Difference between revisions of "Cosmetic items"

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'''Cosmetic items''' (previously known as '''hats''' and '''miscellaneous items''') are [[items]] that can be equipped in any one of the three cosmetic slots in the [[loadout]] screen. [[Valve]] introduced the first set of nine cosmetics (named hats at that point in time, possibly due to the fact that none of them were shown on the chest, arms, legs, etc.) with the [[Sniper vs. Spy Update|''Sniper vs. Spy'' Update]], with one hat for each class. The nine hats introduced were the [[Batter's Helmet]], for Scout, the [[Soldier's Stash]], for Soldier, the [[Pyro's Beanie]], for Pyro, the [[Demoman's Fro]], for Demoman, the [[Football Helmet]], for Heavy, the [[Mining Light]], for Engineer, the [[Prussian Pickelhaube]], for Medic, the [[Trophy Belt]], for Sniper and the [[Fancy Fedora]], for Spy. Several [[updates]] have since added additional cosmetics and hats, including those designed by members of the ''Team Fortress 2'' community through the [[Steam Workshop]] or the former contribution page on the [[TF2 Official Website]].  
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'''Cosmetic items''' (previously known as '''hats''' and '''miscellaneous items''') are [[items]] that can be equipped in any one of the three cosmetic slots in the [[loadout]] screen. [[Valve]] introduced the first set of nine cosmetics with the [[Sniper vs. Spy Update|''Sniper vs. Spy'' Update]], with one hat for each class. The nine hats introduced were the [[Batter's Helmet]], for Scout, the [[Soldier's Stash]], for Soldier, the [[Pyro's Beanie]], for Pyro, the [[Demoman's Fro]], for Demoman, the [[Football Helmet]], for Heavy, the [[Mining Light]], for Engineer, the [[Prussian Pickelhaube]], for Medic, the [[Trophy Belt]], for Sniper and the [[Fancy Fedora]], for Spy. Several [[updates]] have since added additional cosmetics and hats, including those designed by members of the ''Team Fortress 2'' community through the [[Steam Workshop]] or the former contribution page on the [[TF2 Official Website]].  
  
 
There are currently a total of {{Itemcount|c}} cosmetic items. {{Itemcount|v}} can be obtained in [[Vintage]] quality, {{Itemcount|s}} can be obtained in [[Strange]] quality, {{Itemcount|g}} can be obtained in [[Genuine]] quality (see [[item quality distribution]]), 78 can be obtained in [[Collector's]] quality, and {{Itemcount|p}} of the cosmetics can be painted {{Itemcount|pv}} colors using different varieties of [[Paint Can]]s.
 
There are currently a total of {{Itemcount|c}} cosmetic items. {{Itemcount|v}} can be obtained in [[Vintage]] quality, {{Itemcount|s}} can be obtained in [[Strange]] quality, {{Itemcount|g}} can be obtained in [[Genuine]] quality (see [[item quality distribution]]), 78 can be obtained in [[Collector's]] quality, and {{Itemcount|p}} of the cosmetics can be painted {{Itemcount|pv}} colors using different varieties of [[Paint Can]]s.
  
While most cosmetics can be obtained through [[Random crafting recipes|crafting]], the [[item drop system]], or bought from the [[Mann Co. Store]], some cosmetics are only available to players via other means. Multiple cosmetics [[achievement items#Hats|can only be obtained]] by completing in-game [[achievements]]. Other cosmetics have been added as [[Promotional items|promotions]] for various [[Steam]] games, outside websites and influences, and events in the Steam Store. While it is possible to obtain most of these cosmetics via [[trading]] with other players, there is no option to buy these cosmetics specifically from the Mann Co. Store (aside from those released with ''Total War: SHOGUN 2'', ''Deus Ex: Human Revolution'', and the QUAKECON Pack). Only players with the [[Account types|premium account type]] can receive cosmetics randomly through using the item drop system.
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While most cosmetics can be obtained through [[Random crafting recipes|crafting]], the [[item drop system]], or bought from the [[Mann Co. Store]], some cosmetics are only available to players via other means. Multiple cosmetics [[achievement items#Hats|can only be obtained]] by completing in-game [[achievements]]. Other cosmetics have been added as [[Promotional items|promotions]] for various [[Steam]] games, events in the Steam Store, third-party websites, and merchandise. While it is possible to obtain most of these cosmetics via [[trading]] with other players, there is no option to buy these cosmetics from the Mann Co. Store (aside from those released with ''Total War: SHOGUN 2'', ''Deus Ex: Human Revolution'', and the QUAKECON Pack). Only players with the [[Account types|premium account type]] can receive cosmetics randomly through using the item drop system.
  
