/dragonfly/particle_glow_05_mod.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/glow_05_vertical.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/glow_lowalpha2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/beam1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/beam2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/beam3.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/beamglow.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/circle1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/circle1_of.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/circle2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/circle3.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/crack1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/crack1_noof.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/crack2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/crack3.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/flame1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/rainbow1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/rainbow2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/spec1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/star1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/hippie_flowers.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_blue_nonadd.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_green_nonadd.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_purple.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_purple_nonadd.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_red_nonadd.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_left_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_left_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_left_purple.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_left_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_right_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_right_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_right_purple.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_right_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_lefthead_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_lefthead_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_lefthead_purple.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_lefthead_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_light_left_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_light_left_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_light_right_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_light_right_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_particle_glow_08.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_righthead_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_righthead_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_righthead_purple.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_righthead_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/rainbow_main.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/rainbow_rays.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/rainbow_refract.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/rainbow_shine.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/sakura/pedals.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/sakura/sakuraflower.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/sakura/violetflower.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/small_lightning.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/smoke_rope1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/sparkle_hwn.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/star_glowing_sprite.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/testp/nebula2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/utaunt_treasure/funny_coins2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/utaunt_treasure/gems1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/utaunt_treasure/gems2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/utaunt_treasure/gems3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/d_images_v3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/dneg_images_v3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bugle.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/cltf2_bronze/cltf2_bronze_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_1_illum.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_phongexponent.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_burghausen.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_canaveral_5cp.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_hadal.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_overgrown.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_powerhouse.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_ctf_applejack.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_koth_cachoeira.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_koth_megaton.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pd_atom_smash.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pl_embargo.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pl_odyssey.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_burghausen.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_canaveral_5cp.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_hadal.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_overgrown.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_ctf_applejack.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_koth_cachoeira.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_koth_megaton.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pd_atom_smash.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pl_embargo.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pl_odyssey.vtf

Patch 2

Modified: tf/steam.inf
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/funny_coins2.vmt
Modified: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/gems1.vmt
Modified: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/gems2.vmt
Modified: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/gems3.vmt
Modified: tf/tf2_misc_dir.vpk/particles/summer2024_unusuals.pcf
Modified: tf/tf2_textures_dir.vpk/materials/effects/workshop/utaunt_treasure/funny_coins2.vtf