Difference between revisions of "Defragmenting Hard Hat 17%"
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== Painted variants == | == Painted variants == | ||
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== Update history == | == Update history == |
Revision as of 22:23, 15 June 2024
“ | In the Future, computers will store our brains as data in miles and miles of magnetic tape. Type III only!
— Defragmenting Hard Hat 17% publicity blurb
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The Defragmenting Hard Hat 17% is a community-created cosmetic item for the Engineer. It causes the left half of the Engineer's hard hat to "shatter" into team-colored polygons that jiggle with the player's movements.
The Defragmenting Hard Hat 17% was contributed to the Steam Workshop.
Painted variants
Main article: Paint Can
Mouseover cells to preview the images on a dark background. Click on the images to enlarge them.
Due to how the textures are set up, painting the Defragmenting Hard Hat 17% with single color Paint Cans results in different colorization on the paint regions between teams.
Update history
October 19, 2018 Patch (Scream Fortress 2018)
- The Defragmenting Hard Hat 17% was added to the game.
Notes
- Using the Team Spirit paint on this item provides absolutely no visual difference in-game on either team. This happens because the exact same color values are used for both the paint and the item's default "unpainted" color.
Trivia
- Defragmentation is the process of physically organizing the contents of a storage drive.
- This item is a reference on how polygonal modeling is done, it fades from the game's rendering to its wire-frame model.
Gallery
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