With the release of the [[Mann-Conomy Update]], [[Unusual]] quality versions of certain cosmetics have a 1% chance of being "uncrated" when the player opens a [[Mann Co. Supply Crate]]. These cosmetics function in exactly the same way as [[Unique]] cosmetics except for the addition of 1 of 86 [[Particle effects#Unusual effects|unusual particle effects]], chosen at random from applicable groups (certain effects are only obtainable during special events) when the cosmetic item is obtained. Again, these cosmetics may only be unboxed or traded to obtain. There is no way to purchase an Unusual quality hat from the Mann Co. Store.
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With the release of the [[Mann-Conomy Update]], [[Unusual]] quality versions of certain cosmetics have a 1% chance of being "uncrated" when the player opens a [[Mann Co. Supply Crate]]. These cosmetics function in exactly the same way as [[Unique]] cosmetics except for the addition of 1 of 86 [[Particle effects#Unusual effects|unusual particle effects]], chosen at random from applicable groups (certain effects are only obtainable during special events) when the cosmetic item is obtained.
  
Cosmetics '''do not''' affect game-play, spare the psychology of various players. With the release of the {{Patch name|7|10|2013}}, [[Item sets]] from the [[Polycount Pack]] (with the exception of [[The Saharan Spy]] set, which adds custom particle effects while taunting) now only provide a visual cosmetic grave marker upon defeating your enemies. However, wearing the [[Horseless Headless Horsemann's Head]] and the [[Saxton Hale Mask]] makes the wearer immune to the [[Horseless Headless Horsemann]]'s Boo [[taunts|taunt]]. This is most likely a bug and was not intended by the developers.
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Cosmetics '''do not''' affect game-play, spare the psychology of players. With the release of the {{Patch name|7|10|2013}}, [[Item sets]] from the [[Polycount Pack]] (with the exception of [[The Saharan Spy]] set, which adds custom particle effects while taunting) now only provide a visual cosmetic grave marker upon defeating your enemies. However, wearing the [[Horseless Headless Horsemann's Head]] and the [[Saxton Hale Mask]] makes the wearer immune to the [[Horseless Headless Horsemann]]'s Boo [[taunts|taunt]].
 
Additionally, the [[Bootie Time]], [[Jingle Belt]], [[Jolly Jingler]], [[Elf Care Provider]] and [[Reindoonibeanie]] make jingling sounds, possibly giving away the location of the wearer and making them more noticeable.
 
Additionally, the [[Bootie Time]], [[Jingle Belt]], [[Jolly Jingler]], [[Elf Care Provider]] and [[Reindoonibeanie]] make jingling sounds, possibly giving away the location of the wearer and making them more noticeable.
  
Some cosmetics have [[Holiday|holiday or event restrictions]], meaning those cosmetics can't be seen (except in the loadout menu) when it's not currently a holiday or an event. However, some community servers have special plug-ins which allow visibility of these cosmetics during a time where their respective holiday isn't active. These do not count in Casual servers or Competitive servers. Additionally, [[Pyroland]] items can only be seen by yourself and any other players who are wearing an item that allows them to see in [[Pyrovision]] or is viewing a player who has equipped an item which enables Pyrovision as a [[Spectator]] with the "When spectating, view the world from the eyes of a [[Pyro]]" option turned on in Advanced Options.
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Some cosmetics have [[Holiday|holiday or event restrictions]], meaning those cosmetics can't be seen (except in the loadout menu) when it's not currently a holiday or an event. Additionally, [[Pyroland]] items can only be seen by yourself and any other players who are wearing an item that allows them to see in [[Pyrovision]] or is viewing a player who has equipped an item which enables Pyrovision as a [[Spectator]] with the "When spectating, view the world from the eyes of a [[Pyro]]" option turned on in Advanced Options.
  
