Difference between revisions of "Sight for Sore Eyes"

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==Bugs==
 
==Bugs==
* The Sight for Sore Eyes is hidden when equipped with [[Foster's Facade]] on most DirectX 9 setups. When playing the game in DirectX 8, the Sight for Sore Eyes shows up properly on Foster's Facade.
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* The Sight for Sore Eyes is hidden when equipped with [[Foster's Facade]] on most DirectX 9 setups. When playing the game in DirectX 8, the Sight for Sore Eyes shows up properly on [[Foster's Facade]].
 
* The Sight for Sore Eyes turns invisible when worn with [[Apparition's Aspect]].
 
* The Sight for Sore Eyes turns invisible when worn with [[Apparition's Aspect]].
  

Revision as of 11:48, 2 April 2013

What are you lookin' at?!
The Scout to the Pyro

The Sight for Sore Eyes is a community-created miscellaneous item for the Pyro. It is a pair of loose Template:W that fit in the lens sockets of the Pyro mask.

Update history

April 7, 2011 Patch

  • The Sight for Sore Eyes was added to the game.

December 15, 2011 Patch (Australian Christmas 2011)

  • Added "lenses" equip region.

September 4, 2012 Patch

  • Loosened equip region restrictions for the Sight for Sore Eyes.

Bugs

  • The Sight for Sore Eyes is hidden when equipped with Foster's Facade on most DirectX 9 setups. When playing the game in DirectX 8, the Sight for Sore Eyes shows up properly on Foster's Facade.
  • The Sight for Sore Eyes turns invisible when worn with Apparition's Aspect.

Trivia

  • The term "sight for sore eyes" is an English colloquial phrase that refers to meeting a person who has not been seen in a long time.
  • Vellicating is the act of lightly touching a body part so as to cause the underlying nerves to twitch. Template:W is the clear gel that fills the space between the lens and the retina of the eyeball.