Difference between revisions of "Sight for Sore Eyes"
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==Bugs== | ==Bugs== | ||
− | * The Sight for Sore Eyes is hidden when equipped with the [[Foster's Facade]]. Note that applies to most DirectX9 setups. When playing the game in DirectX8, the Sight for Sore Eyes | + | * The Sight for Sore Eyes is hidden when equipped with the [[Foster's Facade]]. Note that this applies to most DirectX9 setups. When playing the game in DirectX8, the Sight for Sore Eyes shows up properly on the Foster's Facade. |
* The item clips with the [[Vintage Merryweather]]. | * The item clips with the [[Vintage Merryweather]]. | ||
Revision as of 18:46, 9 April 2011
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“ | What are you lookin at?!
Click to listen
— The Scout to the Pyro
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” |
The Sight for Sore Eyes is a miscellaneous item for the Pyro. It is a pair of loose Template:W that fit in the lens sockets of the Pyro's mask.
Update history
- Added the Sight for Sore Eyes to the game.
Bugs
- The Sight for Sore Eyes is hidden when equipped with the Foster's Facade. Note that this applies to most DirectX9 setups. When playing the game in DirectX8, the Sight for Sore Eyes shows up properly on the Foster's Facade.
- The item clips with the Vintage Merryweather.
Trivia
- Vellicating is the act of lightly touching a body part so as to cause the underlying nerves to twitch. Template:W is the clear gel that fills the space between the lens and the retina of the eyeball.
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