 
On January 10th 2013, a [http://www.teamfortress.com/post.php?id=9714 blog post] was made, announcing that, after January 24th, 2013, the original nine hats added in the [[Sniper vs. Spy Update]] would be retired, making them unobtainable through [[crafting]], [[Item drop system|random drops]], Mann Co. Supply Crates (in [[Unusual]] quality only) or the Mann Co. Store after January 24th. The only source that was mentioned not being removed were existing Mann Co. Supply Crates with any of the hats listed as possible results from unboxing.
 
On January 10th 2013, a [http://www.teamfortress.com/post.php?id=9714 blog post] was made, announcing that, after January 24th, 2013, the original nine hats added in the [[Sniper vs. Spy Update]] would be retired, making them unobtainable through [[crafting]], [[Item drop system|random drops]], Mann Co. Supply Crates (in [[Unusual]] quality only) or the Mann Co. Store after January 24th. The only source that was mentioned not being removed were existing Mann Co. Supply Crates with any of the hats listed as possible results from unboxing.
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* A crafting recipe exists for smelting three Miscellaneous items into Scrap Metal in the game files. This recipe was once used when the only craftable miscellaneous item yet released was the [[Camera Beard]], which dropped at the same rate as normal weapons. The recipe is currently disabled in-game.
 
* A crafting recipe exists for smelting three Miscellaneous items into Scrap Metal in the game files. This recipe was once used when the only craftable miscellaneous item yet released was the [[Camera Beard]], which dropped at the same rate as normal weapons. The recipe is currently disabled in-game.
 
* An unused [[Scout]] cosmetic named [[Bonk'n'Flash]] that was planned to be released on the [[Mann-Conomy Update]] was discarded due to copyright concerns.
 
* An unused [[Scout]] cosmetic named [[Bonk'n'Flash]] that was planned to be released on the [[Mann-Conomy Update]] was discarded due to copyright concerns.
* An unused Scout cosmetic named [[Bullseye's Head]] (which was the head of Bullseye from ''[[Monday Night Combat]]'') was discarded because it was too large and visually disruptive. It most likely will never come back due to Monday Night Combat shutting down on May 24th, 2016.
+
* An unused Scout cosmetic named [[Bullseye's Head]] (which was the head of Bullseye from ''[[Monday Night Combat]]'') was discarded because it was too large and visually disruptive.
 
* An unused [[Soldier]] cosmetic named [[Legionaire's Lid]] was added into the game files during the Mann-Conomy Update, but never actually appeared in the game.
 
* An unused [[Soldier]] cosmetic named [[Legionaire's Lid]] was added into the game files during the Mann-Conomy Update, but never actually appeared in the game.
 
* An unused [[Pyro]] cosmetic named [[Mummy Eyes]] was added into the game files during [[Scream Fortress 2013]] and could have been seen in the bundle icon for a short while before it was removed.
 
* An unused [[Pyro]] cosmetic named [[Mummy Eyes]] was added into the game files during [[Scream Fortress 2013]] and could have been seen in the bundle icon for a short while before it was removed.

Revision as of 11:38, 10 January 2022

Cosmetic Items
Hat magazine.png
A mock magazine, Hat-Wearing Man, appeared at the end of the Sniper vs. Spy Update announcing the first hats as a bonus.
Throughout history, men have worn hats as a way of asserting dominance over other men. “I buy hats,” a behatted man seems to say. “I am better than you.” In wartime, hats were a useful way of conferring rank, and ensuring that casualties were confined to the lower classes (hence the famous command of “Don't fire till you see the tops of their heads” at the Battle of Bunker Hill by William Prescott, a general renowned for only shooting enemy combatants who were poor). During peacetime, hats have been instrumental for men to let the non-hatted know just who is wearing the hat around here.

