Difference between revisions of "Sight for Sore Eyes"

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(From Trivia to Bug. I think this is what they were trying to say...)
(this is a universal jigglebone glitch and is not mentioned on the specific jigglebone item pages)
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* The Sight for Sore Eyes is hidden when equipped with the [[Foster's Facade]]. Note that this applies to most DirectX9 setups. When playing the game in DirectX8, the Sight for Sore Eyes shows up properly on the Foster's Facade.
 
* The Sight for Sore Eyes is hidden when equipped with the [[Foster's Facade]]. Note that this applies to most DirectX9 setups. When playing the game in DirectX8, the Sight for Sore Eyes shows up properly on the Foster's Facade.
 
* The black pupils of the eyes may clip out of the Pyro's head on rare occasions.
 
* The black pupils of the eyes may clip out of the Pyro's head on rare occasions.
* In rare instances, the eyes' pupils will cease moving, and simply freeze in place.
 
  
 
==Trivia==
 
==Trivia==

Revision as of 21:28, 3 June 2011

What are you lookin at?!
The Scout to the Pyro

The Sight for Sore Eyes is a community-created miscellaneous item for the Pyro. It is a pair of loose Template:W that fit in the lens sockets of the Pyro's mask.

Update history

April 7, 2011 Patch

  • The Sight for Sore Eyes was added to the game.

Bugs

  • The Sight for Sore Eyes is hidden when equipped with the Foster's Facade. Note that this applies to most DirectX9 setups. When playing the game in DirectX8, the Sight for Sore Eyes shows up properly on the Foster's Facade.
  • The black pupils of the eyes may clip out of the Pyro's head on rare occasions.

Trivia

  • Vellicating is the act of lightly touching a body part so as to cause the underlying nerves to twitch. Template:W is the clear gel that fills the space between the lens and the retina of the eyeball.