Cosmetic items (previously known as hats and miscellaneous items) are items that can be equipped in any one of the three cosmetic slots in the loadout screen. Valve introduced the first set of nine cosmetics with the Sniper vs. Spy Update, with one hat for each class. The nine hats introduced were the Batter's Helmet, for Scout, the Soldier's Stash, for Soldier, the Pyro's Beanie, for Pyro, the Demoman's Fro, for Demoman, the Football Helmet, for Heavy, the Mining Light, for Engineer, the Prussian Pickelhaube, for Medic, the Trophy Belt, for Sniper and the Fancy Fedora, for Spy. Several updates have since added additional cosmetics and hats, including those designed by members of the Team Fortress 2 community through the Steam Workshop or the former contribution page on the TF2 Official Website.

There are currently a total of 1866 cosmetic items. 109 can be obtained in Vintage quality, 316 can be obtained in Strange quality, 299 can be obtained in Genuine quality (see item quality distribution), 78 can be obtained in Collector's quality, and 1294 of the cosmetics can be painted 29 colors using different varieties of Paint Cans.

While most cosmetics can be obtained through crafting, the item drop system, or bought from the Mann Co. Store, some cosmetics are only available to players via other means. Multiple cosmetics can only be obtained by completing in-game achievements. Other cosmetics have been added as promotions for various Steam games, events in the Steam Store, third-party websites, and merchandise. While it is possible to obtain most of these cosmetics via trading with other players, there is no option to buy these cosmetics from the Mann Co. Store (aside from those released with Total War: SHOGUN 2, Deus Ex: Human Revolution, and the QUAKECON Pack). Only players with the premium account type can receive cosmetics randomly through using the item drop system.

With the release of the Mann-Conomy Update, Unusual quality versions of certain cosmetics have a 1% chance of being "uncrated" when the player opens a Mann Co. Supply Crate. These cosmetics function in exactly the same way as Unique cosmetics except for the addition of 1 of 86 unusual particle effects, chosen at random from applicable groups (certain effects are only obtainable during special events) when the cosmetic item is obtained.

Cosmetics do not affect game-play, spare the psychology of players. With the release of the July 10, 2013 Patch, Item sets from the Polycount Pack (with the exception of The Saharan Spy set, which adds custom particle effects while taunting) now only provide a visual cosmetic grave marker upon defeating your enemies. However, wearing the Horseless Headless Horsemann's Head and the Saxton Hale Mask makes the wearer immune to the Horseless Headless Horsemann's Boo taunt. Additionally, the Bootie Time, Jingle Belt, Jolly Jingler, Elf Care Provider and Reindoonibeanie make jingling sounds, possibly giving away the location of the wearer and making them more noticeable.

Some cosmetics have holiday or event restrictions, meaning those cosmetics can't be seen (except in the loadout menu) when it's not currently a holiday or an event. Additionally, Pyroland items can only be seen by yourself and any other players who are wearing an item that allows them to see in Pyrovision or is viewing a player who has equipped an item which enables Pyrovision as a Spectator with the "When spectating, view the world from the eyes of a Pyro" option turned on in Advanced Options.

On January 10th 2013, a blog post was made, announcing that, after January 24th, 2013, the original nine hats added in the Sniper vs. Spy Update would be retired, making them unobtainable through crafting, random drops, Mann Co. Supply Crates (in Unusual quality only) or the Mann Co. Store after January 24th. The only source that was mentioned not being removed were existing Mann Co. Supply Crates with any of the hats listed as possible results from unboxing.

On December 20th, 2013, the "Head" and "Misc" slots for player load outs were merged together to form "Cosmetic" loadout slots. All items that were previously Head- or Misc-slot-specific could then be equipped in any Cosmetic-slot.

List of cosmetic items

Crafting

Main article: Crafting
See Headgear recipes in Crafting.

Paint

Main articles: Paint Can, List of paintable items

Update history

See also: Item timeline
May 21, 2009 Patch (Sniper vs. Spy Update)

August 13, 2009 Patch (Classless Update)

September 2, 2009 Patch

October 29, 2009 Patch (Haunted Halloween Special)

November 2, 2009 Patch

December 17, 2009 Patch (WAR! Update)

January 27, 2010 Patch

March 18, 2010 Patch (First Community Contribution Update)

April 15, 2010 Patch

April 29, 2010 Patch (119th Update)

May 5, 2010 Patch

May 20, 2010 Patch (Second Community Contribution Update)

May 21, 2010 Patch

June 10, 2010 Patch (Mac Update)

July 8, 2010 Patch (Engineer Update)

  • A second misc slot is added.

July 19, 2010 Patch

August 25, 2010 Patch

September 30, 2010 Patch (Mann-Conomy Update)

October 27, 2010 Patch (Scream Fortress Update)

November 3, 2010 Patch

November 19, 2010 Patch

December 7, 2010 Patch

December 13, 2010 Patch

December 17, 2010 Patch (Australian Christmas)

December 21, 2010 Patch

December 22, 2010 Patch

January 24, 2011 Patch

February 28, 2011 Patch

March 10, 2011 Patch (Shogun Pack)

March 23, 2011 Patch (Japan Charity Bundle)

April 5, 2011 Patch

April 7, 2011 Patch (Third Community Contribution Update)

April 28, 2011 Patch

May 5, 2011 Patch (Replay Update)

May 12, 2011 Patch

May 31, 2011 Patch

June 3, 2011 Patch

June 10, 2011 Patch

June 23, 2011 Patch (Über Update)

July 1, 2011 Patch (Summer Camp Sale)

July 20, 2011 Patch

July 29, 2011 Patch

August 2, 2011 Patch

August 3, 2011 Patch

August 9, 2011 Patch

  • Renamed Tamrielic Relic to Dragonborn Helmet.

August 18, 2011 Patch

August 23, 2011 Patch

August 30, 2011 Patch

September 15, 2011 Patch

October 13, 2011 Patch (Manniversary Update & Sale)

October 27, 2011 Patch (Very Scary Halloween Special)

November 10, 2011 Patch

November 16, 2011 Patch

November 22, 2011 Patch

November 23, 2011 Patch

November 29, 2011 Patch

  • [Undocumented] Fixed certain all-class hats not showing up until the player touches a resupply cabinet.

December 1, 2011 Patch

December 15, 2011 Patch (Australian Christmas 2011)

December 21, 2011 Patch

December 23, 2011 Patch

  • [Undocumented] Added "glasses" equip region to the Brain Bucket.
  • [Undocumented] Removed Scout's headset when equipped with the Brown Bomber.

January 11, 2012 Patch

January 17, 2012 Patch

January 26, 2012 Patch

February 2, 2012 Patch

February 9, 2012 Patch

February 14, 2012 Patch

February 23, 2012 Patch

March 1, 2012 Patch

March 8, 2012 Patch

March 22, 2012 Patch

March 28, 2012 Patch

April 17, 2012 Patch

April 18, 2012 Patch

  • Added LODs on Ghastly Gibus for all classes.

May 3, 2012 Patch

May 10, 2012 Patch

May 17, 2012 Patch

May 31, 2012 Patch

June 11, 2012 Patch

June 27, 2012 Patch (Pyromania Update)

June 28, 2012 Patch

  • Teddy Roosebelt can now get assist credits.
  • Fixed hatless hats not not-drawing correctly.

July 2, 2012 Patch

  • Teddy Roosebelt can now get assists in Pyrovision.

July 10, 2012 Patch

July 20, 2012 Patch

  • [Undocumented] Updated the world model of Scotch Bonnet.

August 2, 2012 Patch (Triad Pack)

August 10, 2012 Patch

August 11, 2012 Patch

August 15, 2012 Patch (Mann vs. Machine)

August 17, 2012 Patch

August 21, 2012 Patch

September 4, 2012 Patch

September 6, 2012 Patch

September 21, 2012 Patch

September 27, 2012 Patch

October 9, 2012 Patch

October 17, 2012 Patch

  • [Undocumented] Vigilant Pin is now tradable, giftable, craftable, and can be used in crafting.

October 26, 2012 Patch (Spectral Halloween Special)

November 16, 2012 Patch

November 29, 2012 Patch

December 20, 2012 Patch (Mecha Update)

January 8, 2013 Patch

January 16, 2013 Patch

  • The Prize Plushy can now get assists in Pyrovision.

January 24, 2013 Patch

  • Updated the equip_region setting for The Bootie Time.

February 14, 2013 Patch

February 15, 2013 Patch

February 18, 2013 Patch

February 22, 2013 Patch

March 4, 2013 Patch

March 12, 2013 Patch

March 19, 2013 Patch

April 3, 2013 Patch

May 13, 2013 Patch

May 17, 2013 Patch (Robotic Boogaloo)

June 3, 2013 Patch

June 6, 2013 Patch

June 10, 2013 Patch

June 13, 2013 Patch

July 10, 2013 Patch

October 2, 2013 Patch

October 10, 2013 Patch

October 29, 2013 Patch (Scream Fortress 2013)

October 30, 2013 Patch

  • Updated Chicken Kiev so it can't be equipped with Cold War Luchador or Large Luchadore.

November 6, 2013 Patch

  • Updated the equip region for Ivan The Inedible to match the other Spooky Companion items.

November 11, 2013 Patch

  • The Grandmaster will now update its model based on the owner's current kill streak.
  • Updated the Jupiter Jumpers so they can be equipped with the Mantreads and the Gunboats.

November 22, 2013 Patch

  • Fixed a bug that would cause robot "gate hat" items to be craftable. Replaced all Gate hats with Glitched Circuit Boards.

November 26, 2013 Patch

December 18, 2013 Patch

December 20, 2013 Patch (Smissmas 2013)

February 7, 2014 Patch (Strongbox Pack)

February 11, 2014 Patch

  • Updated several cosmetic items that were missing an item_type description.
  • Updated several cosmetic items to count as assisters in Pyrovision.
  • Updated the Medi-Mask to use equip_region beard instead of face.

February 19, 2014 Patch

March 5, 2014 Patch

  • Renamed the Baronial Bouncer to Gilded Guard, Cutthroat's Cloak to Criminal Cloak, and Garrett Badge to Baronial Badge.

April 1, 2014 Patch

April 18, 2014 Patch

April 24, 2014 Patch

May 15, 2014 Patch

  • Updated the equip_region for the Pyromancer's Mask.
  • Fixed the equip_region for tournament medals conflicting with other items.
  • Added the LBTF2 Season 9 tournament medals.

June 11, 2014 Patch

June 18, 2014 Patch (Love & War Update)

July 8, 2014 Patch

  • Added tournament medals for UGC and Tumblr vs Reddit competitors.

August 13, 2014 Patch

August 27, 2014 Patch

September 10, 2014 Patch

  • Added tournament medals for the ETF2L and RETF2 EE22.

September 17, 2014 Patch

September 25, 2014 Patch

October 29, 2014 Patch (Scream Fortress 2014)

October 30, 2014 Patch

November 26, 2014 Patch

December 3, 2014 Patch

December 8, 2014 Patch (End of the Line Update)

December 10, 2014 Patch

  • Updated the equip_region and bodygroup settings for some of the new cosmetic items.
  • [Undocumented] Updated the item type of a number of new cosmetic items.

December 12, 2014 Patch

December 17, 2014 Patch

December 22, 2014 Patch (Smissmas 2014)

December 23, 2014 Patch #2

January 15, 2015 Patch

January 27, 2015 Patch

February 18, 2015 Patch

  • Fixed cosmetics casting shadows at the wrong time.
  • Added OWL 12 6vs6 tournament medals.

March 12, 2015 Patch

March 12, 2015 Patch

  • Added UGC tournament medals: Highlander (Seasons 13 and 14), 6vs6 (Seasons 15 and 16) and 4vs4 (Seasons 2 and 3).

March 31, 2015 Patch

  • Added Gamers Assembly 2015 tournament medals.

April 29, 2015 Patch

  • Added Jaunty Pin 2015.
  • Added ETF2L tournament medals: Highlander (Season 9), 6vs6 (Season 20) and Ultiduo (Season 5).

August 18, 2015 Patch

August 27, 2015 Patch (Gun Mettle Update)

October 6, 2015 Patch (Invasion Community Update)

October 28, 2015 Patch (Scream Fortress 2015)

November 13, 2015 Patch

  • Fixed random client crashes affecting some players with cosmetics.

November 25, 2015 Patch

December 4, 2015 Patch

December 17, 2015 Patch (Tough Break Update)

January 7, 2016 Patch

April 25, 2016 Patch

  • Added tournament medals for AsiaFortress Cup Season 9, ozfortress Season 15, and ozfortress Summer Cup 2016, ETF2L 6v6 Season 22 and Season 23, and ETF2L Highlander Season 9 and Season 10.

May 11, 2016 Patch (Mayflower Pack)

July 7, 2016 Patch (Meet Your Match Update)

July 28, 2016 Patch

August 29, 2016 Patch

October 21, 2016 Patch (Scream Fortress 2016)

November 2, 2016 Patch

December 21, 2016 Patch

January 16, 2017 Patch

February 14, 2017 Patch

April 20, 2017 Patch

May 4, 2017 Patch

  • Added the Heartfelt Hug community medal for the hugs.tf charity event.

May 15, 2017 Patch (Rainy Day Pack)

June 2, 2017 Patch

June 16, 2017 Patch

August 2, 2017 Patch

October 20, 2017 Patch (Jungle Inferno Update)

March 28, 2018 Patch (Blue Moon Pack)

October 19, 2018 Patch (Scream Fortress 2018)

October 25, 2018 Patch

December 19, 2018 Patch (Smissmas 2018)

December 20, 2018 Patch

  • Updated some of the cosmetic items from the Winter 2018 Cosmetics Collection to fix missing styles.

July 25, 2019 Patch (Summer 2019 Pack)

September 23, 2019 Patch

  • Updated the Bottle Cap and the Shutterbug cosmetic items to fix styles that were missed when the items were originally added.

October 10, 2019 Patch (Scream Fortress XI)

August 21, 2020 Patch (Summer 2020 Pack)

October 1, 2020 Patch (Scream Fortress XII)

December 3, 2020 Patch (Smissmas 2020)

June 22, 2021 Patch (Summer 2021 Pack)

October 5, 2021 Patch (Scream Fortress XIII)

December 2, 2021 Patch (Smissmas 2021)

Bugs

  • Due to a glitch involving high latency, players may equip multiple cosmetics that cannot be normally equipped together.
    • This can also be performed by leaving the cosmetic slots empty, disconnecting the internet (if possible), returning and selecting the cosmetics the user wants to combine and reconnects, the player will have their selection. However, if the player dies or touches a resupply, they will return to normal. This is due to the item server only losing connection after 10 seconds, so the player can trick the item server to apply hats selected, not by confliction.
  • When another player dies, there is a chance their hat will fall out of the ceiling or the floor.
  • Some hats may be positioned wrong during the Sniper's melee taunt animation.

Trivia

Unused content

  • A crafting recipe exists for smelting three Miscellaneous items into Scrap Metal in the game files. This recipe was once used when the only craftable miscellaneous item yet released was the Camera Beard, which dropped at the same rate as normal weapons. The recipe is currently disabled in-game.
  • An unused Scout cosmetic named Bonk'n'Flash that was planned to be released on the Mann-Conomy Update was discarded due to copyright concerns.
  • An unused Scout cosmetic named Bullseye's Head (which was the head of Bullseye from Monday Night Combat) was discarded because it was too large and visually disruptive.
  • An unused Soldier cosmetic named Legionaire's Lid was added into the game files during the Mann-Conomy Update, but never actually appeared in the game.
  • An unused Pyro cosmetic named Mummy Eyes was added into the game files during Scream Fortress 2013 and could have been seen in the bundle icon for a short while before it was removed.

See also

References

  1. "The Mac Update!", Teamfortress.com, June 10, 2010
  2. "History", Teamfortress.com, retrieved Feb. 13, 2012

External links